mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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205 lines
5.1 KiB
C++
205 lines
5.1 KiB
C++
/*
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* Copyright (C) 2019 Collabora Ltd.
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* Author: Xavier Claessens <xavier.claessens@collabora.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation
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* version 2.1 of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "mlaudiowrapper.h"
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#include <ml_audio.h>
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#include <lumin/node/AudioNode.h>
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#include <lumin/BaseApp.h>
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#include <lumin/Prism.h>
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GST_DEBUG_CATEGORY_EXTERN (mgl_debug);
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#define GST_CAT_DEFAULT mgl_debug
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using lumin::BaseApp;
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using lumin::AudioNode;
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using lumin::AudioBuffer;
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using lumin::AudioBufferFormat;
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using lumin::AudioSampleFormat;
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struct _GstMLAudioWrapper
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{
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BaseApp *app;
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AudioNode *node;
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MLHandle handle;
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};
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AudioBufferFormat
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convert_buffer_format(const MLAudioBufferFormat *format)
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{
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AudioBufferFormat ret;
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ret.channel_count = format->channel_count;
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ret.samples_per_second = format->samples_per_second;
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ret.bits_per_sample = format->bits_per_sample;
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ret.valid_bits_per_sample = format->valid_bits_per_sample;
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switch (format->sample_format) {
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case MLAudioSampleFormat_Int:
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ret.sample_format = AudioSampleFormat::Integer;
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break;
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case MLAudioSampleFormat_Float:
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ret.sample_format = AudioSampleFormat::Float;
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break;
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default:
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g_warn_if_reached ();
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ret.sample_format = (AudioSampleFormat)format->sample_format;
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};
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ret.reserved = format->reserved;
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return ret;
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}
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GstMLAudioWrapper *
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gst_ml_audio_wrapper_new (gpointer app)
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{
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GstMLAudioWrapper *self;
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self = g_new0 (GstMLAudioWrapper, 1);
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self->app = reinterpret_cast<BaseApp *>(app);
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self->node = nullptr;
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self->handle = ML_INVALID_HANDLE;
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return self;
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}
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void
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gst_ml_audio_wrapper_free (GstMLAudioWrapper *self)
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{
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if (self->node) {
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self->app->RunOnMainThreadSync ([self] {
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/* Stop playing sound, but user is responsible to destroy the node */
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self->node->stopSound ();
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});
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} else {
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MLAudioDestroySound (self->handle);
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}
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g_free (self);
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}
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MLResult
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gst_ml_audio_wrapper_create_sound (GstMLAudioWrapper *self,
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const MLAudioBufferFormat *format,
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uint32_t buffer_size,
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MLAudioBufferCallback callback,
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gpointer user_data)
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{
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if (self->node) {
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auto format2 = convert_buffer_format (format);
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bool success = FALSE;
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success = self->node->createSoundWithOutputStream (&format2,
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buffer_size, callback, user_data);
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if (success)
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self->node->startSound ();
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return success ? MLResult_Ok : MLResult_UnspecifiedFailure;
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}
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MLResult result = MLAudioCreateSoundWithOutputStream (format, buffer_size,
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callback, user_data, &self->handle);
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if (result == MLResult_Ok)
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result = MLAudioStartSound (self->handle);
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return result;
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}
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MLResult
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gst_ml_audio_wrapper_pause_sound (GstMLAudioWrapper *self)
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{
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g_return_val_if_fail (self->handle != ML_INVALID_HANDLE,
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MLResult_UnspecifiedFailure);
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return MLAudioPauseSound (self->handle);
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}
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MLResult
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gst_ml_audio_wrapper_resume_sound (GstMLAudioWrapper *self)
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{
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g_return_val_if_fail (self->handle != ML_INVALID_HANDLE,
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MLResult_UnspecifiedFailure);
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return MLAudioResumeSound (self->handle);
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}
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MLResult
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gst_ml_audio_wrapper_stop_sound (GstMLAudioWrapper *self)
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{
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g_return_val_if_fail (self->handle != ML_INVALID_HANDLE,
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MLResult_UnspecifiedFailure);
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return MLAudioStopSound (self->handle);
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}
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MLResult
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gst_ml_audio_wrapper_get_latency (GstMLAudioWrapper *self,
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float *out_latency_in_msec)
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{
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if (self->handle == ML_INVALID_HANDLE) {
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*out_latency_in_msec = 0;
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return MLResult_Ok;
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}
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return MLAudioGetOutputStreamLatency (self->handle, out_latency_in_msec);
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}
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MLResult
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gst_ml_audio_wrapper_get_buffer (GstMLAudioWrapper *self,
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MLAudioBuffer *out_buffer)
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{
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return MLAudioGetOutputStreamBuffer (self->handle, out_buffer);
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}
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MLResult
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gst_ml_audio_wrapper_release_buffer (GstMLAudioWrapper *self)
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{
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return MLAudioReleaseOutputStreamBuffer (self->handle);
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}
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void
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gst_ml_audio_wrapper_set_handle (GstMLAudioWrapper *self, MLHandle handle)
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{
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g_return_if_fail (self->handle == ML_INVALID_HANDLE || self->handle == handle);
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self->handle = handle;
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}
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void
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gst_ml_audio_wrapper_set_node (GstMLAudioWrapper *self,
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gpointer node)
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{
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g_return_if_fail (self->node == nullptr);
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self->node = reinterpret_cast<AudioNode *>(node);
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}
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gboolean
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gst_ml_audio_wrapper_invoke_sync (GstMLAudioWrapper *self,
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GstMLAudioWrapperCallback callback, gpointer user_data)
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{
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gboolean ret;
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if (self->app) {
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self->app->RunOnMainThreadSync ([self, callback, user_data, &ret] {
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ret = callback (self, user_data);
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});
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} else {
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ret = callback (self, user_data);
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}
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return ret;
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}
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