gstreamer/ext/vulkan/shaders/color_convert_generic.glsl
2019-06-20 01:41:56 +10:00

20 lines
530 B
GLSL

struct ColorMatrices
{
mat4 to_RGB_matrix;
mat4 primaries_matrix;
mat4 to_YUV_matrix;
};
vec3 color_matrix_convert (in vec3 texel, in mat4 color_matrix)
{
vec4 rgb_ = color_matrix * vec4(texel, 1.0);
return rgb_.rgb;
}
vec3 color_convert_texel (in vec3 texel, in ColorMatrices m)
{
/* FIXME: need to add gamma remapping between these stages */
vec3 tmp = color_matrix_convert (texel, m.to_RGB_matrix);
tmp = color_matrix_convert (tmp, m.primaries_matrix);
return color_matrix_convert (tmp, m.to_YUV_matrix);
}