mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2025-02-10 00:12:48 +00:00
Note that AYUV and AYUV64 formats will be used to expand format support, especially some packed YUV formats (e.g., Y410, YUY2) are common DXGI formats used for hardware decoder/encoder on Windows but those formats cannot be used as a render target. We need to handle them differently without pixel shader help, using compute shader for example. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1699> |
||
---|---|---|
.. | ||
d3d11-prelude.h | ||
gstd3d11.h | ||
gstd3d11_fwd.h | ||
gstd3d11_private.h | ||
gstd3d11bufferpool.cpp | ||
gstd3d11bufferpool.h | ||
gstd3d11config.h.meson | ||
gstd3d11device.cpp | ||
gstd3d11device.h | ||
gstd3d11format.cpp | ||
gstd3d11format.h | ||
gstd3d11memory.cpp | ||
gstd3d11memory.h | ||
gstd3d11stagingbufferpool.cpp | ||
gstd3d11stagingbufferpool.h | ||
gstd3d11utils.cpp | ||
gstd3d11utils.h | ||
meson.build |