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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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0d64291611
Original commit message from CVS: Release 0.10.13 "What's going on?"
163 lines
5.9 KiB
Text
163 lines
5.9 KiB
Text
# Microsoft Developer Studio Project File - Name="libgstaudioresample" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=libgstaudioresample - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "libgstaudioresample.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "libgstaudioresample.mak" CFG="libgstaudioresample - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "libgstaudioresample - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "libgstaudioresample - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "libgstaudioresample - Win32 Release"
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# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIORESAMPLE_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /O2 /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../gst/audioresample" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIORESAMPLE_EXPORTS" /D "HAVE_CONFIG_H" /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x40c /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0.lib gobject-2.0.lib liboil-0.3-0.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"./release"
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# Begin Special Build Tool
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TargetPath=.\Release\libgstaudioresample.dll
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SOURCE="$(InputPath)"
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PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\lib\gstreamer-0.10
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "libgstaudioresample - Win32 Debug"
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# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIORESAMPLE_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../gst/audioresample" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIORESAMPLE_EXPORTS" /D "HAVE_CONFIG_H" /FD /GZ /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0D.lib gobject-2.0D.lib liboil-0.3-0.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"./debug"
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# Begin Special Build Tool
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TargetPath=.\Debug\libgstaudioresample.dll
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SOURCE="$(InputPath)"
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PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\debug\lib\gstreamer-0.10
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# End Special Build Tool
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# Name "libgstaudioresample - Win32 Release"
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# Begin Source File
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SOURCE=..\..\gst\audioresample\buffer.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\gst\audioresample\functable.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\gst\audioresample\gstaudioresample.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\gst\audioresample\resample.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\gst\audioresample\resample_chunk.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\gst\audioresample\resample_functable.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\gst\audioresample\resample_ref.c
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SOURCE=..\..\gst\audioresample\buffer.h
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# Begin Source File
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SOURCE=..\..\gst\audioresample\debug.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\gst\audioresample\functable.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\gst\audioresample\gstaudioresample.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\gst\audioresample\resample.h
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