gstreamer/gst-libs/gst/vaapi/gstvaapiwindow_wayland.c
Gwenole Beauchesne ff0a237458 window: add generic helper to create windows.
Add a new generic helper function gst_vaapi_window_new() to create
a window without having the caller to check for the display type
himself. i.e. internally, there is now a GstVaapiDisplayClass hook
to create windows, and the actual backend implementation fills it in.
Add new generic helper functions gst_vaapi_texture_new_wrapped()

This is a simplification in view to supporting EGL.
2015-01-27 18:11:45 +01:00

551 lines
16 KiB
C

/*
* gstvaapiwindow_wayland.c - VA/Wayland window abstraction
*
* Copyright (C) 2012-2013 Intel Corporation
* Author: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
/**
* SECTION:gstvaapiwindow_wayland
* @short_description: VA/Wayland window abstraction
*/
#include "sysdeps.h"
#include <string.h>
#include "gstvaapicompat.h"
#include "gstvaapiwindow_wayland.h"
#include "gstvaapiwindow_priv.h"
#include "gstvaapidisplay_wayland.h"
#include "gstvaapidisplay_wayland_priv.h"
#include "gstvaapiutils.h"
#include "gstvaapifilter.h"
#include "gstvaapisurfacepool.h"
#define DEBUG 1
#include "gstvaapidebug.h"
#define GST_VAAPI_WINDOW_WAYLAND_CAST(obj) \
((GstVaapiWindowWayland *)(obj))
#define GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE(obj) \
(&GST_VAAPI_WINDOW_WAYLAND_CAST(obj)->priv)
typedef struct _GstVaapiWindowWaylandPrivate GstVaapiWindowWaylandPrivate;
typedef struct _GstVaapiWindowWaylandClass GstVaapiWindowWaylandClass;
typedef struct _FrameState FrameState;
struct _FrameState
{
GstVaapiWindow *window;
GstVaapiSurface *surface;
GstVaapiVideoPool *surface_pool;
struct wl_buffer *buffer;
struct wl_callback *callback;
};
static FrameState *
frame_state_new (GstVaapiWindow * window)
{
FrameState *frame;
frame = g_slice_new (FrameState);
if (!frame)
return NULL;
frame->window = window;
frame->surface = NULL;
frame->surface_pool = NULL;
frame->buffer = NULL;
frame->callback = NULL;
return frame;
}
static void
frame_state_free (FrameState * frame)
{
if (!frame)
return;
if (frame->surface) {
if (frame->surface_pool)
gst_vaapi_video_pool_put_object (frame->surface_pool, frame->surface);
frame->surface = NULL;
}
gst_vaapi_video_pool_replace (&frame->surface_pool, NULL);
if (frame->buffer) {
wl_buffer_destroy (frame->buffer);
frame->buffer = NULL;
}
if (frame->callback) {
wl_callback_destroy (frame->callback);
frame->callback = NULL;
}
g_slice_free (FrameState, frame);
}
struct _GstVaapiWindowWaylandPrivate
{
struct wl_shell_surface *shell_surface;
struct wl_surface *surface;
struct wl_region *opaque_region;
struct wl_event_queue *event_queue;
FrameState *frame;
GstVideoFormat surface_format;
GstVaapiVideoPool *surface_pool;
GstVaapiFilter *filter;
guint is_shown:1;
guint fullscreen_on_show:1;
guint use_vpp:1;
};
/**
* GstVaapiWindowWayland:
*
* A Wayland window abstraction.
*/
struct _GstVaapiWindowWayland
{
/*< private >*/
GstVaapiWindow parent_instance;
GstVaapiWindowWaylandPrivate priv;
};
/**
* GstVaapiWindowWaylandClass:
*
* An Wayland #Window wrapper class.
*/
struct _GstVaapiWindowWaylandClass
{
/*< private >*/
GstVaapiWindowClass parent_class;
};
static gboolean
gst_vaapi_window_wayland_show (GstVaapiWindow * window)
{
GST_WARNING ("unimplemented GstVaapiWindowWayland::show()");
return TRUE;
}
static gboolean
gst_vaapi_window_wayland_hide (GstVaapiWindow * window)
{
GST_WARNING ("unimplemented GstVaapiWindowWayland::hide()");
return TRUE;
}
static gboolean
gst_vaapi_window_wayland_sync (GstVaapiWindow * window)
{
GstVaapiWindowWaylandPrivate *const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window);
if (priv->frame) {
struct wl_display *const wl_display =
GST_VAAPI_OBJECT_NATIVE_DISPLAY (window);
do {
if (wl_display_dispatch_queue (wl_display, priv->event_queue) < 0)
return FALSE;
} while (priv->frame);
}
return TRUE;
}
static void
handle_ping (void *data, struct wl_shell_surface *shell_surface,
uint32_t serial)
{
wl_shell_surface_pong (shell_surface, serial);
}
static void
handle_configure (void *data, struct wl_shell_surface *shell_surface,
uint32_t edges, int32_t width, int32_t height)
{
}
static void
handle_popup_done (void *data, struct wl_shell_surface *shell_surface)
{
}
static const struct wl_shell_surface_listener shell_surface_listener = {
handle_ping,
handle_configure,
handle_popup_done
};
static gboolean
gst_vaapi_window_wayland_set_fullscreen (GstVaapiWindow * window,
gboolean fullscreen)
{
GstVaapiWindowWaylandPrivate *const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window);
if (!priv->is_shown) {
priv->fullscreen_on_show = fullscreen;
return TRUE;
}
if (!fullscreen)
wl_shell_surface_set_toplevel (priv->shell_surface);
else {
wl_shell_surface_set_fullscreen (priv->shell_surface,
WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE, 0, NULL);
}
return TRUE;
}
static gboolean
gst_vaapi_window_wayland_create (GstVaapiWindow * window,
guint * width, guint * height)
{
GstVaapiWindowWaylandPrivate *const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window);
GstVaapiDisplayWaylandPrivate *const priv_display =
GST_VAAPI_DISPLAY_WAYLAND_GET_PRIVATE (GST_VAAPI_OBJECT_DISPLAY (window));
GST_DEBUG ("create window, size %ux%u", *width, *height);
g_return_val_if_fail (priv_display->compositor != NULL, FALSE);
g_return_val_if_fail (priv_display->shell != NULL, FALSE);
GST_VAAPI_OBJECT_LOCK_DISPLAY (window);
priv->event_queue = wl_display_create_queue (priv_display->wl_display);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window);
if (!priv->event_queue)
return FALSE;
GST_VAAPI_OBJECT_LOCK_DISPLAY (window);
priv->surface = wl_compositor_create_surface (priv_display->compositor);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window);
if (!priv->surface)
return FALSE;
wl_proxy_set_queue ((struct wl_proxy *) priv->surface, priv->event_queue);
GST_VAAPI_OBJECT_LOCK_DISPLAY (window);
priv->shell_surface =
wl_shell_get_shell_surface (priv_display->shell, priv->surface);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window);
if (!priv->shell_surface)
return FALSE;
wl_proxy_set_queue ((struct wl_proxy *) priv->shell_surface,
priv->event_queue);
wl_shell_surface_add_listener (priv->shell_surface,
&shell_surface_listener, priv);
wl_shell_surface_set_toplevel (priv->shell_surface);
if (priv->fullscreen_on_show)
gst_vaapi_window_wayland_set_fullscreen (window, TRUE);
priv->surface_format = GST_VIDEO_FORMAT_ENCODED;
priv->use_vpp = GST_VAAPI_DISPLAY_HAS_VPP (GST_VAAPI_OBJECT_DISPLAY (window));
priv->is_shown = TRUE;
return TRUE;
}
static void
gst_vaapi_window_wayland_destroy (GstVaapiWindow * window)
{
GstVaapiWindowWaylandPrivate *const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window);
if (priv->frame) {
frame_state_free (priv->frame);
priv->frame = NULL;
}
if (priv->shell_surface) {
wl_shell_surface_destroy (priv->shell_surface);
priv->shell_surface = NULL;
}
if (priv->surface) {
wl_surface_destroy (priv->surface);
priv->surface = NULL;
}
if (priv->event_queue) {
wl_event_queue_destroy (priv->event_queue);
priv->event_queue = NULL;
}
gst_vaapi_filter_replace (&priv->filter, NULL);
gst_vaapi_video_pool_replace (&priv->surface_pool, NULL);
}
static gboolean
gst_vaapi_window_wayland_resize (GstVaapiWindow * window,
guint width, guint height)
{
GstVaapiWindowWaylandPrivate *const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window);
GstVaapiDisplayWaylandPrivate *const priv_display =
GST_VAAPI_DISPLAY_WAYLAND_GET_PRIVATE (GST_VAAPI_OBJECT_DISPLAY (window));
GST_DEBUG ("resize window, new size %ux%u", width, height);
if (priv->opaque_region)
wl_region_destroy (priv->opaque_region);
GST_VAAPI_OBJECT_LOCK_DISPLAY (window);
priv->opaque_region = wl_compositor_create_region (priv_display->compositor);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window);
wl_region_add (priv->opaque_region, 0, 0, width, height);
return TRUE;
}
static void
frame_redraw_callback (void *data, struct wl_callback *callback, uint32_t time)
{
FrameState *const frame = data;
GstVaapiWindowWaylandPrivate *const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (frame->window);
frame_state_free (frame);
if (priv->frame == frame)
priv->frame = NULL;
}
static const struct wl_callback_listener frame_callback_listener = {
frame_redraw_callback
};
static GstVaapiSurface *
vpp_convert (GstVaapiWindow * window,
GstVaapiSurface * surface,
const GstVaapiRectangle * src_rect,
const GstVaapiRectangle * dst_rect, guint flags)
{
GstVaapiWindowWaylandPrivate *const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window);
GstVaapiDisplay *const display = GST_VAAPI_OBJECT_DISPLAY (window);
GstVaapiSurface *vpp_surface = NULL;
GstVaapiFilterStatus status;
GstVideoInfo vi;
/* Ensure VA surface pool is created */
/* XXX: optimize the surface format to use. e.g. YUY2 */
if (!priv->surface_pool) {
gst_video_info_set_format (&vi, priv->surface_format,
window->width, window->height);
priv->surface_pool = gst_vaapi_surface_pool_new (display, &vi);
if (!priv->surface_pool)
return NULL;
gst_vaapi_filter_replace (&priv->filter, NULL);
}
/* Ensure VPP pipeline is built */
if (!priv->filter) {
priv->filter = gst_vaapi_filter_new (display);
if (!priv->filter)
goto error_create_filter;
if (!gst_vaapi_filter_set_format (priv->filter, priv->surface_format))
goto error_unsupported_format;
}
if (!gst_vaapi_filter_set_cropping_rectangle (priv->filter, src_rect))
return NULL;
if (!gst_vaapi_filter_set_target_rectangle (priv->filter, dst_rect))
return NULL;
/* Post-process the decoded source surface */
vpp_surface = gst_vaapi_video_pool_get_object (priv->surface_pool);
if (!vpp_surface)
return NULL;
status = gst_vaapi_filter_process (priv->filter, surface, vpp_surface, flags);
if (status != GST_VAAPI_FILTER_STATUS_SUCCESS)
goto error_process_filter;
return vpp_surface;
/* ERRORS */
error_create_filter:
GST_WARNING ("failed to create VPP filter. Disabling");
priv->use_vpp = FALSE;
return NULL;
error_unsupported_format:
GST_ERROR ("unsupported render target format %s",
gst_vaapi_video_format_to_string (priv->surface_format));
priv->use_vpp = FALSE;
return NULL;
error_process_filter:
GST_ERROR ("failed to process surface %" GST_VAAPI_ID_FORMAT " (error %d)",
GST_VAAPI_ID_ARGS (GST_VAAPI_OBJECT_ID (surface)), status);
gst_vaapi_video_pool_put_object (priv->surface_pool, vpp_surface);
return NULL;
}
static gboolean
gst_vaapi_window_wayland_render (GstVaapiWindow * window,
GstVaapiSurface * surface,
const GstVaapiRectangle * src_rect,
const GstVaapiRectangle * dst_rect, guint flags)
{
GstVaapiWindowWaylandPrivate *const priv =
GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window);
GstVaapiDisplay *const display = GST_VAAPI_OBJECT_DISPLAY (window);
struct wl_display *const wl_display =
GST_VAAPI_OBJECT_NATIVE_DISPLAY (window);
struct wl_buffer *buffer;
FrameState *frame;
guint width, height, va_flags;
VAStatus status;
gboolean need_vpp = FALSE;
/* Check that we don't need to crop source VA surface */
gst_vaapi_surface_get_size (surface, &width, &height);
if (src_rect->x != 0 || src_rect->y != 0)
need_vpp = TRUE;
if (src_rect->width != width || src_rect->height != height)
need_vpp = TRUE;
/* Check that we don't render to a subregion of this window */
if (dst_rect->x != 0 || dst_rect->y != 0)
need_vpp = TRUE;
if (dst_rect->width != window->width || dst_rect->height != window->height)
need_vpp = TRUE;
/* Try to construct a Wayland buffer from VA surface as is (without VPP) */
if (!need_vpp) {
GST_VAAPI_OBJECT_LOCK_DISPLAY (window);
va_flags = from_GstVaapiSurfaceRenderFlags (flags);
status = vaGetSurfaceBufferWl (GST_VAAPI_DISPLAY_VADISPLAY (display),
GST_VAAPI_OBJECT_ID (surface),
va_flags & (VA_TOP_FIELD | VA_BOTTOM_FIELD), &buffer);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window);
if (status == VA_STATUS_ERROR_FLAG_NOT_SUPPORTED)
need_vpp = TRUE;
else if (!vaapi_check_status (status, "vaGetSurfaceBufferWl()"))
return FALSE;
}
/* Try to construct a Wayland buffer with VPP */
if (need_vpp) {
if (priv->use_vpp) {
GstVaapiSurface *const vpp_surface =
vpp_convert (window, surface, src_rect, dst_rect, flags);
if (G_UNLIKELY (!vpp_surface))
need_vpp = FALSE;
else {
surface = vpp_surface;
width = window->width;
height = window->height;
}
}
GST_VAAPI_OBJECT_LOCK_DISPLAY (window);
status = vaGetSurfaceBufferWl (GST_VAAPI_DISPLAY_VADISPLAY (display),
GST_VAAPI_OBJECT_ID (surface), VA_FRAME_PICTURE, &buffer);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window);
if (!vaapi_check_status (status, "vaGetSurfaceBufferWl()"))
return FALSE;
}
/* Wait for the previous frame to complete redraw */
if (!gst_vaapi_window_wayland_sync (window))
return FALSE;
frame = frame_state_new (window);
if (!frame)
return FALSE;
priv->frame = frame;
if (need_vpp && priv->use_vpp) {
frame->surface = surface;
frame->surface_pool = gst_vaapi_video_pool_ref (priv->surface_pool);
}
/* XXX: attach to the specified target rectangle */
GST_VAAPI_OBJECT_LOCK_DISPLAY (window);
wl_surface_attach (priv->surface, buffer, 0, 0);
wl_surface_damage (priv->surface, 0, 0, width, height);
if (priv->opaque_region) {
wl_surface_set_opaque_region (priv->surface, priv->opaque_region);
wl_region_destroy (priv->opaque_region);
priv->opaque_region = NULL;
}
frame->buffer = buffer;
frame->callback = wl_surface_frame (priv->surface);
wl_callback_add_listener (frame->callback, &frame_callback_listener, frame);
wl_surface_commit (priv->surface);
wl_display_flush (wl_display);
GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window);
return TRUE;
}
static void
gst_vaapi_window_wayland_class_init (GstVaapiWindowWaylandClass * klass)
{
GstVaapiObjectClass *const object_class = GST_VAAPI_OBJECT_CLASS (klass);
GstVaapiWindowClass *const window_class = GST_VAAPI_WINDOW_CLASS (klass);
object_class->finalize = (GstVaapiObjectFinalizeFunc)
gst_vaapi_window_wayland_destroy;
window_class->create = gst_vaapi_window_wayland_create;
window_class->show = gst_vaapi_window_wayland_show;
window_class->hide = gst_vaapi_window_wayland_hide;
window_class->render = gst_vaapi_window_wayland_render;
window_class->resize = gst_vaapi_window_wayland_resize;
window_class->set_fullscreen = gst_vaapi_window_wayland_set_fullscreen;
}
#define gst_vaapi_window_wayland_finalize \
gst_vaapi_window_wayland_destroy
GST_VAAPI_OBJECT_DEFINE_CLASS_WITH_CODE (GstVaapiWindowWayland,
gst_vaapi_window_wayland, gst_vaapi_window_wayland_class_init (&g_class));
/**
* gst_vaapi_window_wayland_new:
* @display: a #GstVaapiDisplay
* @width: the requested window width, in pixels
* @height: the requested windo height, in pixels
*
* Creates a window with the specified @width and @height. The window
* will be attached to the @display and remains invisible to the user
* until gst_vaapi_window_show() is called.
*
* Return value: the newly allocated #GstVaapiWindow object
*/
GstVaapiWindow *
gst_vaapi_window_wayland_new (GstVaapiDisplay * display,
guint width, guint height)
{
GST_DEBUG ("new window, size %ux%u", width, height);
g_return_val_if_fail (GST_VAAPI_IS_DISPLAY_WAYLAND (display), NULL);
return gst_vaapi_window_new_internal (GST_VAAPI_WINDOW_CLASS
(gst_vaapi_window_wayland_class ()), display, GST_VAAPI_ID_INVALID, width,
height);
}