.. |
gstd3d11basefilter.c
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11basefilter.h
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11colorconvert.c
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d3d11: Don't use hardcoded maximum resolution value
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2021-01-20 19:31:27 +09:00 |
gstd3d11colorconvert.h
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d3d11convert: Add new subclasses for only color convert or resize
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2020-10-16 17:02:15 +00:00 |
gstd3d11colorconverter.c
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11colorconverter.h
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11compositor.c
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d3d11: Don't use hardcoded maximum resolution value
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2021-01-20 19:31:27 +09:00 |
gstd3d11compositor.h
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11compositorbin.c
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d3d11: Don't use hardcoded maximum resolution value
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2021-01-20 19:31:27 +09:00 |
gstd3d11compositorbin.h
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11decoder.c
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d3d11h265dec: Add support for interlaced stream
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2021-02-09 16:19:41 +00:00 |
gstd3d11decoder.h
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d3d11decoder: Fix deadlock when DPB texture pool is full
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2021-02-03 20:46:22 +00:00 |
gstd3d11desktopdup.cpp
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11desktopdup.h
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11desktopdupsrc.c
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d3d11: Don't use hardcoded maximum resolution value
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2021-01-20 19:31:27 +09:00 |
gstd3d11desktopdupsrc.h
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11download.c
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d3d11: Don't use hardcoded maximum resolution value
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2021-01-20 19:31:27 +09:00 |
gstd3d11download.h
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d3d11: Move to G_DECLARE_FINAL_TYPE
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2020-10-04 15:44:03 +00:00 |
gstd3d11h264dec.c
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d3d11decoder: Fix deadlock when DPB texture pool is full
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2021-02-03 20:46:22 +00:00 |
gstd3d11h264dec.h
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d3d11decoder: Register elements per GPU device with capability check
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2020-02-18 11:58:45 +00:00 |
gstd3d11h265dec.c
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d3d11h265dec: Add support for interlaced stream
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2021-02-09 16:19:41 +00:00 |
gstd3d11h265dec.h
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d3d11decoder: Register elements per GPU device with capability check
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2020-02-18 11:58:45 +00:00 |
gstd3d11mpeg2dec.c
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d3d11decoder: Fix deadlock when DPB texture pool is full
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2021-02-03 20:46:22 +00:00 |
gstd3d11mpeg2dec.h
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d3d11: Add support for MPEG-2 video decoding
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2021-01-25 18:05:53 +00:00 |
gstd3d11overlaycompositor.c
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11overlaycompositor.h
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11pluginutils.c
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d3d11: Don't use hardcoded maximum resolution value
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2021-01-20 19:31:27 +09:00 |
gstd3d11pluginutils.h
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d3d11: Don't use hardcoded maximum resolution value
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2021-01-20 19:31:27 +09:00 |
gstd3d11shader.c
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d3d11: Suppress some warning debug messages
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2021-01-27 04:46:42 +09:00 |
gstd3d11shader.h
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11upload.c
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d3d11: Don't use hardcoded maximum resolution value
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2021-01-20 19:31:27 +09:00 |
gstd3d11upload.h
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d3d11: Move to G_DECLARE_FINAL_TYPE
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2020-10-04 15:44:03 +00:00 |
gstd3d11videoprocessor.c
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11videoprocessor.h
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11videosink.c
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d3d11videosink: Don't limit max buffers of buffer pool
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2021-01-27 20:08:51 +00:00 |
gstd3d11videosink.h
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d3d11videosink: Add support for drawing on application's own texture
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2021-01-26 18:14:37 +00:00 |
gstd3d11videosinkbin.c
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d3d11videosink: Add support for drawing on application's own texture
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2021-01-26 18:14:37 +00:00 |
gstd3d11videosinkbin.h
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d3d11videosink: Add support for drawing on application's own texture
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2021-01-26 18:14:37 +00:00 |
gstd3d11vp8dec.c
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d3d11decoder: Fix deadlock when DPB texture pool is full
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2021-02-03 20:46:22 +00:00 |
gstd3d11vp8dec.h
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d3d11decoder: Add VP8 decoder element
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2020-04-22 23:20:44 +00:00 |
gstd3d11vp9dec.c
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d3d11decoder: Fix deadlock when DPB texture pool is full
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2021-02-03 20:46:22 +00:00 |
gstd3d11vp9dec.h
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d3d11decoder: Register elements per GPU device with capability check
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2020-02-18 11:58:45 +00:00 |
gstd3d11window.cpp
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d3d11videosink: Add support for drawing on application's own texture
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2021-01-26 18:14:37 +00:00 |
gstd3d11window.h
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d3d11videosink: Add support for drawing on application's own texture
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2021-01-26 18:14:37 +00:00 |
gstd3d11window_corewindow.cpp
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d3d11videosink: Fix MSVC build warnings around UWP code
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2021-01-19 11:23:56 +00:00 |
gstd3d11window_corewindow.h
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11window_dummy.cpp
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d3d11videosink: Add support for drawing on application's own texture
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2021-01-26 18:14:37 +00:00 |
gstd3d11window_dummy.h
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d3d11videosink: Add support for drawing on application's own texture
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2021-01-26 18:14:37 +00:00 |
gstd3d11window_swapchainpanel.cpp
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d3d11videosink: Fix MSVC build warnings around UWP code
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2021-01-19 11:23:56 +00:00 |
gstd3d11window_swapchainpanel.h
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
gstd3d11window_win32.cpp
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d3d11videosink: Fix ugly thread name for Win32 window impl.
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2021-01-19 11:23:56 +00:00 |
gstd3d11window_win32.h
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d3d11: Move core methods to gst-libs
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2021-01-13 15:01:20 +00:00 |
meson.build
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d3d11videosink: Add support for drawing on application's own texture
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2021-01-26 18:14:37 +00:00 |
plugin.c
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d3d11: Add support for MPEG-2 video decoding
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2021-01-25 18:05:53 +00:00 |