gstreamer/gst-libs/gst/gl/cocoa
Matthew Waters e8878507cb gl/caopengllayer: draw asynchronously
This essentially makes the CAOpenGLLayer draw every refresh cycle.
2017-12-09 19:31:53 +00:00
..
gstgl_cocoa_private.h cgl: add a header for the CAOpenGLLayer support 2017-12-09 19:31:53 +00:00
gstglcaopengllayer.h cgl/calayer: use a callback instead of hardcoding the draw functionality 2017-12-09 19:31:53 +00:00
gstglcaopengllayer.m gl/caopengllayer: draw asynchronously 2017-12-09 19:31:53 +00:00
gstglcontext_cocoa.h gl/cocoa: move to CGL and CAOpenGLLayer for rendering 2017-12-09 19:31:53 +00:00
gstglcontext_cocoa.m glcontext/cocoa: avoid destroying a possibly 0 GSource id 2017-12-09 19:31:53 +00:00
gstglwindow_cocoa.h glwindow: remove width/height from _draw() 2017-12-09 19:31:53 +00:00
gstglwindow_cocoa.m gl/cocoa: don't segfault if we have a NULL draw/resize/close callback 2017-12-09 19:31:53 +00:00
Makefile.am cgl: install the gl context and gl layer headers 2017-12-09 19:31:53 +00:00