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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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fbbf9c629a
Since allocators keep an available memory queue to reuse, video format and usage hint are now persistant while allocator's memories are around. This patch adds _set_format() and _get_format() for both VA allocators. _set_format() validates if given format can be used or reused. If no allocated surface previously it creates a dummy one to fetch its offsets and strides. Updated info is returned to callee. GstVaPool uses _set_format() at config to verify the allocator capacity and to get the surfaces offsets and strides, which are going to be used by the video meta. Allocator extracted caps are compared with caps from config and if they have different strides or offsets, force_videometa is set. A new bufferpool method gst_va_pool_requires_video_meta() is added return the value of force_videometa. This value is checked in order to know if decoders need to copy the surface if downstream doesn't announce video meta support. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1667>
78 lines
4.1 KiB
C
78 lines
4.1 KiB
C
/* GStreamer
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* Copyright (C) 2020 Igalia, S.L.
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* Author: Víctor Jáquez <vjaquez@igalia.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <gst/allocators/allocators.h>
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#include <gst/video/video.h>
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#include "gstvadisplay.h"
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G_BEGIN_DECLS
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#define GST_TYPE_VA_DMABUF_ALLOCATOR (gst_va_dmabuf_allocator_get_type())
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G_DECLARE_FINAL_TYPE (GstVaDmabufAllocator, gst_va_dmabuf_allocator, GST,
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VA_DMABUF_ALLOCATOR, GstDmaBufAllocator);
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GstAllocator * gst_va_dmabuf_allocator_new (GstVaDisplay * display);
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gboolean gst_va_dmabuf_allocator_setup_buffer (GstAllocator * allocator,
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GstBuffer * buffer);
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gboolean gst_va_dmabuf_allocator_prepare_buffer (GstAllocator * allocator,
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GstBuffer * buffer);
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void gst_va_dmabuf_allocator_flush (GstAllocator * allocator);
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gboolean gst_va_dmabuf_allocator_set_format (GstAllocator * allocator,
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GstVideoInfo * info,
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guint usage_hint);
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gboolean gst_va_dmabuf_allocator_get_format (GstAllocator * allocator,
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GstVideoInfo * info,
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guint * usage_hint);
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gboolean gst_va_dmabuf_memories_setup (GstVaDisplay * display,
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GstVideoInfo * info,
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guint n_planes,
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GstMemory * mem[GST_VIDEO_MAX_PLANES],
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uintptr_t * fds,
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gsize offset[GST_VIDEO_MAX_PLANES],
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guint usage_hint);
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#define GST_TYPE_VA_ALLOCATOR (gst_va_allocator_get_type())
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G_DECLARE_FINAL_TYPE (GstVaAllocator, gst_va_allocator, GST, VA_ALLOCATOR, GstAllocator);
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#define GST_ALLOCATOR_VASURFACE "VAMemory"
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#define GST_MAP_VA (GST_MAP_FLAG_LAST << 1)
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GstAllocator * gst_va_allocator_new (GstVaDisplay * display,
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GArray * surface_formats);
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GstMemory * gst_va_allocator_alloc (GstAllocator * allocator);
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gboolean gst_va_allocator_prepare_buffer (GstAllocator * allocator,
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GstBuffer * buffer);
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void gst_va_allocator_flush (GstAllocator * allocator);
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gboolean gst_va_allocator_set_format (GstAllocator * allocator,
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GstVideoInfo * info,
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guint usage_hint);
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gboolean gst_va_allocator_get_format (GstAllocator * allocator,
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GstVideoInfo * info,
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guint * usage_hint);
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VASurfaceID gst_va_memory_get_surface (GstMemory * mem);
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VASurfaceID gst_va_buffer_get_surface (GstBuffer * buffer);
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G_END_DECLS
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