mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-26 19:51:11 +00:00
13502fc293
Original commit message from CVS: Added some caps != NULL checks. Patched up a problem with the thread handling when the iteration fails. Cleaned up the output of -inspect a tiny bit.
688 lines
23 KiB
C
688 lines
23 KiB
C
/* GStreamer
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* Copyright (C) 1999,2000 Erik Walthinsen <omega@cse.ogi.edu>
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* 2000 Wim Taymans <wtay@chello.be>
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*
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* gstthread.c: Threaded container object
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <unistd.h>
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//#define GST_DEBUG_ENABLED
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#include "gst_private.h"
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#include "gstthread.h"
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#include "gstscheduler.h"
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#include "gstqueue.h"
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GstElementDetails gst_thread_details = {
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"Threaded container",
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"Bin",
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"Container that creates/manages a thread",
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VERSION,
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"Erik Walthinsen <omega@cse.ogi.edu>",
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"(C) 1999, 2000",
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};
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/* Thread signals and args */
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enum {
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/* FILL ME */
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LAST_SIGNAL
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};
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enum {
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SPINUP=0,
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STATECHANGE,
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STARTUP
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};
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enum {
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ARG_0,
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ARG_CREATE_THREAD,
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};
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static void gst_thread_class_init (GstThreadClass *klass);
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static void gst_thread_init (GstThread *thread);
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static void gst_thread_real_destroy (GtkObject *gtk_object);
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static void gst_thread_set_arg (GtkObject *object, GtkArg *arg, guint id);
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static void gst_thread_get_arg (GtkObject *object, GtkArg *arg, guint id);
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static GstElementStateReturn gst_thread_change_state (GstElement *element);
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static xmlNodePtr gst_thread_save_thyself (GstObject *object, xmlNodePtr parent);
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static void gst_thread_restore_thyself (GstObject *object, xmlNodePtr self);
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static void gst_thread_signal_thread (GstThread *thread, gboolean spinning);
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static void* gst_thread_main_loop (void *arg);
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static GstBinClass *parent_class = NULL;
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//static guint gst_thread_signals[LAST_SIGNAL] = { 0 };
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GtkType
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gst_thread_get_type(void) {
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static GtkType thread_type = 0;
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if (!thread_type) {
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static const GtkTypeInfo thread_info = {
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"GstThread",
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sizeof(GstThread),
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sizeof(GstThreadClass),
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(GtkClassInitFunc)gst_thread_class_init,
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(GtkObjectInitFunc)gst_thread_init,
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(GtkArgSetFunc)NULL,
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(GtkArgGetFunc)NULL,
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(GtkClassInitFunc)NULL,
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};
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thread_type = gtk_type_unique(GST_TYPE_BIN,&thread_info);
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}
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return thread_type;
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}
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static void
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gst_thread_class_init (GstThreadClass *klass)
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{
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GtkObjectClass *gtkobject_class;
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GstObjectClass *gstobject_class;
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GstElementClass *gstelement_class;
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GstBinClass *gstbin_class;
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gtkobject_class = (GtkObjectClass*)klass;
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gstobject_class = (GstObjectClass*)klass;
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gstelement_class = (GstElementClass*)klass;
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gstbin_class = (GstBinClass*)klass;
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parent_class = gtk_type_class (GST_TYPE_BIN);
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gtk_object_add_arg_type ("GstThread::create_thread", GTK_TYPE_BOOL,
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GTK_ARG_READWRITE, ARG_CREATE_THREAD);
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gtkobject_class->destroy = gst_thread_real_destroy;
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gstobject_class->save_thyself = gst_thread_save_thyself;
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gstobject_class->restore_thyself = gst_thread_restore_thyself;
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gstelement_class->change_state = gst_thread_change_state;
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// gstbin_class->schedule = gst_thread_schedule_dummy;
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gtkobject_class->set_arg = gst_thread_set_arg;
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gtkobject_class->get_arg = gst_thread_get_arg;
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}
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static void
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gst_thread_init (GstThread *thread)
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{
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GST_DEBUG (GST_CAT_THREAD,"initializing thread\n");
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// we're a manager by default
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GST_FLAG_SET (thread, GST_BIN_FLAG_MANAGER);
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// default is to create a thread
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GST_FLAG_SET (thread, GST_THREAD_CREATE);
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thread->lock = g_mutex_new();
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thread->cond = g_cond_new();
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GST_ELEMENT_SCHED(thread) = gst_schedule_new(GST_ELEMENT(thread));
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GST_DEBUG(GST_CAT_THREAD, "thread's scheduler is %p\n",GST_ELEMENT_SCHED(thread));
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thread->ppid = getpid();
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// gst_element_set_manager(GST_ELEMENT(thread),GST_ELEMENT(thread));
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}
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static void
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gst_thread_real_destroy (GtkObject *gtk_object)
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{
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GstThread *thread = GST_THREAD (gtk_object);
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GST_DEBUG (GST_CAT_REFCOUNTING,"destroy()\n");
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g_mutex_free (thread->lock);
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g_cond_free (thread->cond);
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if (GTK_OBJECT_CLASS (parent_class)->destroy)
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GTK_OBJECT_CLASS (parent_class)->destroy (gtk_object);
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gst_object_destroy (GST_OBJECT (GST_ELEMENT_SCHED (thread)));
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gst_object_unref (GST_OBJECT (GST_ELEMENT_SCHED (thread)));
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}
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static void
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gst_thread_set_arg (GtkObject *object,
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GtkArg *arg,
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guint id)
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{
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/* it's not null if we got it, but it might not be ours */
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g_return_if_fail (GST_IS_THREAD (object));
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switch(id) {
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case ARG_CREATE_THREAD:
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if (GTK_VALUE_BOOL (*arg)) {
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GST_INFO (GST_CAT_THREAD,"turning ON the creation of the thread");
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GST_FLAG_SET (object, GST_THREAD_CREATE);
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// GST_DEBUG (GST_CAT_THREAD,"flags are 0x%08x\n", GST_FLAGS (object));
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} else {
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GST_INFO (GST_CAT_THREAD,"gstthread: turning OFF the creation of the thread");
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GST_FLAG_UNSET (object, GST_THREAD_CREATE);
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// GST_DEBUG (GST_CAT_THREAD,"gstthread: flags are 0x%08x\n", GST_FLAGS (object));
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}
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break;
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default:
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break;
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}
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}
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static void
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gst_thread_get_arg (GtkObject *object,
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GtkArg *arg,
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guint id)
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{
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/* it's not null if we got it, but it might not be ours */
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g_return_if_fail (GST_IS_THREAD (object));
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switch (id) {
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case ARG_CREATE_THREAD:
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GTK_VALUE_BOOL (*arg) = GST_FLAG_IS_SET (object, GST_THREAD_CREATE);
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break;
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default:
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break;
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}
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}
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/**
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* gst_thread_new:
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* @name: the name of the thread
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*
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* Create a new thread with the given name.
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*
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* Returns: The new thread
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*/
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GstElement*
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gst_thread_new (const guchar *name)
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{
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return gst_elementfactory_make ("thread", name);
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}
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#define THR_INFO(format,args...) \
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GST_INFO_ELEMENT(GST_CAT_THREAD, thread, "sync(" GST_DEBUG_THREAD_FORMAT "): " format , \
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GST_DEBUG_THREAD_ARGS(thread->pid) , ## args )
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#define THR_DEBUG(format,args...) \
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GST_DEBUG_ELEMENT(GST_CAT_THREAD, thread, "sync(" GST_DEBUG_THREAD_FORMAT "): " format , \
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GST_DEBUG_THREAD_ARGS(thread->pid) , ## args )
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#define THR_INFO_MAIN(format,args...) \
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GST_INFO_ELEMENT(GST_CAT_THREAD, thread, "sync-main(" GST_DEBUG_THREAD_FORMAT "): " format , \
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GST_DEBUG_THREAD_ARGS(thread->ppid) , ## args )
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#define THR_DEBUG_MAIN(format,args...) \
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GST_DEBUG_ELEMENT(GST_CAT_THREAD, thread, "sync-main(" GST_DEBUG_THREAD_FORMAT "): " format , \
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GST_DEBUG_THREAD_ARGS(thread->ppid) , ## args )
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static GstElementStateReturn
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gst_thread_change_state (GstElement *element)
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{
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GstThread *thread;
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gboolean stateset = GST_STATE_SUCCESS;
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gint transition;
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pthread_t self = pthread_self();
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GstElement *peerelement;
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g_return_val_if_fail (GST_IS_THREAD(element), FALSE);
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// GST_DEBUG_ENTER("(\"%s\")",GST_ELEMENT_NAME(element));
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thread = GST_THREAD (element);
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// GST_DEBUG (GST_CAT_THREAD, "**** THREAD %ld changing THREAD %ld ****\n",self,thread->thread_id);
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// GST_DEBUG (GST_CAT_THREAD, "**** current pid=%d\n",getpid());
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transition = GST_STATE_TRANSITION (element);
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THR_INFO("changing state from %s to %s",
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gst_element_statename(GST_STATE (element)),
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gst_element_statename(GST_STATE_PENDING (element)));
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//GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
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switch (transition) {
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case GST_STATE_NULL_TO_READY:
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// set the state to idle
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GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
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GST_FLAG_UNSET (thread, GST_THREAD_STATE_REAPING);
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// create the thread if that's what we're supposed to do
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if (GST_FLAG_IS_SET (thread, GST_THREAD_CREATE)) {
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THR_DEBUG ("creating thread \"%s\"\n",
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GST_ELEMENT_NAME (element));
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g_mutex_lock (thread->lock);
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// create the thread
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pthread_create (&thread->thread_id, NULL,
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gst_thread_main_loop, thread);
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// wait for it to 'spin up'
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THR_DEBUG("waiting for child thread spinup\n");
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g_cond_wait(thread->cond,thread->lock);
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THR_DEBUG("thread claims to be up\n");
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g_mutex_unlock(thread->lock);
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} else {
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GST_INFO (GST_CAT_THREAD, "NOT creating thread \"%s\"",
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GST_ELEMENT_NAME (GST_ELEMENT (element)));
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// punt and change state on all the children
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if (GST_ELEMENT_CLASS (parent_class)->change_state)
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stateset = GST_ELEMENT_CLASS (parent_class)->change_state (element);
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}
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break;
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case GST_STATE_READY_TO_PAUSED:
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THR_INFO("readying thread");
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// check to see if the thread is somehow changing its own state.
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// FIXME this is currently illegal, but must somehow be made legal at some point.
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if (pthread_equal(self, thread->thread_id))
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{
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//FIXME this should not happen
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g_assert(!pthread_equal(self, thread->thread_id));
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GST_FLAG_SET(thread, GST_THREAD_STATE_SPINNING);
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GST_DEBUG(GST_CAT_THREAD,"no sync(" GST_DEBUG_THREAD_FORMAT "): setting own thread's state to spinning\n",
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GST_DEBUG_THREAD_ARGS(thread->pid));
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}
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else
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{
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g_mutex_lock(thread->lock);
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gst_thread_signal_thread(thread,FALSE);
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}
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break;
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case GST_STATE_PAUSED_TO_PLAYING:
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THR_INFO("starting thread");
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// check to see if the thread is somehow changing its own state.
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// FIXME this is currently illegal, but must somehow be made legal at some point.
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if (pthread_equal(self, thread->thread_id))
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{
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//FIXME this should not happen
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g_assert(!pthread_equal(self, thread->thread_id));
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GST_FLAG_SET(thread, GST_THREAD_STATE_SPINNING);
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GST_DEBUG(GST_CAT_THREAD,"no sync(" GST_DEBUG_THREAD_FORMAT "): setting own thread's state to spinning\n",
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GST_DEBUG_THREAD_ARGS(thread->pid));
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}
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else
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{
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THR_DEBUG("telling thread to start spinning\n");
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g_mutex_lock(thread->lock);
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gst_thread_signal_thread(thread,TRUE);
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}
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break;
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case GST_STATE_PLAYING_TO_PAUSED:
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THR_INFO("pausing thread");
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// check to see if the thread is somehow changing its own state.
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// FIXME this is currently illegal, but must somehow be made legal at some point.
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if (pthread_equal(self, thread->thread_id))
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{
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//FIXME this should not happen
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GST_DEBUG(GST_CAT_THREAD,"no sync(" GST_DEBUG_THREAD_FORMAT "): setting own thread's state to paused\n",
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GST_DEBUG_THREAD_ARGS(thread->pid));
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GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
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g_assert(!pthread_equal(self, thread->thread_id));
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}
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else
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{
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GList *elements = (element->sched)->elements;
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// the following code ensures that the bottom half of thread will run
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// to perform each elements' change_state() (by calling gstbin.c::
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// change_state()).
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// + the pending state was already set by gstelement.c::set_state()
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// + find every queue we manage, and signal its empty and full conditions
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g_mutex_lock(thread->lock);
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GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
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while (elements)
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{
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GstElement *e = GST_ELEMENT(elements->data);
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g_assert(e);
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THR_DEBUG(" element \"%s\"\n",GST_ELEMENT_NAME(e));
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elements = g_list_next(elements);
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if (GST_IS_QUEUE(e))
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{
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//FIXME make this more efficient by only waking queues that are asleep
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//FIXME and only waking the appropriate condition (depending on if it's
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//FIXME on up- or down-stream side)
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//
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//FIXME also make this more efficient by keeping list of managed queues
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THR_DEBUG("waking queue \"%s\"\n",GST_ELEMENT_NAME(e));
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GST_LOCK(e);
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g_cond_signal((GST_QUEUE(e)->emptycond));
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g_cond_signal((GST_QUEUE(e)->fullcond));
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GST_UNLOCK(e);
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}
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else
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{
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GList *pads = GST_ELEMENT_PADS(e);
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while (pads)
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{
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GstPad *p = GST_PAD(pads->data);
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pads = g_list_next(pads);
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peerelement = GST_PAD_PARENT(GST_PAD_PEER(p));
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if (!peerelement) continue; // deal with case where there's no peer
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if (!GST_FLAG_IS_SET(peerelement,GST_ELEMENT_DECOUPLED)) {
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GST_DEBUG(GST_CAT_THREAD,"peer element isn't DECOUPLED\n");
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continue;
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}
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// FIXME this needs to go away eventually
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if (!GST_IS_QUEUE(peerelement)) {
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GST_DEBUG(GST_CAT_THREAD,"peer element isn't a Queue\n");
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continue;
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}
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if (GST_ELEMENT_SCHED(peerelement) != GST_ELEMENT_SCHED(thread))
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{
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THR_DEBUG(" element \"%s\" has pad cross sched boundary\n",GST_ELEMENT_NAME(e));
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GST_LOCK(peerelement);
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g_cond_signal(GST_QUEUE(peerelement)->emptycond);
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g_cond_signal(GST_QUEUE(peerelement)->fullcond);
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GST_UNLOCK(peerelement);
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}
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}
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}
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}
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THR_DEBUG("waiting for thread to stop spinning\n");
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g_cond_wait (thread->cond, thread->lock);
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THR_DEBUG("telling thread to pause\n");
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gst_thread_signal_thread(thread,FALSE);
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}
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break;
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case GST_STATE_READY_TO_NULL:
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THR_INFO("stopping thread");
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GST_FLAG_SET (thread, GST_THREAD_STATE_REAPING);
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// check to see if the thread is somehow changing its own state.
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// FIXME this is currently illegal, but must somehow be made legal at some point.
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if (pthread_equal(self, thread->thread_id))
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{
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//FIXME this should not happen
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g_assert(!pthread_equal(self, thread->thread_id));
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THR_DEBUG("setting own thread's state to NULL (paused)\n");
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GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
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}
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else
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{
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THR_DEBUG("telling thread to pause (null) - and joining\n");
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//MattH FIXME revisit
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// g_mutex_lock(thread->lock);
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// gst_thread_signal_thread(thread,FALSE);
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pthread_join(thread->thread_id,NULL);
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}
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GST_FLAG_UNSET(thread,GST_THREAD_STATE_REAPING);
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GST_FLAG_UNSET(thread,GST_THREAD_STATE_STARTED);
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GST_FLAG_UNSET(thread,GST_THREAD_STATE_SPINNING);
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GST_FLAG_UNSET(thread,GST_THREAD_STATE_ELEMENT_CHANGED);
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if (GST_ELEMENT_CLASS (parent_class)->change_state)
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stateset = GST_ELEMENT_CLASS (parent_class)->change_state (GST_ELEMENT(thread));
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break;
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default:
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break;
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}
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return stateset;
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}
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static void gst_thread_update_state (GstThread *thread)
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{
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// check for state change
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if (GST_STATE_PENDING(thread) != GST_STATE_NONE_PENDING) {
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// punt and change state on all the children
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if (GST_ELEMENT_CLASS (parent_class)->change_state)
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GST_ELEMENT_CLASS (parent_class)->change_state (GST_ELEMENT(thread));
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}
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}
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/**
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* gst_thread_main_loop:
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* @arg: the thread to start
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*
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* The main loop of the thread. The thread will iterate
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* while the state is GST_THREAD_STATE_SPINNING
|
|
*/
|
|
static void *
|
|
gst_thread_main_loop (void *arg)
|
|
{
|
|
GstThread *thread = GST_THREAD (arg);
|
|
gint stateset;
|
|
|
|
thread->pid = getpid();
|
|
THR_INFO_MAIN("thread is running");
|
|
|
|
// first we need to change the state of all the children
|
|
if (GST_ELEMENT_CLASS (parent_class)->change_state)
|
|
stateset = GST_ELEMENT_CLASS (parent_class)->change_state (GST_ELEMENT(thread));
|
|
|
|
// construct the plan and signal back
|
|
/* DEPRACATED for INCSCHED1
|
|
THR_DEBUG_MAIN("creating plan for thread\n");
|
|
if (GST_BIN_CLASS (parent_class)->schedule)
|
|
GST_BIN_CLASS (parent_class)->schedule (GST_BIN (thread));
|
|
*/
|
|
|
|
// THR_DEBUG_MAIN("indicating spinup\n");
|
|
g_mutex_lock (thread->lock);
|
|
g_cond_signal (thread->cond);
|
|
// don't unlock the mutex because we hold it into the top of the while loop
|
|
THR_DEBUG_MAIN("thread has indicated spinup to parent process\n");
|
|
|
|
/***** THREAD IS NOW IN READY STATE *****/
|
|
|
|
while (!GST_FLAG_IS_SET (thread, GST_THREAD_STATE_REAPING)) {
|
|
// NOTE we hold the thread lock at this point
|
|
// what we do depends on what state we're in
|
|
switch (GST_STATE(thread)) {
|
|
// NOTE: cannot be in NULL, we're not running in that state at all
|
|
case GST_STATE_READY:
|
|
// wait to be set to either the NULL or PAUSED states
|
|
THR_DEBUG_MAIN("thread in %s state, waiting for either %s or %s\n",
|
|
gst_element_statename(GST_STATE_READY),
|
|
gst_element_statename(GST_STATE_NULL),
|
|
gst_element_statename(GST_STATE_PAUSED));
|
|
g_cond_wait(thread->cond,thread->lock);
|
|
// been signaled, we need to state transition now and signal back
|
|
gst_thread_update_state(thread);
|
|
THR_DEBUG_MAIN("done with state transition, signaling back to parent process\n");
|
|
g_cond_signal(thread->cond);
|
|
// g_mutex_unlock(thread->lock);
|
|
// now we decide what to do next (FIXME can be collapsed to a continue)
|
|
if (GST_STATE(thread) == GST_STATE_NULL) {
|
|
// REAPING must be set, we can simply break this iteration
|
|
continue;
|
|
} else {
|
|
// PAUSED is the next state, we can wait for that next
|
|
continue;
|
|
}
|
|
break;
|
|
case GST_STATE_PAUSED:
|
|
// wait to be set to either the READY or PLAYING states
|
|
THR_DEBUG_MAIN("thread in %s state, waiting for either %s or %s\n",
|
|
gst_element_statename(GST_STATE_PAUSED),
|
|
gst_element_statename(GST_STATE_READY),
|
|
gst_element_statename(GST_STATE_PLAYING));
|
|
g_cond_wait(thread->cond,thread->lock);
|
|
// been signaled, we need to state transition now and signal back
|
|
gst_thread_update_state(thread);
|
|
g_cond_signal(thread->cond);
|
|
// g_mutex_unlock(thread->lock);
|
|
// now we decide what to do next
|
|
if (GST_STATE(thread) == GST_STATE_READY) {
|
|
// READY is the next state, we can wait for that next
|
|
continue;
|
|
} else {
|
|
g_mutex_unlock(thread->lock);
|
|
// PLAYING is coming up, so we can now start spinning
|
|
while (GST_FLAG_IS_SET (thread, GST_THREAD_STATE_SPINNING)) {
|
|
if (!gst_bin_iterate (GST_BIN (thread))) {
|
|
// GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
|
|
// THR_DEBUG_MAIN("removed spinning state due to failed iteration!\n");
|
|
// FIXME FIXME FIXME this is ugly!
|
|
THR_DEBUG_MAIN("iteration failed, something very wrong, spinning to let parent sync\n");
|
|
while (GST_FLAG_IS_SET(thread, GST_THREAD_STATE_SPINNING)) ;
|
|
}
|
|
}
|
|
g_mutex_lock(thread->lock);
|
|
// once we're here, SPINNING has stopped, we should signal that we're done
|
|
THR_DEBUG_MAIN("SPINNING stopped, signaling back to parent process\n");
|
|
g_cond_signal (thread->cond);
|
|
// now we can wait for PAUSED
|
|
continue;
|
|
}
|
|
break;
|
|
case GST_STATE_PLAYING:
|
|
// wait to be set to PAUSED
|
|
THR_DEBUG_MAIN("thread in %s state, waiting for %s\n",
|
|
gst_element_statename(GST_STATE_PLAYING),
|
|
gst_element_statename(GST_STATE_PAUSED));
|
|
g_cond_wait(thread->cond,thread->lock);
|
|
// been signaled, we need to state transition now and signal back
|
|
gst_thread_update_state(thread);
|
|
g_cond_signal(thread->cond);
|
|
// g_mutex_unlock(thread->lock);
|
|
// now we decide what to do next
|
|
// there's only PAUSED, we we just wait for it
|
|
continue;
|
|
break;
|
|
}
|
|
|
|
// need to grab the lock so we're ready for the top of the loop
|
|
// g_mutex_lock(thread->lock);
|
|
}
|
|
|
|
/*
|
|
while (!GST_FLAG_IS_SET (thread, GST_THREAD_STATE_REAPING)) {
|
|
// start out by waiting for a state change into spinning
|
|
THR_DEBUG_MAIN("waiting for signal from parent process (at top of while())\n");
|
|
g_cond_wait (thread->cond,thread->lock);
|
|
THR_DEBUG_MAIN("woken up with %s pending\n",gst_element_statename(GST_STATE(thread)));
|
|
// now is a good time to change the state of the children and the thread itself
|
|
gst_thread_update_state (thread);
|
|
THR_DEBUG_MAIN("done changing state, signaling back\n");
|
|
g_cond_signal (thread->cond);
|
|
g_mutex_unlock (thread->lock);
|
|
THR_DEBUG_MAIN("finished sycnronizing with main process\n");
|
|
|
|
while (GST_FLAG_IS_SET (thread, GST_THREAD_STATE_SPINNING)) {
|
|
if (!gst_bin_iterate (GST_BIN (thread))) {
|
|
GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
|
|
THR_DEBUG_MAIN("removed spinning state due to failed iteration!\n");
|
|
}
|
|
}
|
|
|
|
g_mutex_lock (thread->lock);
|
|
|
|
if (GST_STATE_PENDING(thread) == GST_STATE_PAUSED) {
|
|
// we've stopped spinning, because of PLAYING->PAUSED
|
|
THR_DEBUG_MAIN("SPINNING flag unset, signaling parent process we're stopped\n");
|
|
// we need to signal back that we've stopped spinning
|
|
g_cond_signal (thread->cond);
|
|
}
|
|
|
|
// THR_DEBUG_MAIN("signaling that the thread is out of the SPINNING loop\n");
|
|
// g_cond_signal (thread->cond);
|
|
// g_cond_wait (thread->cond, thread->lock);
|
|
// THR_DEBUG_MAIN("parent process has signaled at bottom of while\n");
|
|
// // now change the children's and thread's state
|
|
// gst_thread_update_state (thread);
|
|
// THR_DEBUG_MAIN("done changing state, signaling back to parent process\n");
|
|
// g_cond_signal (thread->cond);
|
|
// // don't release the mutex, we hold that into the top of the loop
|
|
// THR_DEBUG_MAIN("done syncing with parent process at bottom of while\n");
|
|
}
|
|
*/
|
|
|
|
// since we don't unlock at the end of the while loop, do it here
|
|
g_mutex_unlock (thread->lock);
|
|
|
|
GST_INFO (GST_CAT_THREAD, "gstthread: thread \"%s\" is stopped",
|
|
GST_ELEMENT_NAME (thread));
|
|
return NULL;
|
|
}
|
|
|
|
// the set flag is to say whether it should set TRUE or FALSE
|
|
//
|
|
// WARNING: this has synchronization built in! if you remove or add any
|
|
// locks, waits, signals, or unlocks you need to be sure they match the
|
|
// code above (in gst_thread_main_loop()). basically, don't change anything.
|
|
static void
|
|
gst_thread_signal_thread (GstThread *thread, gboolean spinning)
|
|
{
|
|
// set the spinning state
|
|
if (spinning) GST_FLAG_SET(thread,GST_THREAD_STATE_SPINNING);
|
|
else GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING);
|
|
|
|
THR_DEBUG("thread locked\n");
|
|
// g_mutex_lock(thread->lock);
|
|
|
|
// if (!spinning) {
|
|
// THR_DEBUG("waiting for spindown\n");
|
|
// g_cond_wait (thread->cond, thread->lock);
|
|
// }
|
|
THR_DEBUG("signaling\n");
|
|
g_cond_signal (thread->cond);
|
|
THR_DEBUG("waiting for ack\n");
|
|
g_cond_wait (thread->cond,thread->lock);
|
|
THR_DEBUG("got ack\n");
|
|
|
|
THR_DEBUG("unlocking\n");
|
|
g_mutex_unlock(thread->lock);
|
|
THR_DEBUG("unlocked\n");
|
|
}
|
|
|
|
|
|
static void
|
|
gst_thread_restore_thyself (GstObject *object,
|
|
xmlNodePtr self)
|
|
{
|
|
GST_DEBUG (GST_CAT_THREAD,"gstthread: restore\n");
|
|
|
|
if (GST_OBJECT_CLASS (parent_class)->restore_thyself)
|
|
GST_OBJECT_CLASS (parent_class)->restore_thyself (object, self);
|
|
}
|
|
|
|
static xmlNodePtr
|
|
gst_thread_save_thyself (GstObject *object,
|
|
xmlNodePtr self)
|
|
{
|
|
if (GST_OBJECT_CLASS (parent_class)->save_thyself)
|
|
GST_OBJECT_CLASS (parent_class)->save_thyself (object, self);
|
|
return NULL;
|
|
}
|