mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-30 12:10:37 +00:00
b3b73d39a0
gst_gl_context_get_thread() returns a refed pointer, we need to unref it.
569 lines
17 KiB
Objective-C
569 lines
17 KiB
Objective-C
/*
|
|
* GStreamer
|
|
* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
|
|
* Copyright (C) 2014 Sebastian Dröge <sebastian@centricular.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it un der the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <Cocoa/Cocoa.h>
|
|
#include <QuartzCore/QuartzCore.h>
|
|
|
|
#include "gstgl_cocoa_private.h"
|
|
|
|
/* =============================================================*/
|
|
/* */
|
|
/* GstGLNSWindow declaration */
|
|
/* */
|
|
/* =============================================================*/
|
|
|
|
@interface GstGLNSWindow: NSWindow {
|
|
BOOL m_isClosed;
|
|
GstGLWindowCocoa *window_cocoa;
|
|
}
|
|
- (id)initWithContentRect:(NSRect)contentRect
|
|
styleMask: (unsigned int) styleMask
|
|
backing: (NSBackingStoreType) bufferingType
|
|
defer: (BOOL) flag screen: (NSScreen *) aScreen
|
|
gstWin: (GstGLWindowCocoa *) window;
|
|
- (void) setClosed;
|
|
- (BOOL) isClosed;
|
|
- (BOOL) canBecomeMainWindow;
|
|
- (BOOL) canBecomeKeyWindow;
|
|
@end
|
|
|
|
/* =============================================================*/
|
|
/* */
|
|
/* GstGLWindow */
|
|
/* */
|
|
/* =============================================================*/
|
|
|
|
#define GST_GL_WINDOW_COCOA_GET_PRIVATE(o) \
|
|
(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW_COCOA, GstGLWindowCocoaPrivate))
|
|
|
|
#define GST_CAT_DEFAULT gst_gl_window_cocoa_debug
|
|
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
|
|
|
|
#define DEBUG_INIT \
|
|
GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
|
|
#define gst_gl_window_cocoa_parent_class parent_class
|
|
G_DEFINE_TYPE_WITH_CODE (GstGLWindowCocoa, gst_gl_window_cocoa, GST_GL_TYPE_WINDOW, DEBUG_INIT);
|
|
static void gst_gl_window_cocoa_finalize (GObject * object);
|
|
|
|
static gboolean gst_gl_window_cocoa_open (GstGLWindow *window, GError **err);
|
|
static void gst_gl_window_cocoa_close (GstGLWindow *window);
|
|
static guintptr gst_gl_window_cocoa_get_window_handle (GstGLWindow * window);
|
|
static void gst_gl_window_cocoa_set_window_handle (GstGLWindow * window,
|
|
guintptr handle);
|
|
static void gst_gl_window_cocoa_draw (GstGLWindow * window);
|
|
static void gst_gl_window_cocoa_set_preferred_size (GstGLWindow * window,
|
|
gint width, gint height);
|
|
static void gst_gl_window_cocoa_show (GstGLWindow * window);
|
|
static void gst_gl_window_cocoa_queue_resize (GstGLWindow * window);
|
|
static void gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
|
|
GstGLWindowCB callback, gpointer data, GDestroyNotify destroy);
|
|
|
|
struct _GstGLWindowCocoaPrivate
|
|
{
|
|
GstGLNSWindow *internal_win_id;
|
|
NSView *external_view;
|
|
gboolean visible;
|
|
gint preferred_width;
|
|
gint preferred_height;
|
|
|
|
GLint viewport_dim[4];
|
|
|
|
/* atomic set when the internal NSView has been created */
|
|
int view_ready;
|
|
|
|
dispatch_queue_t gl_queue;
|
|
};
|
|
|
|
static void
|
|
gst_gl_window_cocoa_class_init (GstGLWindowCocoaClass * klass)
|
|
{
|
|
GstGLWindowClass *window_class = (GstGLWindowClass *) klass;
|
|
GObjectClass *gobject_class = (GObjectClass *) klass;
|
|
|
|
g_type_class_add_private (klass, sizeof (GstGLWindowCocoaPrivate));
|
|
|
|
window_class->open = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_open);
|
|
window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_close);
|
|
window_class->get_window_handle =
|
|
GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_get_window_handle);
|
|
window_class->set_window_handle =
|
|
GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_set_window_handle);
|
|
window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_draw);
|
|
window_class->set_preferred_size =
|
|
GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_set_preferred_size);
|
|
window_class->show = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_show);
|
|
window_class->queue_resize = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_queue_resize);
|
|
window_class->send_message_async =
|
|
GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_send_message_async);
|
|
|
|
gobject_class->finalize = gst_gl_window_cocoa_finalize;
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_cocoa_init (GstGLWindowCocoa * window)
|
|
{
|
|
window->priv = GST_GL_WINDOW_COCOA_GET_PRIVATE (window);
|
|
|
|
window->priv->preferred_width = 320;
|
|
window->priv->preferred_height = 240;
|
|
window->priv->gl_queue =
|
|
dispatch_queue_create ("org.freedesktop.gstreamer.glwindow", NULL);
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_cocoa_finalize (GObject * object)
|
|
{
|
|
GstGLWindowCocoa *window = GST_GL_WINDOW_COCOA (object);
|
|
dispatch_release (window->priv->gl_queue);
|
|
G_OBJECT_CLASS (parent_class)->finalize (object);
|
|
}
|
|
|
|
GstGLWindowCocoa *
|
|
gst_gl_window_cocoa_new (GstGLDisplay * display)
|
|
{
|
|
if ((gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_COCOA) == 0)
|
|
/* we require an cocoa display to create CGL windows */
|
|
return NULL;
|
|
|
|
return g_object_new (GST_GL_TYPE_WINDOW_COCOA, NULL);
|
|
}
|
|
|
|
/* Must be called from the main thread */
|
|
gboolean
|
|
gst_gl_window_cocoa_create_window (GstGLWindowCocoa *window_cocoa)
|
|
{
|
|
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
|
|
GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
|
|
NSRect mainRect = [[NSScreen mainScreen] visibleFrame];
|
|
gint h = priv->preferred_height;
|
|
gint y = mainRect.size.height > h ? (mainRect.size.height - h) * 0.5 : 0;
|
|
NSRect rect = NSMakeRect (0, y, priv->preferred_width, priv->preferred_height);
|
|
NSRect windowRect = NSMakeRect (0, y, priv->preferred_width, priv->preferred_height);
|
|
GstGLContext *context = gst_gl_window_get_context (window);
|
|
GstGLContextCocoa *context_cocoa = GST_GL_CONTEXT_COCOA (context);
|
|
GstGLCAOpenGLLayer *layer = [[GstGLCAOpenGLLayer alloc] initWithGstGLContext:context_cocoa];
|
|
GstGLNSView *glView = [[GstGLNSView alloc] initWithFrameLayer:window_cocoa rect:windowRect layer:layer];
|
|
|
|
gst_object_unref (context);
|
|
|
|
priv->internal_win_id = [[GstGLNSWindow alloc] initWithContentRect:rect styleMask:
|
|
(NSTitledWindowMask | NSClosableWindowMask |
|
|
NSResizableWindowMask | NSMiniaturizableWindowMask)
|
|
backing: NSBackingStoreBuffered defer: NO screen: nil gstWin: window_cocoa];
|
|
|
|
GST_DEBUG ("NSWindow id: %"G_GUINTPTR_FORMAT, (guintptr) priv->internal_win_id);
|
|
|
|
[priv->internal_win_id setContentView:glView];
|
|
|
|
g_atomic_int_set (&window_cocoa->priv->view_ready, 1);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_gl_window_cocoa_open (GstGLWindow *window, GError **err)
|
|
{
|
|
GstGLWindowCocoa *window_cocoa;
|
|
|
|
window_cocoa = GST_GL_WINDOW_COCOA (window);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_cocoa_close (GstGLWindow *window)
|
|
{
|
|
GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (window);
|
|
|
|
[window_cocoa->priv->internal_win_id release];
|
|
window_cocoa->priv->internal_win_id = nil;
|
|
}
|
|
|
|
static guintptr
|
|
gst_gl_window_cocoa_get_window_handle (GstGLWindow *window)
|
|
{
|
|
return (guintptr) GST_GL_WINDOW_COCOA (window)->priv->internal_win_id;
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_cocoa_set_window_handle (GstGLWindow * window, guintptr handle)
|
|
{
|
|
GstGLWindowCocoa *window_cocoa;
|
|
GstGLWindowCocoaPrivate *priv;
|
|
|
|
window_cocoa = GST_GL_WINDOW_COCOA (window);
|
|
priv = window_cocoa->priv;
|
|
|
|
if (priv->internal_win_id) {
|
|
if (handle) {
|
|
priv->external_view = (NSView *) handle;
|
|
priv->visible = TRUE;
|
|
} else {
|
|
/* bring back our internal window */
|
|
priv->external_view = 0;
|
|
priv->visible = FALSE;
|
|
}
|
|
|
|
|
|
dispatch_async (dispatch_get_main_queue (), ^{
|
|
NSView *view = [window_cocoa->priv->internal_win_id contentView];
|
|
[window_cocoa->priv->internal_win_id orderOut:window_cocoa->priv->internal_win_id];
|
|
|
|
[window_cocoa->priv->external_view addSubview: view];
|
|
|
|
[view setFrame: [window_cocoa->priv->external_view bounds]];
|
|
[view setAutoresizingMask: NSViewWidthSizable|NSViewHeightSizable];
|
|
});
|
|
} else {
|
|
/* no internal window yet so delay it to the next drawing */
|
|
priv->external_view = (NSView*) handle;
|
|
priv->visible = FALSE;
|
|
}
|
|
}
|
|
|
|
static void
|
|
_show_window (gpointer data)
|
|
{
|
|
GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (data);
|
|
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
|
|
|
|
GST_DEBUG_OBJECT (window_cocoa, "make the window available\n");
|
|
[priv->internal_win_id makeMainWindow];
|
|
[priv->internal_win_id orderFrontRegardless];
|
|
[priv->internal_win_id setViewsNeedDisplay:YES];
|
|
|
|
priv->visible = TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_cocoa_show (GstGLWindow * window)
|
|
{
|
|
GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (window);
|
|
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
|
|
|
|
if (!priv->visible) {
|
|
/* useful when set_window_handle is called before
|
|
* the internal NSWindow */
|
|
if (priv->external_view) {
|
|
gst_gl_window_cocoa_set_window_handle (window, (guintptr) priv->external_view);
|
|
priv->visible = TRUE;
|
|
return;
|
|
}
|
|
|
|
if (!priv->external_view && !priv->visible)
|
|
_invoke_on_main ((GstGLWindowCB) _show_window, window);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_cocoa_queue_resize (GstGLWindow * window)
|
|
{
|
|
GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (window);
|
|
GstGLNSView *view;
|
|
|
|
if (!g_atomic_int_get (&window_cocoa->priv->view_ready))
|
|
return;
|
|
|
|
view = (GstGLNSView *)[window_cocoa->priv->internal_win_id contentView];
|
|
|
|
[view->layer queueResize];
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_cocoa_draw (GstGLWindow * window)
|
|
{
|
|
GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (window);
|
|
GstGLNSView *view;
|
|
|
|
/* As the view is created asynchronously in the main thread we cannot know
|
|
* exactly when it will be ready to draw to */
|
|
if (!g_atomic_int_get (&window_cocoa->priv->view_ready))
|
|
return;
|
|
|
|
view = (GstGLNSView *)[window_cocoa->priv->internal_win_id contentView];
|
|
|
|
/* this redraws the GstGLCAOpenGLLayer which calls
|
|
* gst_gl_window_cocoa_draw_thread(). Use an explicit CATransaction since we
|
|
* don't know how often the main runloop is running.
|
|
*/
|
|
[CATransaction begin];
|
|
[view setNeedsDisplay:YES];
|
|
[CATransaction commit];
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_cocoa_set_preferred_size (GstGLWindow * window, gint width,
|
|
gint height)
|
|
{
|
|
GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (window);
|
|
|
|
window_cocoa->priv->preferred_width = width;
|
|
window_cocoa->priv->preferred_height = height;
|
|
}
|
|
|
|
static void
|
|
gst_gl_cocoa_draw_cb (GstGLWindowCocoa *window_cocoa)
|
|
{
|
|
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
|
|
GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
|
|
|
|
if (gst_gl_window_is_running (window)) {
|
|
if (![priv->internal_win_id isClosed]) {
|
|
GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
|
|
|
|
/* draw opengl scene in the back buffer */
|
|
if (window->draw)
|
|
window->draw (window->draw_data);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_gl_cocoa_resize_cb (GstGLNSView * view, guint width, guint height)
|
|
{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
GstGLWindowCocoa *window_cocoa = view->window_cocoa;
|
|
GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
|
|
GstGLContext *context = gst_gl_window_get_context (window);
|
|
|
|
if (gst_gl_window_is_running (window) && ![window_cocoa->priv->internal_win_id isClosed]) {
|
|
const GstGLFuncs *gl;
|
|
NSRect bounds = [view bounds];
|
|
NSRect visibleRect = [view visibleRect];
|
|
gint viewport_dim[4];
|
|
|
|
gl = context->gl_vtable;
|
|
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
|
bounds = [view convertRectToBacking:bounds];
|
|
visibleRect = [view convertRectToBacking:visibleRect];
|
|
#endif
|
|
|
|
GST_DEBUG_OBJECT (window, "Window resized: bounds %lf %lf %lf %lf "
|
|
"visibleRect %lf %lf %lf %lf",
|
|
bounds.origin.x, bounds.origin.y,
|
|
bounds.size.width, bounds.size.height,
|
|
visibleRect.origin.x, visibleRect.origin.y,
|
|
visibleRect.size.width, visibleRect.size.height);
|
|
|
|
gst_gl_window_resize (window, width, height);
|
|
gl->GetIntegerv (GL_VIEWPORT, viewport_dim);
|
|
|
|
gl->Viewport (viewport_dim[0] - visibleRect.origin.x,
|
|
viewport_dim[1] - visibleRect.origin.y,
|
|
viewport_dim[2], viewport_dim[3]);
|
|
}
|
|
|
|
gst_object_unref (context);
|
|
[pool release];
|
|
}
|
|
|
|
static void
|
|
gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
|
|
GstGLWindowCB callback, gpointer data, GDestroyNotify destroy)
|
|
{
|
|
GstGLWindowCocoa *window_cocoa = (GstGLWindowCocoa *) window;
|
|
GstGLContext *context = gst_gl_window_get_context (window);
|
|
GThread *thread = gst_gl_context_get_thread (context);
|
|
|
|
if (thread == g_thread_self()) {
|
|
/* this case happens for nested calls happening from inside the GCD queue */
|
|
callback (data);
|
|
if (destroy)
|
|
destroy (data);
|
|
gst_object_unref (context);
|
|
} else {
|
|
dispatch_async (window_cocoa->priv->gl_queue, ^{
|
|
gst_gl_context_activate (context, TRUE);
|
|
gst_object_unref (context);
|
|
callback (data);
|
|
if (destroy)
|
|
destroy (data);
|
|
});
|
|
}
|
|
if (thread)
|
|
g_thread_unref (thread);
|
|
}
|
|
|
|
/* =============================================================*/
|
|
/* */
|
|
/* GstGLNSWindow implementation */
|
|
/* */
|
|
/* =============================================================*/
|
|
|
|
/* Must be called from the main thread */
|
|
@implementation GstGLNSWindow
|
|
|
|
- (id) initWithContentRect: (NSRect) contentRect
|
|
styleMask: (unsigned int) styleMask
|
|
backing: (NSBackingStoreType) bufferingType
|
|
defer: (BOOL) flag screen: (NSScreen *) aScreen
|
|
gstWin: (GstGLWindowCocoa *) cocoa {
|
|
|
|
m_isClosed = NO;
|
|
window_cocoa = cocoa;
|
|
|
|
self = [super initWithContentRect: contentRect
|
|
styleMask: styleMask backing: bufferingType
|
|
defer: flag screen:aScreen];
|
|
|
|
[self setReleasedWhenClosed:NO];
|
|
|
|
GST_DEBUG ("initializing GstGLNSWindow\n");
|
|
|
|
[self setTitle:@"OpenGL renderer"];
|
|
|
|
[self setBackgroundColor:[NSColor blackColor]];
|
|
|
|
[self orderOut:window_cocoa->priv->internal_win_id];
|
|
|
|
if (window_cocoa->priv->external_view) {
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
NSView *view = [window_cocoa->priv->internal_win_id contentView];
|
|
|
|
[window_cocoa->priv->external_view addSubview: view];
|
|
[view setFrame: [window_cocoa->priv->external_view bounds]];
|
|
[view setAutoresizingMask: NSViewWidthSizable|NSViewHeightSizable];
|
|
|
|
[pool release];
|
|
}
|
|
|
|
return self;
|
|
}
|
|
|
|
- (void) setClosed {
|
|
m_isClosed = YES;
|
|
}
|
|
|
|
- (BOOL) isClosed {
|
|
return m_isClosed;
|
|
}
|
|
|
|
- (BOOL) canBecomeMainWindow {
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL) canBecomeKeyWindow {
|
|
return YES;
|
|
}
|
|
|
|
static void
|
|
close_window_cb (gpointer data)
|
|
{
|
|
GstGLWindowCocoa *window_cocoa = data;
|
|
GstGLWindow *window;
|
|
|
|
window = GST_GL_WINDOW (window_cocoa);
|
|
|
|
if (window->close) {
|
|
window->close (window->close_data);
|
|
}
|
|
}
|
|
|
|
/* Called in the main thread which is never the gl thread */
|
|
- (BOOL) windowShouldClose:(id)sender {
|
|
|
|
GST_DEBUG ("user clicked the close button\n");
|
|
[window_cocoa->priv->internal_win_id setClosed];
|
|
gst_gl_window_send_message_async (GST_GL_WINDOW (window_cocoa),
|
|
(GstGLWindowCB) close_window_cb, gst_object_ref (window_cocoa),
|
|
(GDestroyNotify) gst_object_unref);
|
|
return YES;
|
|
}
|
|
|
|
@end
|
|
|
|
/* =============================================================*/
|
|
/* */
|
|
/* GstGLNSView implementation */
|
|
/* */
|
|
/* =============================================================*/
|
|
|
|
@implementation GstGLNSView
|
|
|
|
/* Must be called from the application main thread */
|
|
- (id)initWithFrameLayer:(GstGLWindowCocoa *)window rect:(NSRect)contentRect layer:(CALayer *)layerContent {
|
|
|
|
self = [super initWithFrame: contentRect];
|
|
|
|
window_cocoa = window;
|
|
|
|
/* The order of the next two calls matters. This creates a layer-hosted
|
|
* NSView. Calling setWantsLayer before setLayer will create a
|
|
* layer-backed NSView. See the apple developer documentation on the
|
|
* difference.
|
|
*/
|
|
[self setLayer:layerContent];
|
|
[self setWantsLayer:YES];
|
|
self->layer = (GstGLCAOpenGLLayer *)layerContent;
|
|
[self->layer setDrawCallback:(GstGLWindowCB)gst_gl_cocoa_draw_cb
|
|
data:window notify:NULL];
|
|
[self->layer setResizeCallback:(GstGLWindowResizeCB)gst_gl_cocoa_resize_cb
|
|
data:self notify:NULL];
|
|
|
|
[self setLayerContentsRedrawPolicy:NSViewLayerContentsRedrawOnSetNeedsDisplay];
|
|
|
|
[self setWantsBestResolutionOpenGLSurface:YES];
|
|
|
|
return self;
|
|
}
|
|
|
|
- (void) dealloc {
|
|
[self->layer release];
|
|
|
|
[super dealloc];
|
|
}
|
|
|
|
- (void)renewGState {
|
|
/* Don't update the screen until we redraw, this
|
|
* prevents flickering during scrolling, clipping,
|
|
* resizing, etc
|
|
*/
|
|
[[self window] disableScreenUpdatesUntilFlush];
|
|
|
|
[super renewGState];
|
|
}
|
|
|
|
- (BOOL) isOpaque {
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL) isFlipped {
|
|
return NO;
|
|
}
|
|
|
|
@end
|
|
|
|
void
|
|
_invoke_on_main (GstGLWindowCB func, gpointer data)
|
|
{
|
|
if ([NSThread isMainThread]) {
|
|
func (data);
|
|
} else {
|
|
dispatch_async (dispatch_get_main_queue (), ^{
|
|
func (data);
|
|
});
|
|
}
|
|
}
|