..
gstva.h
va: Add Win32 backend GstVaDisplay implementation
2023-03-10 13:57:47 +00:00
gstvaallocator.c
va: refactor dmabuf handle close
2024-07-29 11:25:41 +01:00
gstvaallocator.h
vaallocator: clean up use derived feature
2023-12-12 18:39:49 +01:00
gstvadisplay.c
vadisplay: fix minor version check
2024-07-12 17:39:52 +02:00
gstvadisplay.h
vadisplay: add gst_va_display_check_version()
2023-12-13 09:12:28 +00:00
gstvadisplay_drm.c
va: Add Win32 backend GstVaDisplay implementation
2023-03-10 13:57:47 +00:00
gstvadisplay_drm.h
va: Set <gst/va/gstva.h> as library single point entry header.
2022-03-29 19:48:30 +00:00
gstvadisplay_win32.cpp
d3d12, dwrite, va: Fix various msys2 build error/warning
2023-10-12 10:53:58 +00:00
gstvadisplay_win32.h
va: Add Win32 backend GstVaDisplay implementation
2023-03-10 13:57:47 +00:00
gstvadisplay_wrapped.c
Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir
2021-09-24 16:14:36 -03:00
gstvadisplay_wrapped.h
va: Set <gst/va/gstva.h> as library single point entry header.
2022-03-29 19:48:30 +00:00
gstvapool.c
va: fix g-i annotation
2024-02-06 16:37:12 +00:00
gstvapool.h
va: no need to provide a buffer size for VA pool
2023-12-14 12:50:32 +00:00
gstvasurfacecopy.c
va: bump libva version to 1.12
2023-06-08 08:50:04 +00:00
gstvasurfacecopy.h
va: Complete library and plugin documentation.
2022-09-13 14:57:21 +02:00
gstvautils.c
va: Add Win32 backend GstVaDisplay implementation
2023-03-10 13:57:47 +00:00
gstvautils.h
va: Set <gst/va/gstva.h> as library single point entry header.
2022-03-29 19:48:30 +00:00
gstvavideoformat.c
va: videoformat: use video library to get DRM fourcc
2024-04-26 17:20:31 +01:00
gstvavideoformat.h
va: Fix libdrm include
2024-10-27 12:29:08 +00:00
meson.build
msdk: Fix libdrm dependency detection and usage
2024-10-27 12:29:08 +00:00
va-prelude.h
Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir
2021-09-24 16:14:36 -03:00
va_fwd.h
va: Don't expose internal classes.
2022-03-30 11:36:03 +02:00
vasurfaceimage.c
va: check surface status before get derive image
2023-12-07 10:42:50 +00:00
vasurfaceimage.h
vaallocator: use VADRMPRIMESurfaceDescriptor to create surfaces
2023-11-09 17:36:06 +00:00