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ec06b0445e
Hide format table from header. This is a preparation for compute shader based format support Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7088>
82 lines
2 KiB
C
82 lines
2 KiB
C
/* GStreamer
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include <gst/d3d12/gstd3d12_fwd.h>
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G_BEGIN_DECLS
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/**
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* GstD3D12FormatFlags:
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*
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* Since: 1.26
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*/
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typedef enum
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{
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/**
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* GST_D3D12_FORMAT_FLAG_NONE:
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*
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* Default flag
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*/
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GST_D3D12_FORMAT_FLAG_NONE = 0,
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/**
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* GST_D3D12_FORMAT_FLAG_OUTPUT_UAV:
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*
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* The format may or may not support RTV, but UAV binding is strictly required
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* for the format to be used as a conversion output.
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*/
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GST_D3D12_FORMAT_FLAG_OUTPUT_UAV = (1 << 0),
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} GstD3D12FormatFlags;
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DEFINE_ENUM_FLAG_OPERATORS (GstD3D12FormatFlags);
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struct _GstD3D12Format
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{
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GstVideoFormat format;
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GstD3D12FormatFlags format_flags;
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/* Texture2D or Buffer */
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D3D12_RESOURCE_DIMENSION dimension;
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/* direct mapping to dxgi format if applicable */
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DXGI_FORMAT dxgi_format;
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/* formats for texture processing */
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DXGI_FORMAT resource_format[GST_VIDEO_MAX_PLANES];
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/* extra format used for unordered access view (unused) */
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DXGI_FORMAT uav_format[GST_VIDEO_MAX_PLANES];
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D3D12_FORMAT_SUPPORT1 support1;
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D3D12_FORMAT_SUPPORT2 support2;
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/*< private >*/
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guint padding[GST_PADDING_LARGE];
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};
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GST_D3D12_API
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GstVideoFormat gst_d3d12_dxgi_format_to_gst (DXGI_FORMAT format);
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G_END_DECLS
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