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e602d818e3
Reduce the number of register calculating texture lookup offset on the fly. It was just a simple sequence, no need to store it in a array. Fixes maximum number of registers exceeded error with i915. Still exceed maximum indirect texture lookups and maximum ALU instructions. Maybe we should gave up some blur goodness and use lightly more little kernels. |
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.. | ||
GNUmakefile.gnustep | ||
gstgleffectbulge.c | ||
gstgleffectfisheye.c | ||
gstgleffectglow.c | ||
gstgleffectidentity.c | ||
gstgleffectlumatocurve.c | ||
gstgleffectlumatocurve.h | ||
gstgleffectmirror.c | ||
gstgleffectrgbtocurve.c | ||
gstgleffectscurves.h | ||
gstgleffectsin.c | ||
gstgleffectsquare.c | ||
gstgleffectsqueeze.c | ||
gstgleffectssources.c | ||
gstgleffectssources.h | ||
gstgleffectstretch.c | ||
gstgleffecttunnel.c | ||
gstgleffecttwirl.c | ||
gstgleffectxray.c |