mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 12:11:13 +00:00
d002acdd0c
As of the commit 69b2e1565c
,
keyed mutex will be handled by the memory object.
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/3468
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6600>
246 lines
9.5 KiB
C
246 lines
9.5 KiB
C
/*
|
|
* GStreamer
|
|
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
|
|
* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifndef __GST_D3D11_WINDOW_H__
|
|
#define __GST_D3D11_WINDOW_H__
|
|
|
|
#include <gst/gst.h>
|
|
#include <gst/video/video.h>
|
|
#include <gst/d3d11/gstd3d11.h>
|
|
#include "gstd3d11overlaycompositor.h"
|
|
#include "gstd3d11pluginutils.h"
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
#define GST_TYPE_D3D11_WINDOW (gst_d3d11_window_get_type())
|
|
#define GST_D3D11_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D11_WINDOW, GstD3D11Window))
|
|
#define GST_D3D11_WINDOW_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GST_TYPE_D3D11_WINDOW, GstD3D11WindowClass))
|
|
#define GST_IS_D3D11_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D11_WINDOW))
|
|
#define GST_IS_D3D11_WINDOW_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_D3D11_WINDOW))
|
|
#define GST_D3D11_WINDOW_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GST_TYPE_D3D11_WINDOW, GstD3D11WindowClass))
|
|
#define GST_D3D11_WINDOW_TOGGLE_MODE_GET_TYPE (gst_d3d11_window_fullscreen_toggle_mode_type())
|
|
|
|
typedef struct _GstD3D11Window GstD3D11Window;
|
|
typedef struct _GstD3D11WindowClass GstD3D11WindowClass;
|
|
|
|
#define GST_D3D11_WINDOW_FLOW_CLOSED GST_FLOW_CUSTOM_ERROR
|
|
|
|
typedef enum
|
|
{
|
|
GST_D3D11_WINDOW_FULLSCREEN_TOGGLE_MODE_NONE = 0,
|
|
GST_D3D11_WINDOW_FULLSCREEN_TOGGLE_MODE_ALT_ENTER = (1 << 1),
|
|
GST_D3D11_WINDOW_FULLSCREEN_TOGGLE_MODE_PROPERTY = (1 << 2),
|
|
} GstD3D11WindowFullscreenToggleMode;
|
|
|
|
GType gst_d3d11_window_fullscreen_toggle_mode_type (void);
|
|
|
|
typedef enum
|
|
{
|
|
GST_D3D11_WINDOW_NATIVE_TYPE_NONE = 0,
|
|
GST_D3D11_WINDOW_NATIVE_TYPE_HWND,
|
|
GST_D3D11_WINDOW_NATIVE_TYPE_CORE_WINDOW,
|
|
GST_D3D11_WINDOW_NATIVE_TYPE_SWAP_CHAIN_PANEL,
|
|
} GstD3D11WindowNativeType;
|
|
|
|
typedef struct
|
|
{
|
|
HANDLE shared_handle;
|
|
guint texture_misc_flags;
|
|
guint64 acquire_key;
|
|
guint64 release_key;
|
|
gboolean use_keyed_mutex;
|
|
|
|
GstBuffer *render_target;
|
|
} GstD3D11WindowSharedHandleData;
|
|
|
|
struct _GstD3D11Window
|
|
{
|
|
GstObject parent;
|
|
|
|
/*< protected >*/
|
|
gboolean initialized;
|
|
GstD3D11Device *device;
|
|
guintptr external_handle;
|
|
|
|
/* properties */
|
|
gboolean force_aspect_ratio;
|
|
gboolean enable_navigation_events;
|
|
GstD3D11WindowFullscreenToggleMode fullscreen_toggle_mode;
|
|
gboolean requested_fullscreen;
|
|
gboolean fullscreen;
|
|
gboolean emit_present;
|
|
|
|
GstVideoInfo info;
|
|
GstVideoInfo render_info;
|
|
GstD3D11Converter *converter;
|
|
GstD3D11OverlayCompositor *compositor;
|
|
|
|
/* calculated rect with aspect ratio and window area */
|
|
RECT render_rect;
|
|
|
|
/* input resolution */
|
|
RECT input_rect;
|
|
RECT prev_input_rect;
|
|
|
|
/* requested rect via gst_d3d11_window_render */
|
|
GstVideoRectangle rect;
|
|
|
|
guint surface_width;
|
|
guint surface_height;
|
|
|
|
IDXGISwapChain *swap_chain;
|
|
GstBuffer *backbuffer;
|
|
DXGI_FORMAT dxgi_format;
|
|
GstBuffer *msaa_buffer;
|
|
|
|
GstBuffer *cached_buffer;
|
|
gboolean first_present;
|
|
|
|
GstVideoOrientationMethod method;
|
|
gfloat fov;
|
|
gboolean ortho;
|
|
gfloat rotation_x;
|
|
gfloat rotation_y;
|
|
gfloat rotation_z;
|
|
gfloat scale_x;
|
|
gfloat scale_y;
|
|
GstD3D11MSAAMode msaa;
|
|
};
|
|
|
|
struct _GstD3D11WindowClass
|
|
{
|
|
GstObjectClass object_class;
|
|
|
|
void (*show) (GstD3D11Window * window);
|
|
|
|
void (*update_swap_chain) (GstD3D11Window * window);
|
|
|
|
void (*change_fullscreen_mode) (GstD3D11Window * window);
|
|
|
|
gboolean (*create_swap_chain) (GstD3D11Window * window,
|
|
DXGI_FORMAT format,
|
|
guint width,
|
|
guint height,
|
|
guint swapchain_flags,
|
|
IDXGISwapChain ** swap_chain);
|
|
|
|
GstFlowReturn (*present) (GstD3D11Window * window,
|
|
guint present_flags);
|
|
|
|
gboolean (*unlock) (GstD3D11Window * window);
|
|
|
|
gboolean (*unlock_stop) (GstD3D11Window * window);
|
|
|
|
void (*on_resize) (GstD3D11Window * window,
|
|
guint width,
|
|
guint height);
|
|
|
|
GstFlowReturn (*prepare) (GstD3D11Window * window,
|
|
guint display_width,
|
|
guint display_height,
|
|
GstCaps * caps,
|
|
GstStructure * config,
|
|
DXGI_FORMAT display_format,
|
|
GError ** error);
|
|
|
|
void (*unprepare) (GstD3D11Window * window);
|
|
|
|
gboolean (*open_shared_handle) (GstD3D11Window * window,
|
|
GstD3D11WindowSharedHandleData * data);
|
|
|
|
gboolean (*release_shared_handle) (GstD3D11Window * window,
|
|
GstD3D11WindowSharedHandleData * data);
|
|
|
|
void (*set_render_rectangle) (GstD3D11Window * window,
|
|
const GstVideoRectangle * rect);
|
|
|
|
void (*set_title) (GstD3D11Window * window,
|
|
const gchar *title);
|
|
};
|
|
|
|
GType gst_d3d11_window_get_type (void);
|
|
|
|
void gst_d3d11_window_show (GstD3D11Window * window);
|
|
|
|
void gst_d3d11_window_set_render_rectangle (GstD3D11Window * window,
|
|
const GstVideoRectangle * rect);
|
|
|
|
void gst_d3d11_window_set_title (GstD3D11Window * window,
|
|
const gchar *title);
|
|
|
|
void gst_d3d11_window_set_orientation (GstD3D11Window * window,
|
|
gboolean immediate,
|
|
GstVideoOrientationMethod method,
|
|
gfloat fov,
|
|
gboolean ortho,
|
|
gfloat rotation_x,
|
|
gfloat rotation_y,
|
|
gfloat rotation_z,
|
|
gfloat scale_x,
|
|
gfloat scale_y);
|
|
|
|
void gst_d3d11_window_set_msaa_mode (GstD3D11Window * window,
|
|
GstD3D11MSAAMode mode);
|
|
|
|
GstFlowReturn gst_d3d11_window_prepare (GstD3D11Window * window,
|
|
guint display_width,
|
|
guint display_height,
|
|
GstCaps * caps,
|
|
GstStructure * config,
|
|
DXGI_FORMAT display_format,
|
|
GError ** error);
|
|
|
|
GstFlowReturn gst_d3d11_window_render (GstD3D11Window * window,
|
|
GstBuffer * buffer);
|
|
|
|
GstFlowReturn gst_d3d11_window_render_on_shared_handle (GstD3D11Window * window,
|
|
GstBuffer * buffer,
|
|
HANDLE shared_handle,
|
|
guint texture_misc_flags,
|
|
guint64 acquire_key,
|
|
guint64 release_key);
|
|
|
|
gboolean gst_d3d11_window_unlock (GstD3D11Window * window);
|
|
|
|
gboolean gst_d3d11_window_unlock_stop (GstD3D11Window * window);
|
|
|
|
void gst_d3d11_window_unprepare (GstD3D11Window * window);
|
|
|
|
void gst_d3d11_window_on_key_event (GstD3D11Window * window,
|
|
const gchar * event,
|
|
const gchar * key);
|
|
|
|
void gst_d3d11_window_on_mouse_event (GstD3D11Window * window,
|
|
const gchar * event,
|
|
gint button,
|
|
gdouble x,
|
|
gdouble y);
|
|
|
|
/* utils */
|
|
GstD3D11WindowNativeType gst_d3d11_window_get_native_type_from_handle (guintptr handle);
|
|
|
|
const gchar * gst_d3d11_window_get_native_type_to_string (GstD3D11WindowNativeType type);
|
|
|
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstD3D11Window, gst_object_unref)
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* __GST_D3D11_WINDOW_H__ */
|