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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-19 00:01:23 +00:00
43a8eb9e92
Although the target platform of D3D11 decoding API are both desktop and UWP app, DXVA header is blocked by "WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)" which is meaning that that's only for desktop app. To workaround this inconsistent annoyingness, we need to define WINAPI_PARTITION_DESKTOP regardless of target WinAPI partition.
128 lines
4.8 KiB
C
128 lines
4.8 KiB
C
/* GStreamer
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* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __GST_D3D11_DECODER_H__
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#define __GST_D3D11_DECODER_H__
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include "gstd3d11_fwd.h"
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#include "gstd3d11device.h"
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#include "gstd3d11utils.h"
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G_BEGIN_DECLS
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#define GST_TYPE_D3D11_DECODER \
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(gst_d3d11_decoder_get_type())
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#define GST_D3D11_DECODER(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D11_DECODER,GstD3D11Decoder))
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#define GST_D3D11_DECODER_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3D11_DECODER,GstD3D11DecoderClass))
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#define GST_D3D11_DECODER_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS((obj),GST_TYPE_D3D11_DECODER,GstD3D11DecoderClass))
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#define GST_IS_D3D11_DECODER(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D11_DECODER))
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#define GST_IS_D3D11_DECODER_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3D11_DECODER))
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typedef struct _GstD3D11DecoderOutputView GstD3D11DecoderOutputView;
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struct _GstD3D11DecoderOutputView
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{
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GstD3D11Device *device;
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ID3D11VideoDecoderOutputView *handle;
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guint view_id;
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};
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typedef enum
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{
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GST_D3D11_CODEC_NONE,
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GST_D3D11_CODEC_H264,
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GST_D3D11_CODEC_VP9,
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GST_D3D11_CODEC_H265,
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/* the last of supported codec */
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GST_D3D11_CODEC_LAST
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} GstD3D11Codec;
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struct _GstD3D11Decoder
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{
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GstObject parent;
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/* TRUE if decoder was successfully opened ever */
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gboolean opened;
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/*< private >*/
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GstD3D11DecoderPrivate *priv;
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gpointer padding[GST_PADDING_LARGE];
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};
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struct _GstD3D11DecoderClass
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{
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GstObjectClass parent_class;
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};
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GType gst_d3d11_decoder_get_type (void);
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GstD3D11Decoder * gst_d3d11_decoder_new (GstD3D11Device * device);
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gboolean gst_d3d11_decoder_open (GstD3D11Decoder * decoder,
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GstD3D11Codec codec,
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GstVideoInfo * info,
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guint pool_size,
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const GUID ** decoder_profiles,
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guint profile_size);
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void gst_d3d11_decoder_reset (GstD3D11Decoder * decoder);
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gboolean gst_d3d11_decoder_begin_frame (GstD3D11Decoder * decoder,
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GstD3D11DecoderOutputView * output_view,
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guint content_key_size,
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gconstpointer content_key);
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gboolean gst_d3d11_decoder_end_frame (GstD3D11Decoder * decoder);
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gboolean gst_d3d11_decoder_get_decoder_buffer (GstD3D11Decoder * decoder,
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D3D11_VIDEO_DECODER_BUFFER_TYPE type,
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guint * buffer_size,
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gpointer * buffer);
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gboolean gst_d3d11_decoder_release_decoder_buffer (GstD3D11Decoder * decoder,
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D3D11_VIDEO_DECODER_BUFFER_TYPE type);
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gboolean gst_d3d11_decoder_submit_decoder_buffers (GstD3D11Decoder * decoder,
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guint buffer_count,
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const D3D11_VIDEO_DECODER_BUFFER_DESC * buffers);
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GstBuffer * gst_d3d11_decoder_get_output_view_buffer (GstD3D11Decoder * decoder);
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GstD3D11DecoderOutputView * gst_d3d11_decoder_get_output_view_from_buffer (GstD3D11Decoder * decoder,
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GstBuffer * buffer);
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guint gst_d3d11_decoder_get_output_view_index (GstD3D11Decoder * decoder,
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ID3D11VideoDecoderOutputView * view_handle);
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gboolean gst_d3d11_decoder_copy_decoder_buffer (GstD3D11Decoder * decoder,
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GstVideoInfo * info,
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GstBuffer * decoder_buffer,
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GstBuffer * output);
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G_END_DECLS
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#endif /* __GST_D3D11_DECODER_H__ */
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