mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-27 02:30:35 +00:00
73b50487f3
to allocate a GstVaapiVideoBuffer instead of a plain GstBuffer from the peer pad.
701 lines
21 KiB
C
701 lines
21 KiB
C
/*
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* gstvaapisink.c - VA-API video sink
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*
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* gstreamer-vaapi (C) 2010 Splitted-Desktop Systems
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* SECTION:gstvaapisink
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* @short_description: A VA-API based videosink
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*
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* vaapisink renders video frames to a drawable (X #Window) on a local
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* display using the Video Acceleration (VA) API. The element will
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* create its own internal window and render into it.
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*/
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#include "config.h"
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include <gst/vaapi/gstvaapivideobuffer.h>
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#include <gst/vaapi/gstvaapivideosink.h>
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#include <gst/vaapi/gstvaapidisplay_x11.h>
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#include <gst/vaapi/gstvaapiwindow_x11.h>
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#if USE_VAAPISINK_GLX
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#include <gst/vaapi/gstvaapidisplay_glx.h>
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#include <gst/vaapi/gstvaapiwindow_glx.h>
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#endif
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#include "gstvaapisink.h"
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#define GST_PLUGIN_NAME "vaapisink"
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#define GST_PLUGIN_DESC "A VA-API based videosink"
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GST_DEBUG_CATEGORY_STATIC(gst_debug_vaapisink);
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#define GST_CAT_DEFAULT gst_debug_vaapisink
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/* ElementFactory information */
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static const GstElementDetails gst_vaapisink_details =
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GST_ELEMENT_DETAILS(
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"Video sink",
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"Sink/Video",
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"A VA-API based videosink",
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"Gwenole Beauchesne <gbeauchesne@splitted-desktop.com>");
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/* Default template */
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static GstStaticPadTemplate gst_vaapisink_sink_factory =
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GST_STATIC_PAD_TEMPLATE(
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"sink",
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GST_PAD_SINK,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS(
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"video/x-vaapi-surface, "
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"width = (int) [ 1, MAX ], "
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"height = (int) [ 1, MAX ]; "));
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static void gst_vaapisink_iface_init(GType type);
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GST_BOILERPLATE_FULL(
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GstVaapiSink,
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gst_vaapisink,
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GstVideoSink,
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GST_TYPE_VIDEO_SINK,
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gst_vaapisink_iface_init);
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enum {
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PROP_0,
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PROP_USE_GLX,
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PROP_DISPLAY,
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PROP_FULLSCREEN,
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PROP_SYNCHRONOUS,
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PROP_USE_REFLECTION
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};
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static GstVaapiDisplay *
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gst_vaapisink_get_display(GstVaapiSink *sink);
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static GstVaapiDisplay *
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gst_vaapi_video_sink_do_get_display(GstVaapiVideoSink *sink)
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{
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return gst_vaapisink_get_display(GST_VAAPISINK(sink));
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}
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static void gst_vaapi_video_sink_iface_init(GstVaapiVideoSinkInterface *iface)
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{
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iface->get_display = gst_vaapi_video_sink_do_get_display;
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}
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static void gst_vaapisink_iface_init(GType type)
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{
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const GType g_define_type_id = type;
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G_IMPLEMENT_INTERFACE(GST_VAAPI_TYPE_VIDEO_SINK,
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gst_vaapi_video_sink_iface_init);
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}
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static void
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gst_vaapisink_destroy(GstVaapiSink *sink)
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{
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if (sink->display) {
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g_object_unref(sink->display);
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sink->display = NULL;
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}
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if (sink->display_name) {
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g_free(sink->display_name);
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sink->display_name = NULL;
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}
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}
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static inline gboolean
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gst_vaapisink_ensure_window(GstVaapiSink *sink, guint width, guint height)
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{
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GstVaapiDisplay * const display = sink->display;
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if (!sink->window) {
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#if USE_VAAPISINK_GLX
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if (sink->use_glx)
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sink->window = gst_vaapi_window_glx_new(display, width, height);
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else
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#endif
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sink->window = gst_vaapi_window_x11_new(display, width, height);
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}
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return sink->window != NULL;
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}
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static inline gboolean
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gst_vaapisink_ensure_display(GstVaapiSink *sink)
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{
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if (!sink->display) {
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#if USE_VAAPISINK_GLX
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if (sink->use_glx)
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sink->display = gst_vaapi_display_glx_new(sink->display_name);
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else
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#endif
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sink->display = gst_vaapi_display_x11_new(sink->display_name);
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if (!sink->display || !gst_vaapi_display_get_display(sink->display))
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return FALSE;
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g_object_set(sink, "synchronous", sink->synchronous, NULL);
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}
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return sink->display != NULL;
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}
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static gboolean
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gst_vaapisink_start(GstBaseSink *base_sink)
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{
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GstVaapiSink * const sink = GST_VAAPISINK(base_sink);
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if (!gst_vaapisink_ensure_display(sink))
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return FALSE;
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return TRUE;
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}
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static gboolean
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gst_vaapisink_stop(GstBaseSink *base_sink)
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{
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GstVaapiSink * const sink = GST_VAAPISINK(base_sink);
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if (sink->window) {
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g_object_unref(sink->window);
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sink->window = NULL;
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}
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if (sink->display) {
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g_object_unref(sink->display);
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sink->display = NULL;
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}
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return TRUE;
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}
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static gboolean
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gst_vaapisink_set_caps(GstBaseSink *base_sink, GstCaps *caps)
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{
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GstVaapiSink * const sink = GST_VAAPISINK(base_sink);
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GstStructure * const structure = gst_caps_get_structure(caps, 0);
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GstVaapiRectangle * const disp_rect = &sink->display_rect;
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guint num, den;
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guint win_width, win_height;
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guint display_width, display_height, display_par_n, display_par_d;
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gint video_width, video_height, video_par_n = 1, video_par_d = 1;
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gdouble win_ratio;
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if (!structure)
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return FALSE;
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if (!gst_structure_get_int(structure, "width", &video_width))
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return FALSE;
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if (!gst_structure_get_int(structure, "height", &video_height))
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return FALSE;
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sink->video_width = video_width;
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sink->video_height = video_height;
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gst_video_parse_caps_pixel_aspect_ratio(caps, &video_par_n, &video_par_d);
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gst_vaapi_display_get_size(sink->display, &display_width, &display_height);
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gst_vaapi_display_get_pixel_aspect_ratio(
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sink->display,
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&display_par_n, &display_par_d
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);
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if (!gst_video_calculate_display_ratio(&num, &den,
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video_width, video_height,
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video_par_n, video_par_d,
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display_par_n, display_par_d))
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return FALSE;
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GST_DEBUG("video size %dx%d, calculated display ratio %d/%d",
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video_width, video_height, num, den);
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if ((video_height % den) == 0) {
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GST_DEBUG("keeping video height");
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win_width = gst_util_uint64_scale_int(video_height, num, den);
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win_height = video_height;
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}
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else if ((video_width % num) == 0) {
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GST_DEBUG("keeping video width");
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win_width = video_width;
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win_height = gst_util_uint64_scale_int(video_width, den, num);
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}
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else {
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GST_DEBUG("approximating while keeping video height");
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win_width = gst_util_uint64_scale_int (video_height, num, den);
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win_height = video_height;
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}
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win_ratio = (gdouble)win_width / win_height;
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GST_DEBUG("scaling to %ux%u", win_width, win_height);
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if (sink->fullscreen ||
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win_width > display_width || win_height > display_height) {
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if (video_width > video_height) {
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win_width = display_width;
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win_height = display_width / win_ratio;
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}
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else {
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win_width = display_height * win_ratio;
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win_height = display_height;
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}
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}
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GST_DEBUG("window size %ux%u", win_width, win_height);
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if (sink->fullscreen) {
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disp_rect->x = (display_width - win_width) / 2;
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disp_rect->y = (display_height - win_height) / 2;
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}
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else {
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disp_rect->x = 0;
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disp_rect->y = 0;
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}
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disp_rect->width = win_width;
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disp_rect->height = win_height;
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if (sink->window)
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gst_vaapi_window_set_size(sink->window, win_width, win_height);
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else {
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if (sink->fullscreen) {
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win_width = display_width;
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win_height = display_height;
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}
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if (!gst_vaapisink_ensure_window(sink, win_width, win_height))
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return FALSE;
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gst_vaapi_window_set_fullscreen(sink->window, sink->fullscreen);
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gst_vaapi_window_show(sink->window);
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}
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sink->window_width = win_width;
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sink->window_height = win_height;
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return TRUE;
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}
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static GstFlowReturn
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gst_vaapisink_buffer_alloc(
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GstBaseSink *base_sink,
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guint64 offset,
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guint size,
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GstCaps *caps,
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GstBuffer **pout_buffer
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)
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{
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GstBuffer *buffer;
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GstCaps *sink_caps;
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sink_caps = gst_static_pad_template_get_caps(&gst_vaapisink_sink_factory);
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if (!sink_caps)
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goto error_no_sink_caps;
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if (!gst_caps_is_always_compatible(caps, sink_caps))
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goto error_invalid_caps;
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buffer = gst_vaapi_video_buffer_new();
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if (!buffer)
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goto error_create_buffer;
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gst_buffer_set_caps(buffer, caps);
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gst_caps_unref(sink_caps);
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*pout_buffer = buffer;
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return GST_FLOW_OK;
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/* ERRORS */
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error_no_sink_caps:
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{
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GST_DEBUG("failed to get static sink caps");
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return GST_FLOW_UNEXPECTED;
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}
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error_invalid_caps:
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{
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GST_DEBUG("failed to validate input caps");
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gst_caps_unref(sink_caps);
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return GST_FLOW_UNEXPECTED;
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}
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error_create_buffer:
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{
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GST_DEBUG("failed to create video buffer");
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gst_caps_unref(sink_caps);
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return GST_FLOW_UNEXPECTED;
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}
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}
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#if USE_VAAPISINK_GLX
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static void
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render_background(GstVaapiSink *sink)
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{
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/* Original code from Mirco Muller (MacSlow):
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<http://cgit.freedesktop.org/~macslow/gl-gst-player/> */
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GLfloat fStartX = 0.0f;
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GLfloat fStartY = 0.0f;
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GLfloat fWidth = (GLfloat)sink->window_width;
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GLfloat fHeight = (GLfloat)sink->window_height;
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glClear(GL_COLOR_BUFFER_BIT);
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glBegin(GL_QUADS);
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{
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/* top third, darker grey to white */
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glColor3f(0.85f, 0.85f, 0.85f);
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glVertex3f(fStartX, fStartY, 0.0f);
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glColor3f(0.85f, 0.85f, 0.85f);
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glVertex3f(fStartX + fWidth, fStartY, 0.0f);
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glColor3f(1.0f, 1.0f, 1.0f);
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glVertex3f(fStartX + fWidth, fStartY + fHeight / 3.0f, 0.0f);
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glColor3f(1.0f, 1.0f, 1.0f);
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glVertex3f(fStartX, fStartY + fHeight / 3.0f, 0.0f);
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/* middle third, just plain white */
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glColor3f(1.0f, 1.0f, 1.0f);
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glVertex3f(fStartX, fStartY + fHeight / 3.0f, 0.0f);
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glVertex3f(fStartX + fWidth, fStartY + fHeight / 3.0f, 0.0f);
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glVertex3f(fStartX + fWidth, fStartY + 2.0f * fHeight / 3.0f, 0.0f);
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glVertex3f(fStartX, fStartY + 2.0f * fHeight / 3.0f, 0.0f);
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/* bottom third, white to lighter grey */
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glColor3f(1.0f, 1.0f, 1.0f);
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glVertex3f(fStartX, fStartY + 2.0f * fHeight / 3.0f, 0.0f);
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glColor3f(1.0f, 1.0f, 1.0f);
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glVertex3f(fStartX + fWidth, fStartY + 2.0f * fHeight / 3.0f, 0.0f);
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glColor3f(0.62f, 0.66f, 0.69f);
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glVertex3f(fStartX + fWidth, fStartY + fHeight, 0.0f);
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glColor3f(0.62f, 0.66f, 0.69f);
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glVertex3f(fStartX, fStartY + fHeight, 0.0f);
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}
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glEnd();
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}
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static void
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render_frame(GstVaapiSink *sink)
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{
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const guint x1 = sink->display_rect.x;
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const guint x2 = sink->display_rect.x + sink->display_rect.width;
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const guint y1 = sink->display_rect.y;
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const guint y2 = sink->display_rect.y + sink->display_rect.height;
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glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
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glBegin(GL_QUADS);
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{
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glTexCoord2f(0.0f, 0.0f); glVertex2i(x1, y1);
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glTexCoord2f(0.0f, 1.0f); glVertex2i(x1, y2);
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glTexCoord2f(1.0f, 1.0f); glVertex2i(x2, y2);
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glTexCoord2f(1.0f, 0.0f); glVertex2i(x2, y1);
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}
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glEnd();
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}
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static void
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render_reflection(GstVaapiSink *sink)
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{
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const guint x1 = sink->display_rect.x;
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const guint x2 = sink->display_rect.x + sink->display_rect.width;
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const guint y1 = sink->display_rect.y;
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const guint rh = sink->display_rect.height / 5;
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GLfloat ry = 1.0f - (GLfloat)rh / (GLfloat)sink->display_rect.height;
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glBegin(GL_QUADS);
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{
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glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
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glTexCoord2f(0.0f, 1.0f); glVertex2i(x1, y1);
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glTexCoord2f(1.0f, 1.0f); glVertex2i(x2, y1);
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glColor4f(1.0f, 1.0f, 1.0f, 0.0f);
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glTexCoord2f(1.0f, ry); glVertex2i(x2, y1 + rh);
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glTexCoord2f(0.0f, ry); glVertex2i(x1, y1 + rh);
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}
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glEnd();
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}
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static gboolean
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gst_vaapisink_show_frame_glx(GstVaapiSink *sink)
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{
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GstVaapiWindowGLX * const window = GST_VAAPI_WINDOW_GLX(sink->window);
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GLenum target;
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GLuint texture;
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if (!sink->use_reflection)
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return gst_vaapi_window_glx_put_texture(window, sink->texture,
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NULL, &sink->display_rect);
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target = gst_vaapi_texture_get_target(sink->texture);
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texture = gst_vaapi_texture_get_id(sink->texture);
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if (target != GL_TEXTURE_2D || !texture)
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return FALSE;
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render_background(sink);
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glEnable(target);
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glBindTexture(target, texture);
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{
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glPushMatrix();
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glRotatef(20.0f, 0.0f, 1.0f, 0.0f);
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glTranslatef(50.0f, 0.0f, 0.0f);
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render_frame(sink);
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glPushMatrix();
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glTranslatef(0.0, (GLfloat)sink->display_rect.height + 5.0f, 0.0f);
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render_reflection(sink);
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glPopMatrix();
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glPopMatrix();
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}
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glBindTexture(target, 0);
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glDisable(target);
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return TRUE;
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}
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#endif
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static GstFlowReturn
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gst_vaapisink_show_frame(GstBaseSink *base_sink, GstBuffer *buffer)
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{
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GstVaapiSink * const sink = GST_VAAPISINK(base_sink);
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GstVaapiVideoBuffer * const vbuffer = GST_VAAPI_VIDEO_BUFFER(buffer);
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GstVaapiSurface *surface;
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guint flags;
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if (!sink->window)
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return GST_FLOW_UNEXPECTED;
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surface = gst_vaapi_video_buffer_get_surface(vbuffer);
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if (!surface)
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return GST_FLOW_UNEXPECTED;
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flags = GST_VAAPI_PICTURE_STRUCTURE_FRAME;
|
|
|
|
#if USE_VAAPISINK_GLX
|
|
if (sink->use_glx) {
|
|
GstVaapiWindowGLX * const window = GST_VAAPI_WINDOW_GLX(sink->window);
|
|
gst_vaapi_window_glx_make_current(window);
|
|
if (!sink->texture) {
|
|
sink->texture = gst_vaapi_texture_new(
|
|
sink->display,
|
|
GL_TEXTURE_2D,
|
|
GL_BGRA,
|
|
sink->video_width,
|
|
sink->video_height
|
|
);
|
|
if (!sink->texture) {
|
|
GST_DEBUG("could not create VA/GLX texture");
|
|
return GST_FLOW_UNEXPECTED;
|
|
}
|
|
}
|
|
if (!gst_vaapi_texture_put_surface(sink->texture, surface, flags)) {
|
|
GST_DEBUG("could not transfer VA surface to texture");
|
|
return GST_FLOW_UNEXPECTED;
|
|
}
|
|
if (!gst_vaapisink_show_frame_glx(sink)) {
|
|
GST_DEBUG("could not render VA/GLX texture");
|
|
return GST_FLOW_UNEXPECTED;
|
|
}
|
|
gst_vaapi_window_glx_swap_buffers(window);
|
|
return GST_FLOW_OK;
|
|
}
|
|
#endif
|
|
|
|
if (!gst_vaapi_window_put_surface(sink->window, surface,
|
|
NULL, &sink->display_rect, flags)) {
|
|
GST_DEBUG("could not render VA surface");
|
|
return GST_FLOW_UNEXPECTED;
|
|
}
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
static void
|
|
gst_vaapisink_finalize(GObject *object)
|
|
{
|
|
gst_vaapisink_destroy(GST_VAAPISINK(object));
|
|
|
|
G_OBJECT_CLASS(parent_class)->finalize(object);
|
|
}
|
|
|
|
static void
|
|
gst_vaapisink_set_property(
|
|
GObject *object,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec
|
|
)
|
|
{
|
|
GstVaapiSink * const sink = GST_VAAPISINK(object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_USE_GLX:
|
|
sink->use_glx = g_value_get_boolean(value);
|
|
break;
|
|
case PROP_DISPLAY:
|
|
g_free(sink->display_name);
|
|
sink->display_name = g_strdup(g_value_get_string(value));
|
|
break;
|
|
case PROP_FULLSCREEN:
|
|
sink->fullscreen = g_value_get_boolean(value);
|
|
break;
|
|
case PROP_SYNCHRONOUS:
|
|
sink->synchronous = g_value_get_boolean(value);
|
|
break;
|
|
case PROP_USE_REFLECTION:
|
|
sink->use_reflection = g_value_get_boolean(value);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_vaapisink_get_property(
|
|
GObject *object,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec
|
|
)
|
|
{
|
|
GstVaapiSink * const sink = GST_VAAPISINK(object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_USE_GLX:
|
|
g_value_set_boolean(value, sink->use_glx);
|
|
break;
|
|
case PROP_DISPLAY:
|
|
g_value_set_string(value, sink->display_name);
|
|
break;
|
|
case PROP_FULLSCREEN:
|
|
g_value_set_boolean(value, sink->fullscreen);
|
|
break;
|
|
case PROP_SYNCHRONOUS:
|
|
g_value_set_boolean(value, sink->synchronous);
|
|
break;
|
|
case PROP_USE_REFLECTION:
|
|
g_value_set_boolean(value, sink->use_reflection);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void gst_vaapisink_base_init(gpointer klass)
|
|
{
|
|
GstElementClass * const element_class = GST_ELEMENT_CLASS(klass);
|
|
|
|
gst_element_class_set_details(element_class, &gst_vaapisink_details);
|
|
|
|
gst_element_class_add_pad_template(
|
|
element_class,
|
|
gst_static_pad_template_get(&gst_vaapisink_sink_factory)
|
|
);
|
|
}
|
|
|
|
static void gst_vaapisink_class_init(GstVaapiSinkClass *klass)
|
|
{
|
|
GObjectClass * const object_class = G_OBJECT_CLASS(klass);
|
|
GstBaseSinkClass * const basesink_class = GST_BASE_SINK_CLASS(klass);
|
|
|
|
object_class->finalize = gst_vaapisink_finalize;
|
|
object_class->set_property = gst_vaapisink_set_property;
|
|
object_class->get_property = gst_vaapisink_get_property;
|
|
|
|
basesink_class->start = gst_vaapisink_start;
|
|
basesink_class->stop = gst_vaapisink_stop;
|
|
basesink_class->set_caps = gst_vaapisink_set_caps;
|
|
basesink_class->buffer_alloc = gst_vaapisink_buffer_alloc;
|
|
basesink_class->preroll = gst_vaapisink_show_frame;
|
|
basesink_class->render = gst_vaapisink_show_frame;
|
|
|
|
#if USE_VAAPISINK_GLX
|
|
g_object_class_install_property
|
|
(object_class,
|
|
PROP_USE_GLX,
|
|
g_param_spec_boolean("use-glx",
|
|
"GLX rendering",
|
|
"Enables GLX rendering",
|
|
TRUE,
|
|
G_PARAM_READWRITE));
|
|
|
|
g_object_class_install_property
|
|
(object_class,
|
|
PROP_USE_REFLECTION,
|
|
g_param_spec_boolean("use-reflection",
|
|
"Reflection effect",
|
|
"Enables OpenGL reflection effect",
|
|
FALSE,
|
|
G_PARAM_READWRITE));
|
|
#endif
|
|
|
|
g_object_class_install_property
|
|
(object_class,
|
|
PROP_DISPLAY,
|
|
g_param_spec_string("display",
|
|
"X11 display name",
|
|
"X11 display name",
|
|
"",
|
|
G_PARAM_READWRITE));
|
|
|
|
g_object_class_install_property
|
|
(object_class,
|
|
PROP_FULLSCREEN,
|
|
g_param_spec_boolean("fullscreen",
|
|
"Fullscreen",
|
|
"Requests window in fullscreen state",
|
|
FALSE,
|
|
G_PARAM_READWRITE));
|
|
|
|
/**
|
|
* GstVaapiSink:synchronous:
|
|
*
|
|
* When enabled, runs the X display in synchronous mode. Note that
|
|
* this is used only for debugging.
|
|
*/
|
|
g_object_class_install_property
|
|
(object_class,
|
|
PROP_SYNCHRONOUS,
|
|
g_param_spec_boolean("synchronous",
|
|
"Synchronous mode",
|
|
"Toggles X display synchronous mode",
|
|
FALSE,
|
|
G_PARAM_READWRITE));
|
|
}
|
|
|
|
static void gst_vaapisink_init(GstVaapiSink *sink, GstVaapiSinkClass *klass)
|
|
{
|
|
sink->display_name = NULL;
|
|
sink->display = NULL;
|
|
sink->window = NULL;
|
|
sink->window_width = 0;
|
|
sink->window_height = 0;
|
|
sink->texture = NULL;
|
|
sink->video_width = 0;
|
|
sink->video_height = 0;
|
|
sink->fullscreen = FALSE;
|
|
sink->synchronous = FALSE;
|
|
sink->use_glx = USE_VAAPISINK_GLX;
|
|
sink->use_reflection = FALSE;
|
|
}
|
|
|
|
GstVaapiDisplay *
|
|
gst_vaapisink_get_display(GstVaapiSink *sink)
|
|
{
|
|
if (!gst_vaapisink_ensure_display(sink))
|
|
return NULL;
|
|
return sink->display;
|
|
}
|
|
|
|
static gboolean plugin_init(GstPlugin *plugin)
|
|
{
|
|
GST_DEBUG_CATEGORY_INIT(gst_debug_vaapisink,
|
|
GST_PLUGIN_NAME, 0, GST_PLUGIN_DESC);
|
|
|
|
return gst_element_register(plugin,
|
|
GST_PLUGIN_NAME,
|
|
GST_RANK_PRIMARY,
|
|
GST_TYPE_VAAPISINK);
|
|
}
|
|
|
|
GST_PLUGIN_DEFINE(
|
|
GST_VERSION_MAJOR, GST_VERSION_MINOR,
|
|
GST_PLUGIN_NAME,
|
|
GST_PLUGIN_DESC,
|
|
plugin_init,
|
|
PACKAGE_VERSION,
|
|
"GPL",
|
|
PACKAGE,
|
|
PACKAGE_BUGREPORT);
|