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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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e96687d88d
Remove all the d3d11 and dxgi header version dependent ifdef and bump the minimum requirement to d3d11_4.h and dxgi1_6.h. We are already failing support old Visual Studio (Windows SDK actually) such as Visual Studio 2015. Note that our MinGW toolchain satisfies the requirement. From runtime point of view, this change should be fine since we are checking OS version with IUnknown::QueryInterface() everywhere in order to check API availability Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1684>
50 lines
1.6 KiB
C
50 lines
1.6 KiB
C
/* GStreamer
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* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __GST_D3D11_PRIVATE_H__
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#define __GST_D3D11_PRIVATE_H__
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include <gst/d3d11/gstd3d11_fwd.h>
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#include <d3d11_4.h>
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#include <dxgi1_6.h>
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G_BEGIN_DECLS
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void gst_d3d11_device_d3d11_debug (GstD3D11Device * device,
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const gchar * file,
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const gchar * function,
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gint line);
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void gst_d3d11_device_dxgi_debug (GstD3D11Device * device,
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const gchar * file,
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const gchar * function,
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gint line);
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#define GST_D3D11_CLEAR_COM(obj) G_STMT_START { \
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if (obj) { \
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(obj)->Release (); \
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(obj) = NULL; \
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} \
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} G_STMT_END
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G_END_DECLS
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#endif /* __GST_D3D11_PRIVATE_H__ */
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