gstreamer/gstreamer-sharp/Element.custom
Sebastian Dröge e1775ea341 Finish/fix the Gst.Object bindings
Also update docs and fix indention
2009-04-23 21:12:31 +02:00

94 lines
2.6 KiB
Text

public object this[string property] {
get {
return GetProperty (property).Val;
}
set {
SetProperty (property, value);
}
}
public new GLib.Value GetProperty (string propertyName) {
return base.GetProperty (propertyName);
}
public new void SetProperty (string propertyName, GLib.Value value) {
base.SetProperty (propertyName, value);
}
public void SetProperty (string propertyName, object value) {
base.SetProperty (propertyName, new GLib.Value (value));
}
public void SetProperty (string propertyName, string value) {
base.SetProperty (propertyName, new GLib.Value (value));
}
public void SetProperty (string propertyName, int value) {
base.SetProperty (propertyName, new GLib.Value (value));
}
public void SetProperty (string propertyName, double value) {
base.SetProperty (propertyName, new GLib.Value (value));
}
public void SetProperty (string propertyName, bool value) {
base.SetProperty (propertyName, new GLib.Value (value));
}
public bool QueryPosition (Gst.Format format, out long current) {
return gst_element_query_position (Handle, ref format, out current);
}
public bool QueryDuration (Gst.Format format, out long duration) {
return gst_element_query_duration (Handle, ref format, out duration);
}
public void Connect (string signal, DynamicSignalHandler handler) {
DynamicSignal.Connect (this, signal, handler);
}
public void Disconnect (string signal, DynamicSignalHandler handler) {
DynamicSignal.Disconnect (this, signal, handler);
}
public object Emit (string signal, params object[] parameters) {
return DynamicSignal.Emit (this, signal, parameters);
}
[DllImport ("gobject-2.0-0.dll")]
static extern IntPtr g_object_ref (IntPtr raw);
public bool AddPad (Pad p) {
bool ret = gst_element_add_pad (this.Handle, p == null ? IntPtr.Zero : p.Handle);
if (ret)
g_object_ref (p.Handle);
return ret;
}
public static bool LinkMany (params Element [] elements) {
for (int i = 0; i < elements.Length - 1; i++) {
if (!elements[i].Link (elements[i+1]))
return false;
}
return true;
}
public static void UnlinkMany (params Element [] elements) {
for (int i = 0; i < elements.Length - 1; i++) {
elements[i].Unlink (elements[i+1]);
}
}
[DllImport ("gstreamer-0.10.dll") ]
private static extern bool gst_element_query_position (IntPtr raw, ref Format format, out long cur);
[DllImport ("gstreamer-0.10.dll") ]
private static extern bool gst_element_query_duration (IntPtr raw, ref Format format, out long duration);
[DllImport ("gstreamer-0.10.dll") ]
static extern bool gst_element_add_pad (IntPtr raw, IntPtr pad);