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ff8b6de615
Original commit message from CVS: * docs/plugins/Makefile.am: * docs/plugins/gst-plugins-bad-plugins-docs.sgml: * docs/plugins/gst-plugins-bad-plugins-sections.txt: Update lists again. Those whole can build ivorbisdec, mythtvsrc, nvudemux and theoradecexp, please commit the inspect/plugin-xxx.xml. * docs/plugins/inspect/plugin-gstinterlace.xml: * docs/plugins/inspect/plugin-rawparse.xml * docs/plugins/inspect/plugin-videoparse.xml: Replace videoparse with rawparse. * gst/dvdspu/gstdvdspu.h: Help gtk-doc to recognize the object struct.
223 lines
6.4 KiB
C
223 lines
6.4 KiB
C
/* GStreamer DVD Sub-Picture Unit
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* Copyright (C) 2007 Fluendo S.A. <info@fluendo.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __DVD_SPU_H__
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#define __DVD_SPU_H__
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#include <gst/gst.h>
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G_BEGIN_DECLS
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#define GST_TYPE_DVD_SPU \
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(gst_dvd_spu_get_type())
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#define GST_DVD_SPU(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_DVD_SPU,GstDVDSpu))
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#define GST_DVD_SPU_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_DVD_SPU,GstDVDSpuClass))
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#define GST_IS_DVD_SPU(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_DVD_SPU))
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#define GST_IS_DVD_SPU_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_DVD_SPU))
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#define DVD_SPU_LOCK(s) g_mutex_lock ((s)->spu_lock);
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#define DVD_SPU_UNLOCK(s) g_mutex_unlock ((s)->spu_lock);
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typedef struct _GstDVDSpu GstDVDSpu;
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typedef struct _GstDVDSpuClass GstDVDSpuClass;
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typedef struct SpuRect SpuRect;
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typedef struct SpuPixCtrlI SpuPixCtrlI;
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typedef struct SpuLineCtrlI SpuLineCtrlI;
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typedef struct SpuColour SpuColour;
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typedef enum SpuStateFlags SpuStateFlags;
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typedef struct SpuState SpuState;
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typedef struct SpuPacket SpuPacket;
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typedef enum SpuCmd SpuCmd;
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/* Describe the limits of a rectangle */
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struct SpuRect {
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gint16 left;
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gint16 top;
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gint16 right;
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gint16 bottom;
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};
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/* Store a pre-multiplied colour value. The YUV fields hold the YUV values
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* multiplied by the 8-bit alpha, to save computing it while rendering */
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struct SpuColour {
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guint16 Y;
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guint16 U;
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guint16 V;
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guint8 A;
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};
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/* Pixel Control Info from a Change Color Contrast command */
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struct SpuPixCtrlI {
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gint16 left;
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guint32 palette;
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/* Pre-multiplied palette values, updated as
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* needed */
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SpuColour pal_cache[4];
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};
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struct SpuLineCtrlI {
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guint8 n_changes; /* 1 to 8 */
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SpuPixCtrlI pix_ctrl_i[8];
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gint16 top;
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gint16 bottom;
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};
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enum SpuCmd {
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SPU_CMD_FSTA_DSP = 0x00, /* Forced Display */
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SPU_CMD_DSP = 0x01, /* Display Start */
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SPU_CMD_STP_DSP = 0x02, /* Display Off */
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SPU_CMD_SET_COLOR = 0x03, /* Set the color indexes for the palette */
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SPU_CMD_SET_ALPHA = 0x04, /* Set the alpha indexes for the palette */
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SPU_CMD_SET_DAREA = 0x05, /* Set the display area for the SPU */
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SPU_CMD_DSPXA = 0x06, /* Pixel data addresses */
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SPU_CMD_CHG_COLCON = 0x07, /* Change Color & Contrast */
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SPU_CMD_END = 0xff
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};
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enum SpuStateFlags {
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SPU_STATE_NONE = 0x00,
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/* Flags cleared on a flush */
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SPU_STATE_DISPLAY = 0x01,
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SPU_STATE_FORCED_DSP = 0x02,
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SPU_STATE_STILL_FRAME = 0x04,
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/* Persistent flags */
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SPU_STATE_FORCED_ONLY = 0x100
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};
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#define SPU_STATE_FLAGS_MASK (0xff)
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struct SpuState {
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GstClockTime next_ts; /* Next event TS in running time */
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GstClockTime base_ts; /* base TS for cmd blk delays in running time */
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GstBuffer *buf; /* Current SPU packet we're executing commands from */
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guint16 cur_cmd_blk; /* Offset into the buf for the current cmd block */
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SpuStateFlags flags;
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/* Top + Bottom field offsets in the buffer. 0 = not set */
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guint16 pix_data[2];
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GstBuffer *pix_buf; /* Current SPU packet the pix_data references */
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SpuRect disp_rect;
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SpuRect hl_rect;
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guint32 current_clut[16]; /* Colour lookup table from incoming events */
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guint8 main_idx[4]; /* Indices for current main palette */
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guint8 main_alpha[4]; /* Alpha values for main palette */
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guint8 hl_idx[4]; /* Indices for current highlight palette */
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guint8 hl_alpha[4]; /* Alpha values for highlight palette */
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/* Pre-multiplied colour palette for the main palette */
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SpuColour main_pal[4];
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gboolean main_pal_dirty;
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/* Line control info for rendering the highlight palette */
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SpuLineCtrlI hl_ctrl_i;
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gboolean hl_pal_dirty; /* Indicates that the HL palette info needs refreshing */
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/* LineCtrlI Info from a Change Color & Contrast command */
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SpuLineCtrlI *line_ctrl_i;
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gint16 n_line_ctrl_i;
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gboolean line_ctrl_i_pal_dirty; /* Indicates that the palettes for the line_ctrl_i
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* need recalculating */
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/* Rendering state vars below */
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guint16 *comp_bufs[3]; /* Compositing buffers for U+V & A */
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gint16 comp_last_x[2]; /* Maximum X values we rendered into the comp buffer (odd & even) */
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gint16 *comp_last_x_ptr; /* Ptr to the current comp_last_x value to be updated by the render */
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gint16 vid_width, vid_height;
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gint16 Y_stride, UV_stride;
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gint16 Y_height, UV_height;
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gint fps_n, fps_d;
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/* Current Y Position */
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gint16 cur_Y;
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/* Current offset in nibbles into the pix_data */
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guint16 cur_offsets[2];
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guint16 max_offset;
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/* current ChgColCon Line Info */
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SpuLineCtrlI *cur_chg_col;
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SpuLineCtrlI *cur_chg_col_end;
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/* Output position tracking */
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guint8 *out_Y;
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guint16 *out_U;
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guint16 *out_V;
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guint16 *out_A;
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};
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/* Structure used to store the queue of pending SPU packets. The start_ts is
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* stored in running time...
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* Also used to carry in-band events so they remain serialised properly */
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struct SpuPacket {
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GstClockTime event_ts;
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GstBuffer *buf;
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GstEvent *event;
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};
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struct _GstDVDSpu {
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GstElement element;
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GstPad *videosinkpad;
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GstPad *subpic_sinkpad;
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GstPad *srcpad;
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/* Mutex to protect state we access from different chain funcs */
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GMutex *spu_lock;
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GstSegment video_seg;
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GstSegment subp_seg;
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SpuState spu_state;
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/* GQueue of SpuBuf structures */
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GQueue *pending_spus;
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/* Accumulator for collecting partial SPU buffers until they're complete */
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GstBuffer *partial_spu;
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/* Store either a reference or a copy of the last video frame for duplication
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* during still-frame conditions */
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GstBuffer *ref_frame;
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/* Buffer to push after handling a DVD event, if any */
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GstBuffer *pending_frame;
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};
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struct _GstDVDSpuClass {
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GstElementClass parent_class;
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};
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GType gst_dvd_spu_get_type (void);
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G_END_DECLS
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#endif /* __DVD_SPU_H__ */
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