gstreamer/gst/gl/gstopengl.c
Julien Isorce e002f92e6d [408/906] gleffects: start to make it compatible with OpenGL ES 2.0
For now only identity, mirror and squeeze effects are available.
Maybe some factorization is needed about compilation shader
before to put the other effects since only a copy/past is needed,
at least until effect number 9: heat.
The effects from 10:sepia to 15:glow require more work.
2014-03-15 18:36:38 +01:00

178 lines
4.9 KiB
C

/*
* GStreamer
* Copyright (C) 2003 Julien Moutte <julien@moutte.net>
* Copyright (C) 2005,2006,2007 David A. Schleef <ds@schleef.org>
* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
* Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:plugin-opengl
*
* Cross-platform OpenGL plugin.
* <refsect2>
* <title>Debugging</title>
* </refsect2>
* <refsect2>
* <title>Examples</title>
* |[
* gst-launch-0.10 --gst-debug=gldisplay:3 videotestsrc ! glimagesink
* ]| A debugging pipeline.
|[
* GST_GL_SHADER_DEBUG=1 gst-launch-0.10 videotestsrc ! glimagesink
* ]| A debugging pipelines related to shaders.
* </refsect2>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstglupload.h"
#include "gstgldownload.h"
#include "gstglimagesink.h"
#include "gstglfiltercube.h"
#include "gstgleffects.h"
GType gst_gl_filter_cube_get_type (void);
GType gst_gl_effects_get_type (void);
#ifndef OPENGL_ES2
#include "gstgltestsrc.h"
#include "gstglfilterlaplacian.h"
#include "gstglfilterglass.h"
#include "gstglfilterapp.h"
#include "gstglcolorscale.h"
#include "gstgldeinterlace.h"
#include "gstglbumper.h"
#include "gstglmosaic.h"
GType gst_gl_deinterlace_get_type (void);
GType gst_gl_filter_app_get_type (void);
GType gst_gl_filterblur_get_type (void);
GType gst_gl_filtersobel_get_type (void);
GType gst_gl_filter_laplacian_get_type (void);
GType gst_gl_filter_glass_get_type (void);
GType gst_gl_overlay_get_type (void);
GType gst_gl_differencematte_get_type (void);
GType gst_gl_bumper_get_type (void);
GType gst_gl_mosaic_get_type (void);
#endif
#define GST_CAT_DEFAULT gst_gl_gstgl_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
/* Register filters that make up the gstgl plugin */
static gboolean
plugin_init (GstPlugin * plugin)
{
GST_DEBUG_CATEGORY_INIT (gst_gl_gstgl_debug, "gstopengl", 0, "gstopengl");
if (!gst_element_register (plugin, "glupload",
GST_RANK_NONE, GST_TYPE_GL_UPLOAD)) {
return FALSE;
}
if (!gst_element_register (plugin, "gldownload",
GST_RANK_NONE, GST_TYPE_GL_DOWNLOAD)) {
return FALSE;
}
if (!gst_element_register (plugin, "glimagesink",
GST_RANK_NONE, GST_TYPE_GLIMAGE_SINK)) {
return FALSE;
}
if (!gst_element_register (plugin, "glfiltercube",
GST_RANK_NONE, GST_TYPE_GL_FILTER_CUBE)) {
return FALSE;
}
if (!gst_element_register (plugin, "gleffects",
GST_RANK_NONE, gst_gl_effects_get_type ())) {
return FALSE;
}
#ifndef OPENGL_ES2
if (!gst_element_register (plugin, "gltestsrc",
GST_RANK_NONE, GST_TYPE_GL_TEST_SRC)) {
return FALSE;
}
if (!gst_element_register (plugin, "gloverlay",
GST_RANK_NONE, gst_gl_overlay_get_type ())) {
return FALSE;
}
if (!gst_element_register (plugin, "gldifferencematte",
GST_RANK_NONE, gst_gl_differencematte_get_type ())) {
return FALSE;
}
if (!gst_element_register (plugin, "glbumper",
GST_RANK_NONE, gst_gl_bumper_get_type ())) {
return FALSE;
}
if (!gst_element_register (plugin, "glfilterblur",
GST_RANK_NONE, gst_gl_filterblur_get_type ())) {
return FALSE;
}
if (!gst_element_register (plugin, "glfiltersobel",
GST_RANK_NONE, gst_gl_filtersobel_get_type ())) {
return FALSE;
}
if (!gst_element_register (plugin, "glfilterlaplacian",
GST_RANK_NONE, GST_TYPE_GL_FILTER_LAPLACIAN)) {
return FALSE;
}
if (!gst_element_register (plugin, "glfilterglass",
GST_RANK_NONE, GST_TYPE_GL_FILTER_GLASS)) {
return FALSE;
}
if (!gst_element_register (plugin, "glfilterapp",
GST_RANK_NONE, GST_TYPE_GL_FILTER_APP)) {
return FALSE;
}
if (!gst_element_register (plugin, "gldeinterlace",
GST_RANK_NONE, GST_TYPE_GL_DEINTERLACE)) {
return FALSE;
}
if (!gst_element_register (plugin, "glcolorscale",
GST_RANK_NONE, GST_TYPE_GL_COLORSCALE)) {
return FALSE;
}
if (!gst_element_register (plugin, "glmosaic",
GST_RANK_NONE, GST_TYPE_GL_MOSAIC)) {
return FALSE;
}
#endif
return TRUE;
}
GST_PLUGIN_DEFINE (GST_VERSION_MAJOR,
GST_VERSION_MINOR,
"opengl",
"OpenGL plugin",
plugin_init, VERSION, GST_LICENSE, GST_PACKAGE_NAME, GST_PACKAGE_ORIGIN)