gstreamer/gst-libs/gst/video/video-overlay-composition.c
Wim Taymans ddc05e0ed1 propertyprobe: remove propertyprobe
Remove the propertyprobe interface
Improve docs
2011-12-21 11:58:53 +01:00

1020 lines
32 KiB
C

/* GStreamer Video Overlay Composition
* Copyright (C) 2011 Intel Corporation
* Copyright (C) 2011 Collabora Ltd.
* Copyright (C) 2011 Tim-Philipp Müller <tim centricular net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:gstvideooverlaycomposition
* @short_description: Video Buffer Overlay Compositions (Subtitles, Logos)
*
* <refsect2>
* <para>
* Functions to create and handle overlay compositions on video buffers.
* </para>
* <para>
* An overlay composition describes one or more overlay rectangles to be
* blended on top of a video buffer.
* </para>
* <para>
* This API serves two main purposes:
* <itemizedlist>
* <listitem>
* it can be used to attach overlay information (subtitles or logos)
* to non-raw video buffers such as GL/VAAPI/VDPAU surfaces. The actual
* blending of the overlay can then be done by e.g. the video sink that
* processes these non-raw buffers.
* </listitem>
* <listitem>
* it can also be used to blend overlay rectangles on top of raw video
* buffers, thus consolidating blending functionality for raw video in
* one place.
* </listitem>
* Together, this allows existing overlay elements to easily handle raw
* and non-raw video as input in without major changes (once the overlays
* have been put into a #GstOverlayComposition object anyway) - for raw
* video the overlay can just use the blending function to blend the data
* on top of the video, and for surface buffers it can just attach them to
* the buffer and let the sink render the overlays.
* </itemizedlist>
* </para>
* </refsect2>
*
* Since: 0.10.36
*/
/* TODO:
* - provide accessors for seq_num and other fields (as needed)
* - allow overlay to set/get original pango markup string on/from rectangle
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "video-overlay-composition.h"
#include "video-blend.h"
struct _GstVideoOverlayComposition
{
GstMiniObject parent;
guint num_rectangles;
GstVideoOverlayRectangle **rectangles;
/* lowest rectangle sequence number still used by the upstream
* overlay element. This way a renderer maintaining some kind of
* rectangles <-> surface cache can know when to free cached
* surfaces/rectangles. */
guint min_seq_num_used;
/* sequence number for the composition (same series as rectangles) */
guint seq_num;
};
struct _GstVideoOverlayCompositionClass
{
GstMiniObjectClass parent_class;
};
struct _GstVideoOverlayRectangle
{
GstMiniObject parent;
/* Position on video frame and dimension of output rectangle in
* output frame terms (already adjusted for the PAR of the output
* frame). x/y can be negative (overlay will be clipped then) */
gint x, y;
guint render_width, render_height;
/* Dimensions of overlay pixels */
guint width, height, stride;
/* The format of the data in pixels */
GstVideoFormat format;
/* Refcounted blob of memory, no caps or timestamps */
GstBuffer *pixels;
/* FIXME: how to express source like text or pango markup?
* (just add source type enum + source buffer with data)
*
* FOR 0.10: always send pixel blobs, but attach source data in
* addition (reason: if downstream changes, we can't renegotiate
* that properly, if we just do a query of supported formats from
* the start). Sink will just ignore pixels and use pango markup
* from source data if it supports that.
*
* FOR 0.11: overlay should query formats (pango markup, pixels)
* supported by downstream and then only send that. We can
* renegotiate via the reconfigure event.
*/
/* sequence number: useful for backends/renderers/sinks that want
* to maintain a cache of rectangles <-> surfaces. The value of
* the min_seq_num_used in the composition tells the renderer which
* rectangles have expired. */
guint seq_num;
/* FIXME: we may also need a (private) way to cache converted/scaled
* pixel blobs */
#if !GLIB_CHECK_VERSION (2, 31, 0)
GStaticMutex lock;
#else
GMutex lock;
#endif
GList *scaled_rectangles;
};
struct _GstVideoOverlayRectangleClass
{
GstMiniObjectClass parent_class;
};
#if !GLIB_CHECK_VERSION (2, 31, 0)
#define GST_RECTANGLE_LOCK(rect) g_static_mutex_lock(&rect->lock)
#define GST_RECTANGLE_UNLOCK(rect) g_static_mutex_unlock(&rect->lock)
#else
#define GST_RECTANGLE_LOCK(rect) g_mutex_lock(&rect->lock)
#define GST_RECTANGLE_UNLOCK(rect) g_mutex_unlock(&rect->lock)
#endif
static void gst_video_overlay_composition_class_init (GstMiniObjectClass * k);
static void gst_video_overlay_composition_finalize (GstMiniObject * comp);
static void gst_video_overlay_rectangle_class_init (GstMiniObjectClass * klass);
static void gst_video_overlay_rectangle_finalize (GstMiniObject * rect);
/* --------------------------- utility functions --------------------------- */
#ifndef GST_DISABLE_GST_DEBUG
#define GST_CAT_DEFAULT ensure_debug_category()
static GstDebugCategory *
ensure_debug_category (void)
{
static gsize cat_gonce = 0;
if (g_once_init_enter (&cat_gonce)) {
gsize cat_done;
cat_done = (gsize) _gst_debug_category_new ("video-composition", 0,
"video overlay composition");
g_once_init_leave (&cat_gonce, cat_done);
}
return (GstDebugCategory *) cat_gonce;
}
#else
#define ensure_debug_category() /* NOOP */
#endif /* GST_DISABLE_GST_DEBUG */
static guint
gst_video_overlay_get_seqnum (void)
{
static gint seqnum; /* 0 */
#if GLIB_CHECK_VERSION(2,29,5)
return (guint) g_atomic_int_add (&seqnum, 1);
#else
return (guint) g_atomic_int_exchange_and_add (&seqnum, 1);
#endif
}
#define GST_OVERLAY_COMPOSITION_QUARK gst_overlay_composition_quark_get()
static GQuark
gst_overlay_composition_quark_get (void)
{
static gsize quark_gonce = 0;
if (g_once_init_enter (&quark_gonce)) {
gsize quark;
quark = (gsize) g_quark_from_static_string ("GstVideoOverlayComposition");
g_once_init_leave (&quark_gonce, quark);
}
return (GQuark) quark_gonce;
}
#define COMPOSITION_QUARK composition_quark_get()
static GQuark
composition_quark_get (void)
{
static gsize quark_gonce = 0;
if (g_once_init_enter (&quark_gonce)) {
gsize quark;
quark = (gsize) g_quark_from_static_string ("composition");
g_once_init_leave (&quark_gonce, quark);
}
return (GQuark) quark_gonce;
}
/**
* gst_video_buffer_set_overlay_composition:
* @buf: a #GstBuffer
* @comp: (allow-none): a #GstVideoOverlayComposition, or NULL to clear a
* previously-set composition
*
* Sets an overlay composition on a buffer. The buffer will obtain its own
* reference to the composition, meaning this function does not take ownership
* of @comp.
*
* Since: 0.10.36
*/
void
gst_video_buffer_set_overlay_composition (GstBuffer * buf,
GstVideoOverlayComposition * comp)
{
gst_buffer_set_qdata (buf, GST_OVERLAY_COMPOSITION_QUARK,
gst_structure_id_new (GST_OVERLAY_COMPOSITION_QUARK,
COMPOSITION_QUARK, GST_TYPE_VIDEO_OVERLAY_COMPOSITION, comp, NULL));
}
/**
* gst_video_buffer_get_overlay_composition:
* @buf: a #GstBuffer
*
* Get the overlay composition that has previously been attached to a buffer
* with gst_video_buffer_get_overlay_composition(), usually by another element
* upstream.
*
* Returns: (transfer none): the #GstVideoOverlayComposition attached to
* this buffer, or NULL. Does not return a reference to the composition,
* caller must obtain her own ref via gst_video_overlay_composition_ref()
* if needed.
*
* Since: 0.10.36
*/
GstVideoOverlayComposition *
gst_video_buffer_get_overlay_composition (GstBuffer * buf)
{
const GstStructure *s;
const GValue *val;
s = gst_buffer_get_qdata (buf, GST_OVERLAY_COMPOSITION_QUARK);
if (s == NULL)
return NULL;
val = gst_structure_id_get_value (s, COMPOSITION_QUARK);
if (val == NULL)
return NULL;
return GST_VIDEO_OVERLAY_COMPOSITION (gst_value_get_mini_object (val));
}
/* ------------------------------ composition ------------------------------ */
#define RECTANGLE_ARRAY_STEP 4 /* premature optimization */
GType
gst_video_overlay_composition_get_type (void)
{
static volatile gsize type_id = 0;
if (g_once_init_enter (&type_id)) {
GType new_type_id = g_type_register_static_simple (GST_TYPE_MINI_OBJECT,
g_intern_static_string ("GstVideoOverlayComposition"),
sizeof (GstVideoOverlayCompositionClass),
(GClassInitFunc) gst_video_overlay_composition_class_init,
sizeof (GstVideoOverlayComposition),
NULL,
(GTypeFlags) 0);
g_once_init_leave (&type_id, new_type_id);
}
return type_id;
}
static void
gst_video_overlay_composition_finalize (GstMiniObject * mini_obj)
{
GstVideoOverlayComposition *comp = (GstVideoOverlayComposition *) mini_obj;
guint num;
num = comp->num_rectangles;
while (num > 0) {
gst_video_overlay_rectangle_unref (comp->rectangles[num - 1]);
--num;
}
g_free (comp->rectangles);
comp->rectangles = NULL;
comp->num_rectangles = 0;
/* not chaining up to GstMiniObject's finalize for now, we know it's empty */
}
static void
gst_video_overlay_composition_class_init (GstMiniObjectClass * klass)
{
klass->finalize = gst_video_overlay_composition_finalize;
klass->copy = (GstMiniObjectCopyFunction) gst_video_overlay_composition_copy;
}
/**
* gst_video_overlay_composition_new:
* @rectangle: (transfer none): a #GstVideoOverlayRectangle to add to the
* composition
*
* Creates a new video overlay composition object to hold one or more
* overlay rectangles.
*
* Returns: (transfer full): a new #GstVideoOverlayComposition. Unref with
* gst_video_overlay_composition_unref() when no longer needed.
*
* Since: 0.10.36
*/
GstVideoOverlayComposition *
gst_video_overlay_composition_new (GstVideoOverlayRectangle * rectangle)
{
GstVideoOverlayComposition *comp;
/* FIXME: should we allow empty compositions? Could also be expressed as
* buffer without a composition on it. Maybe there are cases where doing
* an empty new + _add() in a loop is easier? */
g_return_val_if_fail (GST_IS_VIDEO_OVERLAY_RECTANGLE (rectangle), NULL);
comp = (GstVideoOverlayComposition *)
gst_mini_object_new (GST_TYPE_VIDEO_OVERLAY_COMPOSITION);
comp->rectangles = g_new0 (GstVideoOverlayRectangle *, RECTANGLE_ARRAY_STEP);
comp->rectangles[0] = gst_video_overlay_rectangle_ref (rectangle);
comp->num_rectangles = 1;
comp->seq_num = gst_video_overlay_get_seqnum ();
/* since the rectangle was created earlier, its seqnum is smaller than ours */
comp->min_seq_num_used = rectangle->seq_num;
GST_LOG ("new composition %p: seq_num %u with rectangle %p", comp,
comp->seq_num, rectangle);
return comp;
}
/**
* gst_video_overlay_composition_add_rectangle:
* @comp: a #GstVideoOverlayComposition
* @rectangle: (transfer none): a #GstVideoOverlayRectangle to add to the
* composition
*
* Adds an overlay rectangle to an existing overlay composition object. This
* must be done right after creating the overlay composition.
*
* Since: 0.10.36
*/
void
gst_video_overlay_composition_add_rectangle (GstVideoOverlayComposition * comp,
GstVideoOverlayRectangle * rectangle)
{
g_return_if_fail (GST_IS_VIDEO_OVERLAY_COMPOSITION (comp));
g_return_if_fail (GST_IS_VIDEO_OVERLAY_RECTANGLE (rectangle));
g_return_if_fail (GST_MINI_OBJECT_REFCOUNT_VALUE (comp) == 1);
if (comp->num_rectangles % RECTANGLE_ARRAY_STEP == 0) {
comp->rectangles =
g_renew (GstVideoOverlayRectangle *, comp->rectangles,
comp->num_rectangles + RECTANGLE_ARRAY_STEP);
}
comp->rectangles[comp->num_rectangles] =
gst_video_overlay_rectangle_ref (rectangle);
comp->num_rectangles += 1;
comp->min_seq_num_used = MIN (comp->min_seq_num_used, rectangle->seq_num);
GST_LOG ("composition %p: added rectangle %p", comp, rectangle);
}
/**
* gst_video_overlay_composition_n_rectangles:
* @comp: a #GstVideoOverlayComposition
*
* Returns the number of #GstVideoOverlayRectangle<!-- -->s contained in @comp.
*
* Returns: the number of rectangles
*
* Since: 0.10.36
*/
guint
gst_video_overlay_composition_n_rectangles (GstVideoOverlayComposition * comp)
{
g_return_val_if_fail (GST_IS_VIDEO_OVERLAY_COMPOSITION (comp), 0);
return comp->num_rectangles;
}
/**
* gst_video_overlay_composition_get_rectangle:
* @comp: a #GstVideoOverlayComposition
* @n: number of the rectangle to get
*
* Returns the @n-th #GstVideoOverlayRectangle contained in @comp.
*
* Returns: (transfer none): the @n-th rectangle, or NULL if @n is out of
* bounds. Will not return a new reference, the caller will need to
* obtain her own reference using gst_video_overlay_rectangle_ref()
* if needed.
*
* Since: 0.10.36
*/
GstVideoOverlayRectangle *
gst_video_overlay_composition_get_rectangle (GstVideoOverlayComposition * comp,
guint n)
{
g_return_val_if_fail (GST_IS_VIDEO_OVERLAY_COMPOSITION (comp), NULL);
if (n >= comp->num_rectangles)
return NULL;
return comp->rectangles[n];
}
static gboolean
gst_video_overlay_rectangle_needs_scaling (GstVideoOverlayRectangle * r)
{
return (r->width != r->render_width || r->height != r->render_height);
}
/**
* gst_video_overlay_composition_blend:
* @comp: a #GstVideoOverlayComposition
* @video_buf: a #GstBuffer containing raw video data in a supported format
*
* Blends the overlay rectangles in @comp on top of the raw video data
* contained in @video_buf. The data in @video_buf must be writable. If
* needed, use gst_buffer_make_writable() before calling this function to
* ensure a buffer is writable. @video_buf must also have valid raw video
* caps set on it.
*
* Since: 0.10.36
*/
gboolean
gst_video_overlay_composition_blend (GstVideoOverlayComposition * comp,
GstBuffer * video_buf)
{
GstBlendVideoFormatInfo video_info, rectangle_info;
GstVideoFormat fmt;
gboolean ret = TRUE;
guint n, num;
int w, h;
g_return_val_if_fail (GST_IS_VIDEO_OVERLAY_COMPOSITION (comp), FALSE);
g_return_val_if_fail (GST_IS_BUFFER (video_buf), FALSE);
g_return_val_if_fail (gst_buffer_is_writable (video_buf), FALSE);
g_return_val_if_fail (GST_BUFFER_CAPS (video_buf) != NULL, FALSE);
if (!gst_video_format_parse_caps (GST_BUFFER_CAPS (video_buf), &fmt, &w, &h)) {
gchar *str = gst_caps_to_string (GST_BUFFER_CAPS (video_buf));
g_warning ("%s: could not parse video buffer caps '%s'", GST_FUNCTION, str);
g_free (str);
return FALSE;
}
video_blend_format_info_init (&video_info, GST_BUFFER_DATA (video_buf),
h, w, fmt);
num = comp->num_rectangles;
GST_LOG ("Blending composition %p with %u rectangles onto video buffer %p "
"(%ux%u, format %u)", comp, num, video_buf, w, h, fmt);
for (n = 0; n < num; ++n) {
GstVideoOverlayRectangle *rect;
gboolean needs_scaling;
rect = comp->rectangles[n];
GST_LOG (" rectangle %u %p: %ux%u, format %u", n, rect, rect->height,
rect->width, rect->format);
video_blend_format_info_init (&rectangle_info,
GST_BUFFER_DATA (rect->pixels), rect->height, rect->width,
rect->format);
needs_scaling = gst_video_overlay_rectangle_needs_scaling (rect);
if (needs_scaling) {
video_blend_scale_linear_RGBA (&rectangle_info, rect->render_height,
rect->render_width);
}
ret = video_blend (&video_info, &rectangle_info, rect->x, rect->y);
if (!ret) {
GST_WARNING ("Could not blend overlay rectangle onto video buffer");
}
/* FIXME: should cache scaled pixels in the rectangle struct */
if (needs_scaling)
g_free (rectangle_info.pixels);
}
return ret;
}
/**
* gst_video_overlay_composition_copy:
* @comp: (transfer none): a #GstVideoOverlayComposition to copy
*
* Makes a copy of @comp and all contained rectangles, so that it is possible
* to modify the composition and contained rectangles (e.g. add additional
* rectangles or change the render co-ordinates or render dimension). The
* actual overlay pixel data buffers contained in the rectangles are not
* copied.
*
* Returns: (transfer full): a new #GstVideoOverlayComposition equivalent
* to @comp.
*
* Since: 0.10.36
*/
GstVideoOverlayComposition *
gst_video_overlay_composition_copy (GstVideoOverlayComposition * comp)
{
GstVideoOverlayComposition *copy;
GstVideoOverlayRectangle *rect;
guint n;
g_return_val_if_fail (GST_IS_VIDEO_OVERLAY_COMPOSITION (comp), NULL);
if (G_LIKELY (comp->num_rectangles == 0))
return gst_video_overlay_composition_new (NULL);
rect = gst_video_overlay_rectangle_copy (comp->rectangles[0]);
copy = gst_video_overlay_composition_new (rect);
gst_video_overlay_rectangle_unref (rect);
for (n = 1; n < comp->num_rectangles; ++n) {
rect = gst_video_overlay_rectangle_copy (comp->rectangles[n]);
gst_video_overlay_composition_add_rectangle (copy, rect);
gst_video_overlay_rectangle_unref (rect);
}
return copy;
}
/**
* gst_video_overlay_composition_make_writable:
* @comp: (transfer full): a #GstVideoOverlayComposition to copy
*
* Takes ownership of @comp and returns a version of @comp that is writable
* (i.e. can be modified). Will either return @comp right away, or create a
* new writable copy of @comp and unref @comp itself. All the contained
* rectangles will also be copied, but the actual overlay pixel data buffers
* contained in the rectangles are not copied.
*
* Returns: (transfer full): a writable #GstVideoOverlayComposition
* equivalent to @comp.
*
* Since: 0.10.36
*/
GstVideoOverlayComposition *
gst_video_overlay_composition_make_writable (GstVideoOverlayComposition * comp)
{
GstVideoOverlayComposition *writable_comp;
g_return_val_if_fail (GST_IS_VIDEO_OVERLAY_COMPOSITION (comp), NULL);
if (GST_MINI_OBJECT_REFCOUNT_VALUE (comp) == 1) {
guint n;
for (n = 0; n < comp->num_rectangles; ++n) {
if (GST_MINI_OBJECT_REFCOUNT_VALUE (comp->rectangles[n]) != 1)
goto copy;
}
return comp;
}
copy:
writable_comp = gst_video_overlay_composition_copy (comp);
gst_video_overlay_composition_unref (comp);
return writable_comp;
}
/**
* gst_video_overlay_composition_get_seqnum:
* @comp: a #GstVideoOverlayComposition
*
* Returns the sequence number of this composition. Sequence numbers are
* monotonically increasing and unique for overlay compositions and rectangles
* (meaning there will never be a rectangle with the same sequence number as
* a composition).
*
* Returns: the sequence number of @comp
*
* Since: 0.10.36
*/
guint
gst_video_overlay_composition_get_seqnum (GstVideoOverlayComposition * comp)
{
g_return_val_if_fail (GST_IS_VIDEO_OVERLAY_COMPOSITION (comp), 0);
return comp->seq_num;
}
/* ------------------------------ rectangles ------------------------------ -*/
static void gst_video_overlay_rectangle_instance_init (GstMiniObject * miniobj);
GType
gst_video_overlay_rectangle_get_type (void)
{
static volatile gsize type_id = 0;
if (g_once_init_enter (&type_id)) {
GType new_type_id = g_type_register_static_simple (GST_TYPE_MINI_OBJECT,
g_intern_static_string ("GstVideoOverlayRectangle"),
sizeof (GstVideoOverlayRectangleClass),
(GClassInitFunc) gst_video_overlay_rectangle_class_init,
sizeof (GstVideoOverlayRectangle),
(GInstanceInitFunc) gst_video_overlay_rectangle_instance_init,
(GTypeFlags) 0);
g_once_init_leave (&type_id, new_type_id);
}
return type_id;
}
static void
gst_video_overlay_rectangle_finalize (GstMiniObject * mini_obj)
{
GstVideoOverlayRectangle *rect = (GstVideoOverlayRectangle *) mini_obj;
gst_buffer_replace (&rect->pixels, NULL);
while (rect->scaled_rectangles != NULL) {
GstVideoOverlayRectangle *scaled_rect = rect->scaled_rectangles->data;
gst_video_overlay_rectangle_unref (scaled_rect);
rect->scaled_rectangles =
g_list_delete_link (rect->scaled_rectangles, rect->scaled_rectangles);
}
#if !GLIB_CHECK_VERSION (2, 31, 0)
g_static_mutex_free (&rect->lock);
#else
g_mutex_clear (&rect->lock);
#endif
/* not chaining up to GstMiniObject's finalize for now, we know it's empty */
}
static void
gst_video_overlay_rectangle_class_init (GstMiniObjectClass * klass)
{
klass->finalize = gst_video_overlay_rectangle_finalize;
klass->copy = (GstMiniObjectCopyFunction) gst_video_overlay_rectangle_copy;
}
static void
gst_video_overlay_rectangle_instance_init (GstMiniObject * mini_obj)
{
GstVideoOverlayRectangle *rect = (GstVideoOverlayRectangle *) mini_obj;
#if !GLIB_CHECK_VERSION (2, 31, 0)
g_static_mutex_init (&rect->lock);
#else
g_mutex_init (&rect->lock);
#endif
}
/**
* gst_video_overlay_rectangle_new_argb:
* @pixels: (transfer none): a #GstBuffer pointing to the pixel memory
* @width: the width of the rectangle in @pixels
* @height: the height of the rectangle in @pixels
* @stride: the stride of the rectangle in @pixels in bytes (&gt;= 4*width)
* @render_x: the X co-ordinate on the video where the top-left corner of this
* overlay rectangle should be rendered to
* @render_y: the Y co-ordinate on the video where the top-left corner of this
* overlay rectangle should be rendered to
* @render_width: the render width of this rectangle on the video
* @render_height: the render height of this rectangle on the video
* @flags: flags (currently unused)
*
* Creates a new video overlay rectangle with ARGB pixel data. The layout
* of the components in memory is B-G-R-A on little-endian platforms
* (corresponding to #GST_VIDEO_FORMAT_BGRA) and A-R-G-B on big-endian
* platforms (corresponding to #GST_VIDEO_FORMAT_ARGB). In other words,
* pixels are treated as 32-bit words and the lowest 8 bits then contain
* the blue component value and the highest 8 bits contain the alpha
* component value. The RGB values are non-premultiplied. This is the
* format that is used by most hardware, and also many rendering libraries
* such as Cairo, for example.
*
* Returns: (transfer full): a new #GstVideoOverlayRectangle. Unref with
* gst_video_overlay_rectangle_unref() when no longer needed.
*
* Since: 0.10.36
*/
GstVideoOverlayRectangle *
gst_video_overlay_rectangle_new_argb (GstBuffer * pixels,
guint width, guint height, guint stride, gint render_x, gint render_y,
guint render_width, guint render_height, GstVideoOverlayFormatFlags flags)
{
GstVideoOverlayRectangle *rect;
g_return_val_if_fail (GST_IS_BUFFER (pixels), NULL);
/* technically ((height-1)*stride)+width might be okay too */
g_return_val_if_fail (GST_BUFFER_SIZE (pixels) >= height * stride, NULL);
g_return_val_if_fail (stride >= (4 * width), NULL);
g_return_val_if_fail (height > 0 && width > 0, NULL);
g_return_val_if_fail (render_height > 0 && render_width > 0, NULL);
g_return_val_if_fail (flags == 0, NULL);
rect = (GstVideoOverlayRectangle *)
gst_mini_object_new (GST_TYPE_VIDEO_OVERLAY_RECTANGLE);
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
rect->format = GST_VIDEO_FORMAT_BGRA;
#else
rect->format = GST_VIDEO_FORMAT_ARGB;
#endif
rect->pixels = gst_buffer_ref (pixels);
rect->width = width;
rect->height = height;
rect->stride = stride;
rect->x = render_x;
rect->y = render_y;
rect->render_width = render_width;
rect->render_height = render_height;
rect->seq_num = gst_video_overlay_get_seqnum ();
GST_LOG ("new rectangle %p: %ux%u => %ux%u @ %u,%u, seq_num %u, format %u, "
"pixels %p", rect, width, height, render_width, render_height, render_x,
render_y, rect->seq_num, rect->format, pixels);
return rect;
}
/**
* gst_video_overlay_rectangle_get_render_rectangle:
* @rectangle: a #GstVideoOverlayRectangle
* @render_x: (out) (allow-none): address where to store the X render offset
* @render_y: (out) (allow-none): address where to store the Y render offset
* @render_width: (out) (allow-none): address where to store the render width
* @render_height: (out) (allow-none): address where to store the render height
*
* Retrieves the render position and render dimension of the overlay
* rectangle on the video.
*
* Returns: TRUE if valid render dimensions were retrieved.
*
* Since: 0.10.36
*/
gboolean
gst_video_overlay_rectangle_get_render_rectangle (GstVideoOverlayRectangle *
rectangle, gint * render_x, gint * render_y, guint * render_width,
guint * render_height)
{
g_return_val_if_fail (GST_IS_VIDEO_OVERLAY_RECTANGLE (rectangle), FALSE);
if (render_x)
*render_x = rectangle->x;
if (render_y)
*render_y = rectangle->y;
if (render_width)
*render_width = rectangle->render_width;
if (render_height)
*render_height = rectangle->render_height;
return TRUE;
}
/**
* gst_video_overlay_rectangle_set_render_rectangle:
* @rectangle: a #GstVideoOverlayRectangle
* @render_x: render X position of rectangle on video
* @render_y: render Y position of rectangle on video
* @render_width: render width of rectangle
* @render_height: render height of rectangle
*
* Sets the render position and dimensions of the rectangle on the video.
* This function is mainly for elements that modify the size of the video
* in some way (e.g. through scaling or cropping) and need to adjust the
* details of any overlays to match the operation that changed the size.
*
* @rectangle must be writable, meaning its refcount must be 1. You can
* make the rectangles inside a #GstVideoOverlayComposition writable using
* gst_video_overlay_composition_make_writable() or
* gst_video_overlay_composition_copy().
*
* Since: 0.10.36
*/
void
gst_video_overlay_rectangle_set_render_rectangle (GstVideoOverlayRectangle *
rectangle, gint render_x, gint render_y, guint render_width,
guint render_height)
{
g_return_if_fail (GST_IS_VIDEO_OVERLAY_RECTANGLE (rectangle));
g_return_if_fail (GST_MINI_OBJECT_REFCOUNT_VALUE (rectangle) == 1);
rectangle->x = render_x;
rectangle->y = render_y;
rectangle->render_width = render_width;
rectangle->render_height = render_height;
}
/**
* gst_video_overlay_rectangle_get_pixels_argb:
* @rectangle: a #GstVideoOverlayRectangle
* @stride: (out) (allow-none): address of guint variable where to store the
* row stride of the ARGB pixel data in the buffer
* @flags: flags (unused)
*
* Returns: (transfer none): a #GstBuffer holding the ARGB pixel data with
* row stride @stride and width and height of the render dimensions as per
* gst_video_overlay_rectangle_get_render_rectangle(). This function does
* not return a reference, the caller should obtain a reference of her own
* with gst_buffer_ref() if needed.
*
* Since: 0.10.36
*/
GstBuffer *
gst_video_overlay_rectangle_get_pixels_argb (GstVideoOverlayRectangle *
rectangle, guint * stride, GstVideoOverlayFormatFlags flags)
{
GstVideoOverlayRectangle *scaled_rect = NULL;
GstBlendVideoFormatInfo info;
GstBuffer *buf;
GList *l;
g_return_val_if_fail (GST_IS_VIDEO_OVERLAY_RECTANGLE (rectangle), NULL);
g_return_val_if_fail (flags == 0, NULL);
g_return_val_if_fail (stride != NULL, NULL);
/* This assumes we don't need to adjust the format */
if (rectangle->render_width == rectangle->width &&
rectangle->render_height == rectangle->height) {
*stride = rectangle->stride;
return rectangle->pixels;
}
/* see if we've got one cached already */
GST_RECTANGLE_LOCK (rectangle);
for (l = rectangle->scaled_rectangles; l != NULL; l = l->next) {
GstVideoOverlayRectangle *r = l->data;
if (r->width == rectangle->render_width &&
r->height == rectangle->render_height) {
/* we'll keep these rectangles around until finalize, so it's ok not
* to take our own ref here */
scaled_rect = r;
break;
}
}
GST_RECTANGLE_UNLOCK (rectangle);
if (scaled_rect != NULL)
goto done;
/* not cached yet, do the scaling and put the result into our cache */
video_blend_format_info_init (&info, GST_BUFFER_DATA (rectangle->pixels),
rectangle->height, rectangle->width, rectangle->format);
video_blend_scale_linear_RGBA (&info, rectangle->render_height,
rectangle->render_width);
buf = gst_buffer_new ();
GST_BUFFER_DATA (buf) = info.pixels;
GST_BUFFER_MALLOCDATA (buf) = info.pixels;
GST_BUFFER_SIZE (buf) = info.size;
scaled_rect = gst_video_overlay_rectangle_new_argb (buf,
rectangle->render_width, rectangle->render_height, info.stride[0],
0, 0, rectangle->render_width, rectangle->render_height, 0);
gst_buffer_unref (buf);
GST_RECTANGLE_LOCK (rectangle);
rectangle->scaled_rectangles =
g_list_prepend (rectangle->scaled_rectangles, scaled_rect);
GST_RECTANGLE_UNLOCK (rectangle);
done:
*stride = scaled_rect->stride;
return scaled_rect->pixels;
}
/**
* gst_video_overlay_rectangle_get_pixels_unscaled_argb:
* @rectangle: a #GstVideoOverlayRectangle
* @width: (out): address where to store the width of the unscaled
* rectangle in pixels
* @height: (out): address where to store the height of the unscaled
* rectangle in pixels
* @stride: (out): address of guint variable where to store the row
* stride of the ARGB pixel data in the buffer
* @flags: flags for future use (unused)
*
* Retrieves the pixel data as it is. This is useful if the caller can
* do the scaling itself when handling the overlaying. The rectangle will
* need to be scaled to the render dimensions, which can be retrieved using
* gst_video_overlay_rectangle_get_render_rectangle().
*
* Returns: (transfer none): a #GstBuffer holding the ARGB pixel data with
* row stride @stride. This function does not return a reference, the caller
* should obtain a reference of her own with gst_buffer_ref() if needed.
*
* Since: 0.10.36
*/
GstBuffer *
gst_video_overlay_rectangle_get_pixels_unscaled_argb (GstVideoOverlayRectangle *
rectangle, guint * width, guint * height, guint * stride,
GstVideoOverlayFormatFlags flags)
{
g_return_val_if_fail (GST_IS_VIDEO_OVERLAY_RECTANGLE (rectangle), NULL);
g_return_val_if_fail (width != NULL, NULL);
g_return_val_if_fail (height != NULL, NULL);
g_return_val_if_fail (stride != NULL, NULL);
g_return_val_if_fail (flags == 0, NULL);
*width = rectangle->width;
*height = rectangle->height;
*stride = rectangle->stride;
return rectangle->pixels;
}
/**
* gst_video_overlay_rectangle_copy:
* @rectangle: (transfer none): a #GstVideoOverlayRectangle to copy
*
* Makes a copy of @rectangle, so that it is possible to modify it
* (e.g. to change the render co-ordinates or render dimension). The
* actual overlay pixel data buffers contained in the rectangle are not
* copied.
*
* Returns: (transfer full): a new #GstVideoOverlayRectangle equivalent
* to @rectangle.
*
* Since: 0.10.36
*/
GstVideoOverlayRectangle *
gst_video_overlay_rectangle_copy (GstVideoOverlayRectangle * rectangle)
{
GstVideoOverlayRectangle *copy;
g_return_val_if_fail (GST_IS_VIDEO_OVERLAY_RECTANGLE (rectangle), NULL);
copy = gst_video_overlay_rectangle_new_argb (rectangle->pixels,
rectangle->width, rectangle->height, rectangle->stride,
rectangle->x, rectangle->y,
rectangle->render_width, rectangle->render_height, 0);
return copy;
}
/**
* gst_video_overlay_rectangle_get_seqnum:
* @rectangle: a #GstVideoOverlayRectangle
*
* Returns the sequence number of this rectangle. Sequence numbers are
* monotonically increasing and unique for overlay compositions and rectangles
* (meaning there will never be a rectangle with the same sequence number as
* a composition).
*
* Returns: the sequence number of @rectangle
*
* Since: 0.10.36
*/
guint
gst_video_overlay_rectangle_get_seqnum (GstVideoOverlayRectangle * rectangle)
{
g_return_val_if_fail (GST_IS_VIDEO_OVERLAY_RECTANGLE (rectangle), 0);
return rectangle->seq_num;
}