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34 lines
1.5 KiB
C
34 lines
1.5 KiB
C
#ifndef __GST_GLEXTENSIONS_H__
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#define __GST_GLEXTENSIONS_H__
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#include <GL/gl.h>
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#include <glib.h>
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int gl_have_extension (const char *name);
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GLhandleARB glCreateShaderObjectARB (GLenum shaderType);
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void glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length);
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void glUniform2fARB (GLint location, GLfloat val1, GLfloat val2);
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GLint glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name);
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void glUniform1iARB (GLint location, GLint val);
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void glCompileShaderARB (GLhandleARB shader);
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void glGetObjectParameterivARB (GLhandleARB object, GLenum pname, GLint *params);
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void glGetInfoLogARB (GLhandleARB object, GLsizei maxLength, GLsizei *length,
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GLcharARB *infoLog);
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GLhandleARB glCreateProgramObjectARB (void);
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void glAttachObjectARB (GLhandleARB program, GLhandleARB shader);
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void glLinkProgramARB (GLhandleARB program);
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void glUseProgramObjectARB (GLhandleARB program);
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void glPixelDataRangeNV(GLenum target, GLsizei length, void *pointer);
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void glActiveTexture(GLenum target);
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Bool glXGetSyncValuesOML (Display *, GLXDrawable, int64_t *, int64_t *, int64_t *);
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Bool glXGetMscRateOML (Display *, GLXDrawable, int32_t *, int32_t *);
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int64_t glXSwapBuffersMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t);
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Bool glXWaitForMscOML (Display *, GLXDrawable, int64_t, int64_t, int64_t, int64_t *, int64_t *, int64_t *);
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Bool glXWaitForSbcOML (Display *, GLXDrawable, int64_t, int64_t *, int64_t *, int64_t *);
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int glXSwapIntervalSGI (int);
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int glXSwapIntervalMESA (unsigned int);
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#endif
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