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7d0e90b7bc
Move buffer pool, converter, and device abstraction layer to public library Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6494>
61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
/* GStreamer
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* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#ifdef __cplusplus
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template <typename T>
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D3D12_CPU_DESCRIPTOR_HANDLE
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GetCPUDescriptorHandleForHeapStart (T heap)
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{
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#if defined(_MSC_VER) || !defined(_WIN32)
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return heap->GetCPUDescriptorHandleForHeapStart ();
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#else
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D3D12_CPU_DESCRIPTOR_HANDLE handle;
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heap->GetCPUDescriptorHandleForHeapStart (&handle);
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return handle;
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#endif
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}
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template <typename T>
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D3D12_GPU_DESCRIPTOR_HANDLE
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GetGPUDescriptorHandleForHeapStart (T heap)
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{
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#if defined(_MSC_VER) || !defined(_WIN32)
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return heap->GetGPUDescriptorHandleForHeapStart ();
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#else
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D3D12_GPU_DESCRIPTOR_HANDLE handle;
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heap->GetGPUDescriptorHandleForHeapStart (&handle);
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return handle;
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#endif
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}
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template <typename T>
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D3D12_RESOURCE_DESC
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GetDesc (T resource)
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{
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#if defined(_MSC_VER) || !defined(_WIN32)
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return resource->GetDesc ();
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#else
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D3D12_RESOURCE_DESC desc;
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resource->GetDesc (&desc);
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return desc;
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#endif
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}
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#endif /* __cplusplus */
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