gstreamer/sources/generated/Gst.Base/QueueArray.cs
Aaron Boxer 38a0731461 build: on Windows, use MSVC format for gst*, glib and gobject dlls
Generated files were generated using 'ninja -C build update-code'
except for libgstfft, which had to be updated manually
(see issue #25).

Note: with these changes, building on MS Windows will require
the msvc compiler - mingw will no longer work.
2019-11-18 14:19:39 -05:00

45 lines
1 KiB
C#

// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace Gst.Base {
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
#region Autogenerated code
public partial class QueueArray : GLib.Opaque {
[DllImport("gstbase-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern void gst_queue_array_push_tail_struct(IntPtr raw, IntPtr p_struct);
public void PushTailStruct(IntPtr p_struct) {
gst_queue_array_push_tail_struct(Handle, p_struct);
}
public void PushTailStruct() {
PushTailStruct (IntPtr.Zero);
}
public QueueArray(IntPtr raw) : base(raw) {}
// Internal representation of the wrapped structure ABI.
static GLib.AbiStruct _abi_info = null;
static public GLib.AbiStruct abi_info {
get {
if (_abi_info == null)
_abi_info = new GLib.AbiStruct (new List<GLib.AbiField>{
});
return _abi_info;
}
}
// End of the ABI representation.
#endregion
}
}