mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-24 10:41:04 +00:00
5b3e316039
Direct3D11 objects are COM, and most COM C APIs are verbose (C++ is a little better). So, by using C++ APIs, we can make code shorter and more readable. Moreover, "ComPtr" helper class (which is C++ only) can be utilized, that is very helpful for avoiding error-prone COM refcounting issue/leak. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2077>
461 lines
14 KiB
C++
461 lines
14 KiB
C++
/* GStreamer
|
|
* Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
/**
|
|
* SECTION:element-d3d11download
|
|
* @title: d3d11download
|
|
* @short_description: Downloads Direct3D11 texture memory into system memory
|
|
*
|
|
* Downloads Direct3D11 texture memory into system memory
|
|
*
|
|
* ## Example launch line
|
|
* ```
|
|
* gst-launch-1.0 filesrc location=test_h264.mp4 ! parsebin ! d3d11h264dec ! \
|
|
* d3d11convert ! d3d11download ! video/x-raw,width=640,height=480 ! mfh264enc ! \
|
|
* h264parse ! mp4mux ! filesink location=output.mp4
|
|
* ```
|
|
* This pipeline will resize decoded (by #d3d11h264dec) frames to 640x480
|
|
* resolution by using #d3d11convert. Then it will be copied into system memory
|
|
* by d3d11download. Finally downloaded frames will be encoded as a new
|
|
* H.264 stream via #mfh264enc and muxed via mp4mux
|
|
*
|
|
* Since: 1.18
|
|
*
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include <config.h>
|
|
#endif
|
|
|
|
#include "gstd3d11download.h"
|
|
|
|
GST_DEBUG_CATEGORY_STATIC (gst_d3d11_download_debug);
|
|
#define GST_CAT_DEFAULT gst_d3d11_download_debug
|
|
|
|
static GstStaticCaps sink_template_caps =
|
|
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_ALL_FORMATS) "; "
|
|
GST_VIDEO_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY ","
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
|
|
GST_D3D11_ALL_FORMATS) "; "
|
|
GST_VIDEO_CAPS_MAKE (GST_D3D11_ALL_FORMATS) "; "
|
|
GST_VIDEO_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY ","
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
|
|
GST_D3D11_ALL_FORMATS));
|
|
|
|
static GstStaticCaps src_template_caps =
|
|
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_ALL_FORMATS) "; "
|
|
GST_VIDEO_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY ","
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
|
|
GST_D3D11_ALL_FORMATS) "; "
|
|
GST_VIDEO_CAPS_MAKE (GST_D3D11_ALL_FORMATS) "; "
|
|
GST_VIDEO_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY ","
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
|
|
GST_D3D11_ALL_FORMATS));
|
|
|
|
struct _GstD3D11Download
|
|
{
|
|
GstD3D11BaseFilter parent;
|
|
|
|
GstBuffer *staging_buffer;
|
|
};
|
|
|
|
#define gst_d3d11_download_parent_class parent_class
|
|
G_DEFINE_TYPE (GstD3D11Download, gst_d3d11_download,
|
|
GST_TYPE_D3D11_BASE_FILTER);
|
|
|
|
static void gst_d3d11_download_dispose (GObject * object);
|
|
static gboolean gst_d3d11_download_stop (GstBaseTransform * trans);
|
|
static gboolean gst_d3d11_download_sink_event (GstBaseTransform * trans,
|
|
GstEvent * event);
|
|
static GstCaps *gst_d3d11_download_transform_caps (GstBaseTransform * trans,
|
|
GstPadDirection direction, GstCaps * caps, GstCaps * filter);
|
|
static gboolean gst_d3d11_download_propose_allocation (GstBaseTransform * trans,
|
|
GstQuery * decide_query, GstQuery * query);
|
|
static gboolean gst_d3d11_download_decide_allocation (GstBaseTransform * trans,
|
|
GstQuery * query);
|
|
static GstFlowReturn gst_d3d11_download_transform (GstBaseTransform * trans,
|
|
GstBuffer * inbuf, GstBuffer * outbuf);
|
|
static gboolean gst_d3d11_download_set_info (GstD3D11BaseFilter * filter,
|
|
GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps,
|
|
GstVideoInfo * out_info);
|
|
|
|
static void
|
|
gst_d3d11_download_class_init (GstD3D11DownloadClass * klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
|
|
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
|
|
GstD3D11BaseFilterClass *bfilter_class = GST_D3D11_BASE_FILTER_CLASS (klass);
|
|
GstCaps *caps;
|
|
|
|
gobject_class->dispose = gst_d3d11_download_dispose;
|
|
|
|
caps = gst_d3d11_get_updated_template_caps (&sink_template_caps);
|
|
gst_element_class_add_pad_template (element_class,
|
|
gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, caps));
|
|
gst_caps_unref (caps);
|
|
|
|
caps = gst_d3d11_get_updated_template_caps (&src_template_caps);
|
|
gst_element_class_add_pad_template (element_class,
|
|
gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS, caps));
|
|
gst_caps_unref (caps);
|
|
|
|
gst_element_class_set_static_metadata (element_class,
|
|
"Direct3D11 downloader", "Filter/Video",
|
|
"Downloads Direct3D11 texture memory into system memory",
|
|
"Seungha Yang <seungha.yang@navercorp.com>");
|
|
|
|
trans_class->passthrough_on_same_caps = TRUE;
|
|
|
|
trans_class->stop = GST_DEBUG_FUNCPTR (gst_d3d11_download_stop);
|
|
trans_class->sink_event = GST_DEBUG_FUNCPTR (gst_d3d11_download_sink_event);
|
|
trans_class->transform_caps =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_download_transform_caps);
|
|
trans_class->propose_allocation =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_download_propose_allocation);
|
|
trans_class->decide_allocation =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_download_decide_allocation);
|
|
trans_class->transform = GST_DEBUG_FUNCPTR (gst_d3d11_download_transform);
|
|
|
|
bfilter_class->set_info = GST_DEBUG_FUNCPTR (gst_d3d11_download_set_info);
|
|
|
|
GST_DEBUG_CATEGORY_INIT (gst_d3d11_download_debug,
|
|
"d3d11download", 0, "d3d11download Element");
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_download_init (GstD3D11Download * download)
|
|
{
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_download_dispose (GObject * object)
|
|
{
|
|
GstD3D11Download *self = GST_D3D11_DOWNLOAD (object);
|
|
|
|
gst_clear_buffer (&self->staging_buffer);
|
|
|
|
G_OBJECT_CLASS (parent_class)->dispose (object);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_download_stop (GstBaseTransform * trans)
|
|
{
|
|
GstD3D11Download *self = GST_D3D11_DOWNLOAD (trans);
|
|
|
|
gst_clear_buffer (&self->staging_buffer);
|
|
|
|
return GST_BASE_TRANSFORM_CLASS (parent_class)->stop (trans);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_download_sink_event (GstBaseTransform * trans, GstEvent * event)
|
|
{
|
|
GstD3D11Download *self = GST_D3D11_DOWNLOAD (trans);
|
|
|
|
switch (GST_EVENT_TYPE (event)) {
|
|
case GST_EVENT_EOS:
|
|
/* We don't need to hold this staging buffer after eos */
|
|
gst_clear_buffer (&self->staging_buffer);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return GST_BASE_TRANSFORM_CLASS (parent_class)->sink_event (trans, event);
|
|
}
|
|
|
|
static GstCaps *
|
|
_set_caps_features (const GstCaps * caps, const gchar * feature_name)
|
|
{
|
|
GstCaps *tmp = gst_caps_copy (caps);
|
|
guint n = gst_caps_get_size (tmp);
|
|
guint i = 0;
|
|
|
|
for (i = 0; i < n; i++)
|
|
gst_caps_set_features (tmp, i,
|
|
gst_caps_features_from_string (feature_name));
|
|
|
|
return tmp;
|
|
}
|
|
|
|
static GstCaps *
|
|
gst_d3d11_download_transform_caps (GstBaseTransform * trans,
|
|
GstPadDirection direction, GstCaps * caps, GstCaps * filter)
|
|
{
|
|
GstCaps *result, *tmp;
|
|
|
|
GST_DEBUG_OBJECT (trans,
|
|
"Transforming caps %" GST_PTR_FORMAT " in direction %s", caps,
|
|
(direction == GST_PAD_SINK) ? "sink" : "src");
|
|
|
|
if (direction == GST_PAD_SINK) {
|
|
tmp = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY);
|
|
tmp = gst_caps_merge (gst_caps_ref (caps), tmp);
|
|
} else {
|
|
GstCaps *newcaps;
|
|
tmp = gst_caps_ref (caps);
|
|
|
|
newcaps = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
|
|
tmp = gst_caps_merge (tmp, newcaps);
|
|
}
|
|
|
|
if (filter) {
|
|
result = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
|
|
gst_caps_unref (tmp);
|
|
} else {
|
|
result = tmp;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (trans, "returning caps: %" GST_PTR_FORMAT, result);
|
|
|
|
return result;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_download_propose_allocation (GstBaseTransform * trans,
|
|
GstQuery * decide_query, GstQuery * query)
|
|
{
|
|
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
|
|
GstVideoInfo info;
|
|
GstBufferPool *pool;
|
|
GstCaps *caps;
|
|
guint size;
|
|
|
|
if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans,
|
|
decide_query, query))
|
|
return FALSE;
|
|
|
|
/* passthrough, we're done */
|
|
if (decide_query == NULL)
|
|
return TRUE;
|
|
|
|
gst_query_parse_allocation (query, &caps, NULL);
|
|
|
|
if (caps == NULL)
|
|
return FALSE;
|
|
|
|
if (!gst_video_info_from_caps (&info, caps))
|
|
return FALSE;
|
|
|
|
if (gst_query_get_n_allocation_pools (query) == 0) {
|
|
GstCapsFeatures *features;
|
|
GstStructure *config;
|
|
gboolean is_d3d11 = FALSE;
|
|
|
|
features = gst_caps_get_features (caps, 0);
|
|
|
|
if (features && gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
|
|
GST_DEBUG_OBJECT (filter, "upstream support d3d11 memory");
|
|
pool = gst_d3d11_buffer_pool_new (filter->device);
|
|
is_d3d11 = TRUE;
|
|
} else {
|
|
pool = gst_video_buffer_pool_new ();
|
|
}
|
|
|
|
config = gst_buffer_pool_get_config (pool);
|
|
|
|
gst_buffer_pool_config_add_option (config,
|
|
GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
|
|
/* d3d11 pool does not support video alignment */
|
|
if (!is_d3d11) {
|
|
gst_buffer_pool_config_add_option (config,
|
|
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
|
|
}
|
|
|
|
size = GST_VIDEO_INFO_SIZE (&info);
|
|
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
|
|
|
|
if (!gst_buffer_pool_set_config (pool, config))
|
|
goto config_failed;
|
|
|
|
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, NULL);
|
|
|
|
/* d3d11 buffer pool might update buffer size by self */
|
|
if (is_d3d11) {
|
|
size = GST_D3D11_BUFFER_POOL (pool)->buffer_size;
|
|
}
|
|
|
|
gst_query_add_allocation_pool (query, pool, size, 0, 0);
|
|
|
|
gst_object_unref (pool);
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
/* ERRORS */
|
|
config_failed:
|
|
{
|
|
GST_ERROR_OBJECT (filter, "failed to set config");
|
|
gst_object_unref (pool);
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_download_decide_allocation (GstBaseTransform * trans,
|
|
GstQuery * query)
|
|
{
|
|
GstBufferPool *pool = NULL;
|
|
GstStructure *config;
|
|
guint min, max, size;
|
|
gboolean update_pool;
|
|
GstCaps *outcaps = NULL;
|
|
|
|
if (gst_query_get_n_allocation_pools (query) > 0) {
|
|
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
|
|
|
|
if (!pool)
|
|
gst_query_parse_allocation (query, &outcaps, NULL);
|
|
|
|
update_pool = TRUE;
|
|
} else {
|
|
GstVideoInfo vinfo;
|
|
|
|
gst_query_parse_allocation (query, &outcaps, NULL);
|
|
gst_video_info_from_caps (&vinfo, outcaps);
|
|
size = vinfo.size;
|
|
min = max = 0;
|
|
update_pool = FALSE;
|
|
}
|
|
|
|
if (!pool)
|
|
pool = gst_video_buffer_pool_new ();
|
|
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
if (outcaps)
|
|
gst_buffer_pool_config_set_params (config, outcaps, size, 0, 0);
|
|
gst_buffer_pool_set_config (pool, config);
|
|
|
|
if (update_pool)
|
|
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
|
|
else
|
|
gst_query_add_allocation_pool (query, pool, size, min, max);
|
|
|
|
gst_object_unref (pool);
|
|
|
|
return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans,
|
|
query);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_download_can_use_staging_buffer (GstD3D11Download * self,
|
|
GstBuffer * inbuf)
|
|
{
|
|
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (self);
|
|
ID3D11Device *device_handle =
|
|
gst_d3d11_device_get_device_handle (filter->device);
|
|
|
|
if (!gst_d3d11_buffer_can_access_device (inbuf, device_handle))
|
|
return FALSE;
|
|
|
|
if (self->staging_buffer)
|
|
return TRUE;
|
|
|
|
self->staging_buffer = gst_d3d11_allocate_staging_buffer_for (inbuf,
|
|
&filter->in_info, TRUE);
|
|
|
|
if (!self->staging_buffer) {
|
|
GST_WARNING_OBJECT (self, "Couldn't allocate staging buffer");
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d11_download_transform (GstBaseTransform * trans, GstBuffer * inbuf,
|
|
GstBuffer * outbuf)
|
|
{
|
|
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
|
|
GstD3D11Download *self = GST_D3D11_DOWNLOAD (trans);
|
|
GstVideoFrame in_frame, out_frame;
|
|
GstFlowReturn ret = GST_FLOW_OK;
|
|
gboolean use_staging_buf;
|
|
GstBuffer *target_inbuf = inbuf;
|
|
guint i;
|
|
|
|
use_staging_buf = gst_d3d11_download_can_use_staging_buffer (self, inbuf);
|
|
|
|
if (use_staging_buf) {
|
|
GST_TRACE_OBJECT (self, "Copy input buffer to staging buffer");
|
|
|
|
/* Copy d3d11 texture to staging texture */
|
|
if (!gst_d3d11_buffer_copy_into (self->staging_buffer,
|
|
inbuf, &filter->in_info)) {
|
|
GST_ERROR_OBJECT (self,
|
|
"Failed to copy input buffer into staging texture");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
target_inbuf = self->staging_buffer;
|
|
}
|
|
|
|
if (!gst_video_frame_map (&in_frame, &filter->in_info, target_inbuf,
|
|
(GstMapFlags) (GST_MAP_READ | GST_VIDEO_FRAME_MAP_FLAG_NO_REF)))
|
|
goto invalid_buffer;
|
|
|
|
if (!gst_video_frame_map (&out_frame, &filter->out_info, outbuf,
|
|
(GstMapFlags) (GST_MAP_WRITE | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))) {
|
|
gst_video_frame_unmap (&in_frame);
|
|
goto invalid_buffer;
|
|
}
|
|
|
|
for (i = 0; i < GST_VIDEO_FRAME_N_PLANES (&in_frame); i++) {
|
|
if (!gst_video_frame_copy_plane (&out_frame, &in_frame, i)) {
|
|
GST_ERROR_OBJECT (filter, "Couldn't copy %dth plane", i);
|
|
ret = GST_FLOW_ERROR;
|
|
break;
|
|
}
|
|
}
|
|
|
|
gst_video_frame_unmap (&out_frame);
|
|
gst_video_frame_unmap (&in_frame);
|
|
|
|
return ret;
|
|
|
|
/* ERRORS */
|
|
invalid_buffer:
|
|
{
|
|
GST_ELEMENT_WARNING (filter, CORE, NOT_IMPLEMENTED, (NULL),
|
|
("invalid video buffer received"));
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_download_set_info (GstD3D11BaseFilter * filter,
|
|
GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps,
|
|
GstVideoInfo * out_info)
|
|
{
|
|
GstD3D11Download *self = GST_D3D11_DOWNLOAD (filter);
|
|
|
|
gst_clear_buffer (&self->staging_buffer);
|
|
|
|
return TRUE;
|
|
}
|