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455 lines
17 KiB
Text
455 lines
17 KiB
Text
GstBuffer^2
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-----------
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This draft document describes a possible design for arbitrary per-buffer
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metadata.
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The proposed changes in this document are not ABI/API compatible with the 0.10
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version of GStreamer and should thus only be considered for upcoming unstable
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versions.
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Buffer metadata typically includes properties that give more information about
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the buffer contents. These properties are usually not negotiated and are thus
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not inside the caps.
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Some examples of metadata:
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- timestamp, duration
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- offset, offset_end
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- interlacing information
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- video alignment, cropping, panning information
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- extra container information such as granulepos, ...
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- extra global buffer properties
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Requirements
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~~~~~~~~~~~~
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- It must be fast
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* allocation, free, low fragmentation
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* access to the metadata fields, preferably not much slower than directly
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accessing a C structure field
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- It must be extensible. Elements should be able to add new arbitrary metadata
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without requiring much effort. Also new metadata fields should not break API
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or ABI.
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- It plays nice with subbuffers. When a subbuffer is created, the various
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buffer metadata should be copied/updated correctly.
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- We should be able to pass metadata in pad_alloc() and get_range() functions
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to specify extra allocation parameters.
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- We should be able to attach statically allocated metadata to a buffer. This
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is for metadata that does not change much.
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GstMiniObject
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~~~~~~~~~~~~~
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We make GstMiniObject a simple refcounted C structure and also a GLib boxed
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type. The following fields will be in the structure:
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struct _GstMiniObject {
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GType type;
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/*< public >*/ /* with COW */
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/* refcounting */
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gint refcount;
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guint flags;
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GstMiniObjectCopyFunction copy;
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GstMiniObjectFreeFunction free;
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}
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We will use the regular GSlice allocator or custom object pooling for allocating
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instances of the mini object.
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We use the well known refcounting mechanisms to manage the lifetime of the
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objects.
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GstEvent, GstCaps, GstQuery, GstMessage
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Have the new GstMiniObject be the first field in these objects. They will probably
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also replace the copy and free functions with their own implementations.
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Allocation of the objects will use the regular gst_*_new() functions that will
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allocate and initialize a parent GstMiniObject of the required size and setting up
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the custom functions.
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GstBuffer
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~~~~~~~~~
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A GstMiniObject will be the parent instance of the GstBuffer object, which is a
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regular C structure.
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struct _GstBuffer {
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GstMiniObject mini_object;
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gsize free_size;
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GstCaps *caps;
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GstBuffer *parent;
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gpointer _gst_padding[10];
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};
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The Buffer object will contain a pointer to the parent buffer to allow for subbuffers
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as a first class feature of a GstBuffer.
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Allocation of the GstBuffer structure will result in the allocation of a memory region
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of a customizable size (512 bytes). Only the first sizeof (GstBuffer) bytes of this
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region will initially be used. The remaining bytes will be part of the free metadata
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region of the buffer. The size of the free region is kept in the free_size field.
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Buffers point to a GstCaps structure that contains the caps of the buffer data.
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GstBufferMeta
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~~~~~~~~~~~~~
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A GstBufferMeta is a structure as follows:
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struct _GstBufferMeta {
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GstBufferMetaInfo *info; /* tag and info for the meta item */
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GstBufferMeta *next; /* pointer to the next item */
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}
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The purpose of the this structure is to serve as a common header for all metadata
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information that we can attach to a buffer. Specific metadata, such as timing metadata,
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will have this structure as the first field. For example:
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struct _GstBufferMetaTiming {
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GstBufferMeta meta; /* common meta header */
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GstClockTime dts; /* decoding timestamp */
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GstClockTime pts; /* presentation timestamp */
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GstClockTime duration; /* duration of the data */
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GstClockTime clock_rate; /* clock rate for the above values */
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};
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Or another example for the buffer memory region
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struct _GstBufferMetaMemory {
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GstBufferMeta meta;
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/* pointer to data and its size */
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guint8 *data;
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guint size;
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guint8 *malloc_data;
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GFreeFunc data_free;
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gpointer data_user;
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};
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GstBufferMetaInfo will point to more information about the metadata and looks like this:
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struct _GstBufferMetaInfo {
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GQuark tag; /* tag name */
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gsize size; /* size of the structure */
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GstMetaInitFunction init_func;
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GstMetaFreeFunction free_func;
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GstMetaCopyFunction copy_func;
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GstMetaSubFunction sub_func;
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GstMetaSerializeFunction serialize_func
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GstMetaDeserializeFunction deserialize_func
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GstMetaConvFunction conv_func;
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}
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Tag will contain a GQuark of the metadata name. We will be able to refer to specific
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metadata by name or by its (cached) GQuark. A repository of registered MetaInfo
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will be maintained by the core. We will register some common metadata structures
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in core and some media specific info for audio/video/text in -base. Plugins can
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register additional custom metadata.
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Along with the metadata description we will have functions to initialize/free (and/or refcount)
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a specific GstBufferMeta instance. We also have the possibility to add a custom subbuffer
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function that can be used to modify the metadata when a subbuffer is taken.
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We also add serialize and deserialize function for the metadata in case we need special
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logic for reading and writing the metadata. This is needed for GDP payloading of the
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metadata.
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We add a conv function to the Info structure that will be called when a buffer
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should be converted to an old-style buffer for backward compatibility.
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The purpose of the separate MetaInfo is to not have to carry the free/init functions in
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each buffer instance but to define them globally. We still want quick access to the info
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so we need to make the buffer metadata point to the info.
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Technically we could also specify the field and types in the MetaInfo and
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provide a generic API to retrieve the metadata fields without the need for a
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header file. We will not do this yet.
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The complete buffer with metadata would then look as follows:
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+-------------------------------------+
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GstMiniObject | GType (GstBuffer) |
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| refcount, flags, copy/free |
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+-------------------------------------+
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GstBuffer | caps, parent, subfunc |
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+.....................................+
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+- | info ------> GstBufferMetaInfo
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GstBufferMetaTiming | | next ---+
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| | dts | |
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| | pts | |
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| | duration | |
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+- | clock_rate | |
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+ . . . . . . . . . . . . . . . . . . + |
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+- | info <--+ -> GstBufferMetaInfo
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GstBufferMetaMemory | | next ---+
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| | data | |
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| | size | |
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| | mallocdata | |
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| | data_free | |
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+- | data_user | |
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+ . . . . . . . . . . . . . . . . . . + .
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. .
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API examples
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~~~~~~~~~~~~
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Buffers are created using the normal gst_buffer_new functions. The standard fields
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are initialized as usual. A memory area that is bigger than the structure size
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is allocated for the buffer metadata. The remaining free area is stored in the
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free_size field.
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gst_buffer_new ();
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After creating a buffer, the application can set caps. and add other metadata
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information.
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In order to modify metadata, a reference to the MetaInfo should be obtained.
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This can be done like this:
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GstBufferMetaInfo *info;
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info = gst_buffer_meta_get_info (GQuark tag);
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Usually the info will be obtained only once in order to avoid lock contention on
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the global pool of meta info. The core will also provide convenience functions
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for the core metainfo.
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Once a reference to the info has been obtained, the associated metadata can be
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added or modified on a buffer.
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For example, to modify the timing info on a buffer, one could use the following
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sequence:
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GstBufferMetaInfo *info;
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GstBufferMetaTiming *timing;
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info = gst_buffer_meta_get_info (GST_META_TIMING_QUARK);
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timing = gst_buffer_get_meta (buffer, info, TRUE); /* TRUE = create if absent */
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timing->timestamp = 0;
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timing->duration = 20 * GST_MSECOND;
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The _get_meta() function returns a pointer to the metadata structure associated
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with the GST_META_TIMING_QUARK info.
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For the core meta info, we will provide convenience code that uses the cached
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GstBufferMetaInfo, making the above code a little more simple.
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GstBufferMetaTiming *timing;
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timing = gst_buffer_get_meta_timing (buffer, TRUE); /* TRUE = create if absent */
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timing->timestamp = 0;
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timing->duration = 20 * GST_MSECOND;
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Note that for each of the metadata that we will add to buffers, we need a struct
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definition and a registered MetaInfo.
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We will also provide an API to iterate the different metainfo structures. A
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possible simple API would look like this:
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GstBufferMeta *current = NULL;
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/* passing NULL gives the first entry */
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current = gst_buffer_meta_get_next (buffer, current);
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/* passing a GstBufferMeta returns the next */
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current = gst_buffer_meta_get_next (buffer, current);
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Memory management
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~~~~~~~~~~~~~~~~~
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* allocation
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We will initially allocate a reasonable sized GstBuffer structure (say 512
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bytes) and we will set the free_size to the maximum amount of metadata we can
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store.
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Since the complete buffer structure, including a large area for metadata, is
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allocated in one go, we can reduce the number of memory allocations while still
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providing dynamic metadata.
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When adding metadata, we need to call the init function of the associated
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metadata info structure. Since adding the metadata requires the caller to pass
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a handle to the info, this operation does not require table lookups.
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Per-metadata memory initialisation is needed because not all metadata is
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initialized in the same way. We need to, for example, set the timestamps to
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NONE in the MetaTiming structures.
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The init/free functions can also be used to implement refcounting for a metadata
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structure. This can be useful when a structure is shared between buffers.
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When the free_size of the GstBuffer is exhausted, we will allocate new memory
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for each newly added BufferMeta and use the next pointers to point to this. It
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is expected that this does not occur often and we might be able to optimize
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this transparently in the future.
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* free
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When a GstBuffer is freed, we potentially might have to call a custom free
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function on the metadata info. In the case of the Memory metadata, we need to
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call the associated free function to free the memory.
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When freeing a GstBuffer, the custom buffer free function will iterate all of
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the metadata in the buffer and call the associated free functions in the
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MetaInfo associated with the entries. Usually, this function will be NULL.
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Subbuffers
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~~~~~~~~~~
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Subbuffers are a first class feature of the GstBuffer.
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Creating a subbuffer from a GstBuffer will allocate a new GstBuffer and ref the
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parent buffer. It will then iterate all of the metadata entries for the parent
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buffer and call the associated sub_func in the MetaInfo.
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This allows each metadata structure to implement the actions needed to update
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the metadata of the subbuffer.
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A pointer to the old and new memory location of the metadata is passed to the
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sub_func. The default implementation will simply copy the metadata. Custom
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implementations can adjust the values. For example, when making a subbuffer, the
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timing metadata needs to be reset to NONE when the start offset is different.
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Serialization
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~~~~~~~~~~~~~
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When buffer should be sent over the wire or be serialized in GDP, we need a way
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to perform custom serialization and deserialization on the metadata.
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For this we add the serialize and deserialize functions to the metadata info.
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Possible use cases are to make sure we write out the fields with a specific size
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and endianness.
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Transformations
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~~~~~~~~~~~~~~~
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After certain transformations, the metadata on a buffer might not be relevant
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anymore.
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Consider, for example, metadata that lists certain regions of interest
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on the video data. If the video is scaled or rotated, the coordinates might not
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make sense anymore. A transform element should be able to adjust or remove the
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associated metadata when it becomes invalid.
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We can make the transform element aware of the metadata so that it can adjust or
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remove in an intelligent way. Since we allow arbitrary metadata, we can't do
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this for all metadata and thus we need some other way.
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One proposition is to tag the metadata type with keywords that specify what it
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functionally refers too. We could, for example, tag the metadata for the regions
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of interest with a tag that notes that the metadata refers to absolute pixel
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positions. A transform could then know that the metadata is not valid anymore
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when the position of the pixels changed (due to rotation, flipping, scaling and
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so on).
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Other use cases
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~~~~~~~~~~~~~~~
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Making the GstBufferMetaMemory (for making the buffer point to the associated
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memory region) as metadata on a GstBuffer, as opposed to making it an integral
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part of GstBuffer, allows for some more interesting ways to transfer data.
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We could for example make a new GstBufferMetaIOVec metadata structure like this:
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struct _GstBufferMetaIOVec {
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GstBufferMeta meta;
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/* pointer to data and its size */
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GFreeFunc data_free;
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gpointer data_user;
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guint len;
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struct iovec *iov;
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};
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This would allow us to transfer data in a scatter/gather array. Since the fields
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in the buffer metadata are now explicit, elements that don't support this kind
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of metadata can gracefully degrade.
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Another use case for not having the Memory metadata in the buffers would be for
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_pad_alloc() and get_range(). We can pass a GstBuffer with the requested
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metadata fields to those functions and have the _get_range() or pad_alloc()
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implementations add (or use, in the case of a file reader) the memory metadata.
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Relationship with GstCaps
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~~~~~~~~~~~~~~~~~~~~~~~~~
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The difference between GstCaps, used in negotiation, and the metadata is not
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clearly defined.
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We would like to think of the GstCaps containing the information needed to
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functionally negotiate the format between two elements. The Metadata should then
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only contain variables that can change between each buffer.
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For example, for video we would have width/height/framerate in the caps but then
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have the more technical details, such as stride, data pointers, pan/crop/zoom
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etc in the metadata.
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A scheme like this would still allow us to functionally specify the desired
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video resolution while the implementation details would be inside the metadata.
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Compatibility
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~~~~~~~~~~~~~
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We need to make sure that elements exchange metadata that they both understand,
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This is particulary important when the metadata describes the data layout in
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memory (such as strides).
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Currently the only way to communicate buffer formats between elements is by
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using caps. We would like to use the caps system to negotiate the metadata that
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will be put on buffers.
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We would like to add to the caps on the buffer (and pad) an array of metadata
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structures (as strings) that is on the buffer. This way, an element can
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quickly know what metadata to look for.
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In order to remain compatibility with older plugins we need to convert buffers
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that use metadata to specify a non-standard data layout to the old format. We
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need to do this before handing buffers to old elements. We will require elements
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that are metadata aware to set a flag on their pads; any buffer passed on that
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pad will be converted to the old layout when the flag is not set.
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Notes
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~~~~~
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Some structures that we need to be able to add to buffers.
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* Clean Aperture
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* Arbitrary Matrix Transform
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* Aspect ratio
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* Pan/crop/zoom
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* Video strides
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Some of these overlap, we need to find a minimal set of metadata structures that
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allows us to define all use cases.
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