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398dde60f4
Original commit message from CVS: Small updates to the manual.
177 lines
4.7 KiB
Text
177 lines
4.7 KiB
Text
<chapter id="cha-hello2">
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<title>Your second application</title>
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<para>
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In the previous chapter we created a first version of the helloworld
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application. We then explained a better way of creating the elements
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using factories identified by MIME types.
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</para>
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<para>
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In this chapter we will introduce you to autoplugging. Using the MIME
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types of the elements <application>GStreamer</application> can automatically create a pipeline
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for you.
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</para>
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<sect1>
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<title>Autoplugging helloworld (outdated) </title>
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<para>
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We will create a second version of the helloworld application using
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autoplugging. Its source code is considerably easier to write and
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it can also handle many more data types.
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</para>
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<programlisting>
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#include <gst/gst.h>
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static gboolean playing;
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/* eos will be called when the src element has an end of stream */
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void
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eos (GstSrc *src)
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{
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g_print ("have eos, quitting\n");
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playing = FALSE;
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}
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int
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main (int argc, char *argv[])
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{
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GstElement *disksrc, *audiosink;
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GstElement *pipeline;
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if (argc != 2) {
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g_print ("usage: %s <filename>\n", argv[0]);
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exit (-1);
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}
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gst_init (&argc, &argv);
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/* create a new bin to hold the elements */
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pipeline = gst_pipeline_new ("pipeline");
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/* create a disk reader */
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disksrc = gst_elementfactory_make ("disksrc", "disk_source");
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gtk_object_set (GTK_OBJECT (disksrc), "location", argv[1], NULL);
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gtk_signal_connect (GTK_OBJECT (disksrc), "eos",
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GTK_SIGNAL_FUNC (eos), NULL);
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/* and an audio sink */
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audiosink = gst_elementfactory_make ("audiosink", "play_audio");
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/* add objects to the main pipeline */
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gst_pipeline_add_src (GST_PIPELINE (pipeline), disksrc);
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gst_pipeline_add_sink (GST_PIPELINE (pipeline), audiosink);
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if (!gst_pipeline_autoplug (GST_PIPELINE (pipeline))) {
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g_print ("unable to handle stream\n");
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exit (-1);
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}
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/* start playing */
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gst_element_set_state (GST_ELEMENT (pipeline), GST_STATE_PLAYING);
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playing = TRUE;
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while (playing) {
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gst_bin_iterate (GST_BIN (pipeline));
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}
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/* stop the bin */
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gst_element_set_state (GST_ELEMENT (pipeline), GST_STATE_NULL);
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gst_pipeline_destroy (pipeline);
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exit (0);
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}
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</programlisting>
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<para>
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First of all, we do not use any mpg123 or mp3parse element in this example.
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In fact, we only specify a source element and a sink element and add them
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to a pipeline.
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</para>
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<para>
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The most interesting change however is the following:
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</para>
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<programlisting>
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...
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if (!gst_pipeline_autoplug (pipeline)) {
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g_print ("unable to handle stream\n");
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exit (-1);
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}
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...
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</programlisting>
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<para>
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This piece of code does all the magic.
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</para>
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<para>
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<itemizedlist>
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<listitem>
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<para>
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The pipeline will try to connect the src and the sink element.
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</para>
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</listitem>
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<listitem>
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<para>
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Since the source has no type, a typedetection will be started on
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the source element.
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</para>
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</listitem>
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<listitem>
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<para>
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The best set of elements that connect the MIME type of the source
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element to the MIME type of the sink are found.
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</para>
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</listitem>
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<listitem>
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<para>
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The elements are added to the pipeline and their pads are connected.
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</para>
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</listitem>
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</itemizedlist>
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</para>
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<para>
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After this autoplugging, the pipeline is ready to play. Remember that this
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pipeline will be able to playback all of the media types for which an
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appropriate plugin exists since the autoplugging is all done using MIME
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types.
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</para>
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<para>
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If you really want, you can use the GSteamer components to do the
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autoplugging yourself. We will cover this topic in the dynamic pipeline chapter.
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</para>
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<para>
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To compile the helloworld2 example, use:
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</para>
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<programlisting>
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gcc -Wall `gstreamer-config --cflags --libs` helloworld2.c \
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-o helloworld2
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</programlisting>
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<para>
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You can run the example with (substitute helloworld.mp3 with you favorite MP3 file):
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</para>
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<programlisting>
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./helloworld2 helloworld.mp3
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</programlisting>
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<para>
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You can also try to use an AVI or MPEG file as its input. Using autoplugging,
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<application>GStreamer</application> will automatically figure out how to
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handle the stream. Remember that only the audio part will be played because
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we have only added an audiosink to the pipeline.
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</para>
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<programlisting>
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./helloworld2 mymovie.mpeg
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</programlisting>
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</sect1>
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</chapter>
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