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534 lines
14 KiB
C
534 lines
14 KiB
C
/* GStreamer
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* Copyright (C) 2007 Sebastian Dröge <slomo@circular-chaos.org>
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* (C) 2015 Wim Taymans <wim.taymans@gmail.com>
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*
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* gstaudioquantize.c: quantizes audio to the target format and optionally
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* applies dithering and noise shaping.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/* TODO: - Maybe drop 5-pole noise shaping and use coefficients
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* generated by dmaker
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* http://shibatch.sf.net
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gst/gst.h>
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#include <string.h>
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#include <math.h>
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#include "gstaudiopack.h"
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#include "audio-quantize.h"
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typedef void (*QuantizeFunc) (GstAudioQuantize * quant, const gpointer src,
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gpointer dst, gint count);
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struct _GstAudioQuantize
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{
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GstAudioDitherMethod dither;
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GstAudioNoiseShapingMethod ns;
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GstAudioQuantizeFlags flags;
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GstAudioFormat format;
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guint quantizer;
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guint stride;
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guint blocks;
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guint shift;
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guint32 mask, bias;
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/* last random number generated per channel for hifreq TPDF dither */
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gpointer last_random;
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/* contains the past quantization errors, error[channels][count] */
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guint error_size;
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gpointer error_buf;
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/* buffer with dither values */
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guint dither_size;
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gpointer dither_buf;
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/* noise shaping coefficients */
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gpointer coeffs;
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gint n_coeffs;
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QuantizeFunc quantize;
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};
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#define ADDSS(res,val) \
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if (val > 0 && res > 0 && G_MAXINT32 - res <= val){ \
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res = G_MAXINT32; \
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} else if (val < 0 && res < 0 && G_MININT32 - res >= val){ \
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res = G_MININT32; \
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} else \
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res += val;
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static void
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gst_audio_quantize_quantize_memcpy (GstAudioQuantize * quant,
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const gpointer src, gpointer dst, gint samples)
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{
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if (src != dst)
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memcpy (dst, src, samples * sizeof (gint32) * quant->stride);
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}
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/* Quantize functions for gint32 as intermediate format */
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static void
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gst_audio_quantize_quantize_int_none_none (GstAudioQuantize * quant,
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const gpointer src, gpointer dst, gint samples)
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{
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audio_orc_int_bias (dst, src, quant->bias, ~quant->mask,
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samples * quant->stride);
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}
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/* This is the base function, implementing a linear congruential generator
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* and returning a pseudo random number between 0 and 2^32 - 1.
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*/
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static inline guint32
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gst_fast_random_uint32 (void)
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{
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static guint32 state = 0xdeadbeef;
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return (state = state * 1103515245 + 12345);
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}
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static inline gint32
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gst_fast_random_int32 (void)
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{
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return (gint32) gst_fast_random_uint32 ();
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}
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/* Assuming dither == 2^n,
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* returns one of 2^(n+1) possible random values:
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* -dither <= retval < dither */
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#define RANDOM_INT_DITHER(dither) \
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(- dither + (gst_fast_random_int32 () & ((dither << 1) - 1)))
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static void
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setup_dither_buf (GstAudioQuantize * quant, gint samples)
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{
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gboolean need_init = FALSE;
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gint stride = quant->stride;
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gint i, len = samples * stride;
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guint shift = quant->shift;
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guint32 bias;
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gint32 dither, *d;
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if (quant->dither_size < len) {
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quant->dither_size = len;
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quant->dither_buf = g_realloc (quant->dither_buf, len * sizeof (gint32));
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need_init = TRUE;
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}
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bias = quant->bias;
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d = quant->dither_buf;
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switch (quant->dither) {
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case GST_AUDIO_DITHER_NONE:
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if (need_init) {
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for (i = 0; i < len; i++)
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d[i] = 0;
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}
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break;
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case GST_AUDIO_DITHER_RPDF:
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dither = 1 << (shift);
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for (i = 0; i < len; i++)
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d[i] = bias + RANDOM_INT_DITHER (dither);
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break;
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case GST_AUDIO_DITHER_TPDF:
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dither = 1 << (shift - 1);
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for (i = 0; i < len; i++)
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d[i] = bias + RANDOM_INT_DITHER (dither) + RANDOM_INT_DITHER (dither);
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break;
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case GST_AUDIO_DITHER_TPDF_HF:
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{
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gint32 tmp, *last_random = quant->last_random;
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dither = 1 << (shift - 1);
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for (i = 0; i < len; i++) {
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tmp = RANDOM_INT_DITHER (dither);
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d[i] = bias + tmp - last_random[i % stride];
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last_random[i % stride] = tmp;
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}
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break;
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}
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}
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}
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static void
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gst_audio_quantize_quantize_int_dither_none (GstAudioQuantize * quant,
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const gpointer src, gpointer dst, gint samples)
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{
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setup_dither_buf (quant, samples);
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audio_orc_int_dither (dst, src, quant->dither_buf, ~quant->mask,
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samples * quant->stride);
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}
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static void
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setup_error_buf (GstAudioQuantize * quant, gint samples, gint extra)
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{
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gint stride = quant->stride;
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gint len = (samples + extra) * stride;
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if (quant->error_size < len) {
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quant->error_buf = g_realloc (quant->error_buf, len * sizeof (gint32));
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if (quant->error_size == 0)
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memset ((gint32 *) quant->error_buf, 0, stride * extra * sizeof (gint32));
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quant->error_size = len;
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}
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}
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static void
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gst_audio_quantize_quantize_int_dither_feedback (GstAudioQuantize * quant,
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const gpointer src, gpointer dst, gint samples)
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{
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guint32 mask;
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gint i, len, stride;
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const gint32 *s = src;
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gint32 *dith, *d = dst, v, o, *e, err;
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setup_dither_buf (quant, samples);
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setup_error_buf (quant, samples, 1);
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stride = quant->stride;
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len = samples * stride;
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dith = quant->dither_buf;
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e = quant->error_buf;
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mask = ~quant->mask;
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for (i = 0; i < len; i++) {
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o = v = s[i];
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/* add dither */
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err = dith[i];
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/* remove error */
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err -= e[i];
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ADDSS (v, err);
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v &= mask;
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/* store new error */
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e[i + stride] = e[i] + (v - o);
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/* store result */
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d[i] = v;
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}
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memmove (e, &e[len], sizeof (gint32) * stride);
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}
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#define SHIFT 10
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#define REDUCE 8
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#define RROUND (1<<(REDUCE-1))
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#define SREDUCE 2
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#define SROUND (1<<(SREDUCE-1))
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static void
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gst_audio_quantize_quantize_int_dither_noise_shape (GstAudioQuantize * quant,
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const gpointer src, gpointer dst, gint samples)
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{
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guint32 mask;
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gint i, j, k, len, stride, nc;
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const gint32 *s = src;
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gint32 *c, *dith, *d = dst, v, o, *e, err;
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nc = quant->n_coeffs;
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setup_dither_buf (quant, samples);
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setup_error_buf (quant, samples, nc);
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stride = quant->stride;
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len = samples * stride;
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dith = quant->dither_buf;
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e = quant->error_buf;
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c = quant->coeffs;
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mask = ~quant->mask;
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for (i = 0; i < len; i++) {
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v = s[i];
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/* combine and remove error */
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err = 0;
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for (j = 0, k = i; j < nc; j++, k += stride)
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err -= e[k] * c[j];
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err = (err + SROUND) >> (SREDUCE);
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ADDSS (v, err);
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o = v;
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/* add dither */
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err = dith[i];
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ADDSS (v, err);
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/* quantize */
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v &= mask;
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/* store new error with reduced precision */
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e[k] = (v - o + RROUND) >> REDUCE;
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/* store result */
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d[i] = v;
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}
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memmove (e, &e[len], sizeof (gint32) * stride * nc);
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}
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#define MAKE_QUANTIZE_FUNC_NAME(name) \
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gst_audio_quantize_quantize_##name
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static const QuantizeFunc quantize_funcs[] = {
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_none_none),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_feedback),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_noise_shape),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_noise_shape),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_noise_shape),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_none),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_feedback),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_noise_shape),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_noise_shape),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_noise_shape),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_none),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_feedback),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_noise_shape),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_noise_shape),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_noise_shape),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_none),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_feedback),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_noise_shape),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_noise_shape),
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(QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (int_dither_noise_shape),
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};
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/* Same as error feedback but also add 1/2 of the previous error value.
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* This moves the noise a bit more into the higher frequencies. */
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static const gdouble ns_simple_coeffs[] = {
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-0.5, 1.0
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};
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/* Noise shaping coefficients from[1], moves most power of the
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* error noise into inaudible frequency ranges.
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*
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* [1]
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* "Minimally Audible Noise Shaping", Stanley P. Lipshitz,
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* John Vanderkooy, and Robert A. Wannamaker,
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* J. Audio Eng. Soc., Vol. 39, No. 11, November 1991. */
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static const gdouble ns_medium_coeffs[] = {
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0.6149, -1.590, 1.959, -2.165, 2.033
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};
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/* Noise shaping coefficients by David Schleef, moves most power of the
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* error noise into inaudible frequency ranges */
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static const gdouble ns_high_coeffs[] = {
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-0.340122, 0.876066, -1.72008, 2.61339, -3.31399, 3.27918, -2.92975, 2.08484,
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};
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static void
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gst_audio_quantize_setup_noise_shaping (GstAudioQuantize * quant)
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{
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gint i, n_coeffs = 0;
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gint32 *q;
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const gdouble *coeffs;
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switch (quant->ns) {
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case GST_AUDIO_NOISE_SHAPING_HIGH:
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n_coeffs = 8;
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coeffs = ns_high_coeffs;
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break;
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case GST_AUDIO_NOISE_SHAPING_MEDIUM:
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n_coeffs = 5;
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coeffs = ns_medium_coeffs;
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break;
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case GST_AUDIO_NOISE_SHAPING_SIMPLE:
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n_coeffs = 2;
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coeffs = ns_simple_coeffs;
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break;
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case GST_AUDIO_NOISE_SHAPING_ERROR_FEEDBACK:
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break;
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case GST_AUDIO_NOISE_SHAPING_NONE:
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default:
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break;
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}
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if (n_coeffs) {
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quant->n_coeffs = n_coeffs;
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q = quant->coeffs = g_new0 (gint32, n_coeffs);
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for (i = 0; i < n_coeffs; i++)
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q[i] = floor (coeffs[i] * (1 << SHIFT) + 0.5);
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}
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return;
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}
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static void
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gst_audio_quantize_setup_dither (GstAudioQuantize * quant)
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{
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switch (quant->dither) {
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case GST_AUDIO_DITHER_TPDF_HF:
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quant->last_random = g_new0 (gint32, quant->stride);
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break;
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case GST_AUDIO_DITHER_RPDF:
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case GST_AUDIO_DITHER_TPDF:
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quant->last_random = NULL;
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break;
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case GST_AUDIO_DITHER_NONE:
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default:
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quant->last_random = NULL;
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break;
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}
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return;
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}
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static void
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gst_audio_quantize_setup_quantize_func (GstAudioQuantize * quant)
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{
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gint index;
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if (quant->shift == 0) {
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quant->quantize = (QuantizeFunc) MAKE_QUANTIZE_FUNC_NAME (memcpy);
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return;
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}
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index = 5 * quant->dither + quant->ns;
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quant->quantize = quantize_funcs[index];
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}
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static gint
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count_power (guint v)
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{
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gint res = 0;
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while (v > 1) {
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res++;
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v >>= 1;
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}
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return res;
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}
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/**
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* gst_audio_quantize_new: (skip):
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* @dither: a #GstAudioDitherMethod
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* @ns: a #GstAudioNoiseShapingMethod
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* @flags: #GstAudioQuantizeFlags
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* @format: the #GstAudioFormat of the samples
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* @channels: the amount of channels in the samples
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* @quantizer: the quantizer to use
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*
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* Create a new quantizer object with the given parameters.
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*
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* Output samples will be quantized to a multiple of @quantizer. Better
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* performance is achieved when @quantizer is a power of 2.
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*
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* Dithering and noise-shaping can be performed during quantization with
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* the @dither and @ns parameters.
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*
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* Returns: a new #GstAudioQuantize. Free with gst_audio_quantize_free().
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*/
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GstAudioQuantize *
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gst_audio_quantize_new (GstAudioDitherMethod dither,
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GstAudioNoiseShapingMethod ns, GstAudioQuantizeFlags flags,
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GstAudioFormat format, guint channels, guint quantizer)
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{
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GstAudioQuantize *quant;
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g_return_val_if_fail (format == GST_AUDIO_FORMAT_S32, NULL);
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g_return_val_if_fail (channels > 0, NULL);
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quant = g_slice_new0 (GstAudioQuantize);
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quant->dither = dither;
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quant->ns = ns;
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quant->flags = flags;
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quant->format = format;
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if (flags & GST_AUDIO_QUANTIZE_FLAG_NON_INTERLEAVED) {
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quant->stride = 1;
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quant->blocks = channels;
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} else {
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quant->stride = channels;
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quant->blocks = 1;
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}
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quant->quantizer = quantizer;
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quant->shift = count_power (quantizer);
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if (quant->shift > 0)
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quant->bias = (1U << (quant->shift - 1));
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else
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quant->bias = 0;
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quant->mask = (1U << quant->shift) - 1;
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gst_audio_quantize_setup_dither (quant);
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gst_audio_quantize_setup_noise_shaping (quant);
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gst_audio_quantize_setup_quantize_func (quant);
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return quant;
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}
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/**
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* gst_audio_quantize_free:
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* @quant: a #GstAudioQuantize
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*
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* Free a #GstAudioQuantize.
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*/
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void
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gst_audio_quantize_free (GstAudioQuantize * quant)
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{
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g_return_if_fail (quant != NULL);
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g_free (quant->error_buf);
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g_free (quant->coeffs);
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g_free (quant->last_random);
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g_free (quant->dither_buf);
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g_slice_free (GstAudioQuantize, quant);
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}
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/**
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* gst_audio_quantize_reset:
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* @quant: a #GstAudioQuantize
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*
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* Reset @quant to the state is was when created, clearing any
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* history it might have.
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*/
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void
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gst_audio_quantize_reset (GstAudioQuantize * quant)
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{
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g_free (quant->error_buf);
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quant->error_buf = NULL;
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quant->error_size = 0;
|
|
}
|
|
|
|
/**
|
|
* gst_audio_quantize_samples:
|
|
* @quant: a #GstAudioQuantize
|
|
* @in: input samples
|
|
* @out: output samples
|
|
* @samples: number of samples
|
|
*
|
|
* Perform quantization on @samples in @in and write the result to @out.
|
|
*
|
|
* In case the samples are interleaved, @in and @out must point to an
|
|
* array with a single element pointing to a block of interleaved samples.
|
|
*
|
|
* If non-interleaved samples are used, @in and @out must point to an
|
|
* array with pointers to memory blocks, one for each channel.
|
|
*
|
|
* @in and @out may point to the same memory location, in which case samples will be
|
|
* modified in-place.
|
|
*/
|
|
void
|
|
gst_audio_quantize_samples (GstAudioQuantize * quant,
|
|
const gpointer in[], gpointer out[], guint samples)
|
|
{
|
|
guint i;
|
|
|
|
g_return_if_fail (quant != NULL);
|
|
g_return_if_fail (out != NULL || samples == 0);
|
|
g_return_if_fail (in != NULL || samples == 0);
|
|
|
|
for (i = 0; i < quant->blocks; i++)
|
|
quant->quantize (quant, in[i], out[i], samples);
|
|
}
|