mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-03 16:09:39 +00:00
f615677051
Decoder output view is stored in GstD3D11Memory object instead of wrapper struct now. So qdata is no more required. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1712>
929 lines
30 KiB
C
929 lines
30 KiB
C
/* GStreamer
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* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "gstd3d11vp8dec.h"
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#include "gstd3d11memory.h"
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#include "gstd3d11bufferpool.h"
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#include <gst/codecs/gstvp8decoder.h>
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#include <string.h>
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/* HACK: to expose dxva data structure on UWP */
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#ifdef WINAPI_PARTITION_DESKTOP
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#undef WINAPI_PARTITION_DESKTOP
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#endif
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#define WINAPI_PARTITION_DESKTOP 1
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#include <d3d9.h>
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#include <dxva.h>
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_vp8_dec_debug);
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#define GST_CAT_DEFAULT gst_d3d11_vp8_dec_debug
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enum
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{
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PROP_0,
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PROP_ADAPTER,
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PROP_DEVICE_ID,
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PROP_VENDOR_ID,
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};
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/* copied from d3d11.h since mingw header doesn't define them */
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DEFINE_GUID (GST_GUID_D3D11_DECODER_PROFILE_VP8_VLD,
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0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);
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/* reference list 4 + 4 margin */
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#define NUM_OUTPUT_VIEW 8
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typedef struct _GstD3D11Vp8Dec
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{
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GstVp8Decoder parent;
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GstVideoCodecState *output_state;
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GstD3D11Device *device;
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GstD3D11Decoder *d3d11_decoder;
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guint width, height;
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GstVideoFormat out_format;
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gboolean use_d3d11_output;
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} GstD3D11Vp8Dec;
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typedef struct _GstD3D11Vp8DecClass
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{
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GstVp8DecoderClass parent_class;
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guint adapter;
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guint device_id;
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guint vendor_id;
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} GstD3D11Vp8DecClass;
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static GstElementClass *parent_class = NULL;
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#define GST_D3D11_VP8_DEC(object) ((GstD3D11Vp8Dec *) (object))
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#define GST_D3D11_VP8_DEC_GET_CLASS(object) \
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(G_TYPE_INSTANCE_GET_CLASS ((object),G_TYPE_FROM_INSTANCE (object),GstD3D11Vp8DecClass))
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static void gst_d3d11_vp8_dec_get_property (GObject * object,
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guint prop_id, GValue * value, GParamSpec * pspec);
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static void gst_d3d11_vp8_dec_set_context (GstElement * element,
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GstContext * context);
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static gboolean gst_d3d11_vp8_dec_open (GstVideoDecoder * decoder);
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static gboolean gst_d3d11_vp8_dec_close (GstVideoDecoder * decoder);
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static gboolean gst_d3d11_vp8_dec_negotiate (GstVideoDecoder * decoder);
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static gboolean gst_d3d11_vp8_dec_decide_allocation (GstVideoDecoder *
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decoder, GstQuery * query);
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static gboolean gst_d3d11_vp8_dec_src_query (GstVideoDecoder * decoder,
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GstQuery * query);
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/* GstVp8Decoder */
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static gboolean gst_d3d11_vp8_dec_new_sequence (GstVp8Decoder * decoder,
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const GstVp8FrameHdr * frame_hdr);
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static gboolean gst_d3d11_vp8_dec_new_picture (GstVp8Decoder * decoder,
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GstVideoCodecFrame * frame, GstVp8Picture * picture);
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static GstFlowReturn gst_d3d11_vp8_dec_output_picture (GstVp8Decoder *
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decoder, GstVideoCodecFrame * frame, GstVp8Picture * picture);
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static gboolean gst_d3d11_vp8_dec_start_picture (GstVp8Decoder * decoder,
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GstVp8Picture * picture);
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static gboolean gst_d3d11_vp8_dec_decode_picture (GstVp8Decoder * decoder,
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GstVp8Picture * picture, GstVp8Parser * parser);
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static gboolean gst_d3d11_vp8_dec_end_picture (GstVp8Decoder * decoder,
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GstVp8Picture * picture);
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static void
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gst_d3d11_vp8_dec_class_init (GstD3D11Vp8DecClass * klass, gpointer data)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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GstVideoDecoderClass *decoder_class = GST_VIDEO_DECODER_CLASS (klass);
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GstVp8DecoderClass *vp8decoder_class = GST_VP8_DECODER_CLASS (klass);
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GstD3D11DecoderClassData *cdata = (GstD3D11DecoderClassData *) data;
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gchar *long_name;
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gobject_class->get_property = gst_d3d11_vp8_dec_get_property;
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g_object_class_install_property (gobject_class, PROP_ADAPTER,
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g_param_spec_uint ("adapter", "Adapter",
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"DXGI Adapter index for creating device",
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0, G_MAXUINT32, cdata->adapter,
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G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_DEVICE_ID,
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g_param_spec_uint ("device-id", "Device Id",
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"DXGI Device ID", 0, G_MAXUINT32, 0,
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G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_VENDOR_ID,
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g_param_spec_uint ("vendor-id", "Vendor Id",
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"DXGI Vendor ID", 0, G_MAXUINT32, 0,
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G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
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parent_class = g_type_class_peek_parent (klass);
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klass->adapter = cdata->adapter;
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klass->device_id = cdata->device_id;
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klass->vendor_id = cdata->vendor_id;
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element_class->set_context =
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GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_set_context);
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long_name = g_strdup_printf ("Direct3D11 VP8 %s Decoder", cdata->description);
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gst_element_class_set_metadata (element_class, long_name,
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"Codec/Decoder/Video/Hardware",
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"A Direct3D11 based VP8 video decoder",
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"Seungha Yang <seungha.yang@navercorp.com>");
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g_free (long_name);
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gst_element_class_add_pad_template (element_class,
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gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS,
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cdata->sink_caps));
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gst_element_class_add_pad_template (element_class,
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gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS,
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cdata->src_caps));
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gst_d3d11_decoder_class_data_free (cdata);
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decoder_class->open = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_open);
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decoder_class->close = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_close);
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decoder_class->negotiate = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_negotiate);
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decoder_class->decide_allocation =
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GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_decide_allocation);
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decoder_class->src_query = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_src_query);
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vp8decoder_class->new_sequence =
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GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_new_sequence);
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vp8decoder_class->new_picture =
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GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_new_picture);
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vp8decoder_class->output_picture =
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GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_output_picture);
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vp8decoder_class->start_picture =
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GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_start_picture);
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vp8decoder_class->decode_picture =
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GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_decode_picture);
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vp8decoder_class->end_picture =
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GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_end_picture);
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}
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static void
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gst_d3d11_vp8_dec_init (GstD3D11Vp8Dec * self)
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{
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}
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static void
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gst_d3d11_vp8_dec_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (object);
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switch (prop_id) {
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case PROP_ADAPTER:
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g_value_set_uint (value, klass->adapter);
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break;
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case PROP_DEVICE_ID:
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g_value_set_uint (value, klass->device_id);
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break;
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case PROP_VENDOR_ID:
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g_value_set_uint (value, klass->vendor_id);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_d3d11_vp8_dec_set_context (GstElement * element, GstContext * context)
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{
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GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (element);
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GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (self);
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gst_d3d11_handle_set_context (element, context, klass->adapter,
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&self->device);
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GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
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}
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static gboolean
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gst_d3d11_vp8_dec_open (GstVideoDecoder * decoder)
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{
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GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
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GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (self);
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if (!gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (self), klass->adapter,
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&self->device)) {
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GST_ERROR_OBJECT (self, "Cannot create d3d11device");
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return FALSE;
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}
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self->d3d11_decoder = gst_d3d11_decoder_new (self->device);
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if (!self->d3d11_decoder) {
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GST_ERROR_OBJECT (self, "Cannot create d3d11 decoder");
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gst_clear_object (&self->device);
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return FALSE;
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}
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return TRUE;
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}
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static gboolean
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gst_d3d11_vp8_dec_close (GstVideoDecoder * decoder)
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{
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GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
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gst_clear_object (&self->d3d11_decoder);
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gst_clear_object (&self->device);
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return TRUE;
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}
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static gboolean
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gst_d3d11_vp8_dec_negotiate (GstVideoDecoder * decoder)
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{
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GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
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GstVp8Decoder *vp8dec = GST_VP8_DECODER (decoder);
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if (!gst_d3d11_decoder_negotiate (decoder, vp8dec->input_state,
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self->out_format, self->width, self->height, &self->output_state,
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&self->use_d3d11_output))
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return FALSE;
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return GST_VIDEO_DECODER_CLASS (parent_class)->negotiate (decoder);
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}
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static gboolean
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gst_d3d11_vp8_dec_decide_allocation (GstVideoDecoder * decoder,
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GstQuery * query)
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{
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GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
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if (!gst_d3d11_decoder_decide_allocation (decoder, query, self->device,
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GST_D3D11_CODEC_VP8, self->use_d3d11_output))
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return FALSE;
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return GST_VIDEO_DECODER_CLASS (parent_class)->decide_allocation
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(decoder, query);
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}
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static gboolean
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gst_d3d11_vp8_dec_src_query (GstVideoDecoder * decoder, GstQuery * query)
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{
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GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
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switch (GST_QUERY_TYPE (query)) {
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case GST_QUERY_CONTEXT:
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if (gst_d3d11_handle_context_query (GST_ELEMENT (decoder),
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query, self->device)) {
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return TRUE;
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}
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break;
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default:
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break;
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}
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return GST_VIDEO_DECODER_CLASS (parent_class)->src_query (decoder, query);
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}
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static gboolean
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gst_d3d11_vp8_dec_new_sequence (GstVp8Decoder * decoder,
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const GstVp8FrameHdr * frame_hdr)
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{
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GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
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static const GUID *profile_guid = &GST_GUID_D3D11_DECODER_PROFILE_VP8_VLD;
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GstVideoInfo info;
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GST_LOG_OBJECT (self, "new sequence");
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/* FIXME: support I420 */
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self->out_format = GST_VIDEO_FORMAT_NV12;
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self->width = frame_hdr->width;
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self->height = frame_hdr->height;
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gst_video_info_set_format (&info,
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self->out_format, self->width, self->height);
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gst_d3d11_decoder_reset (self->d3d11_decoder);
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if (!gst_d3d11_decoder_open (self->d3d11_decoder, GST_D3D11_CODEC_VP8,
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&info, self->width, self->height,
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NUM_OUTPUT_VIEW, &profile_guid, 1)) {
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GST_ERROR_OBJECT (self, "Failed to create decoder");
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return FALSE;
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}
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if (!gst_video_decoder_negotiate (GST_VIDEO_DECODER (self))) {
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GST_ERROR_OBJECT (self, "Failed to negotiate with downstream");
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return FALSE;
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}
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return TRUE;
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}
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static gboolean
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gst_d3d11_vp8_dec_new_picture (GstVp8Decoder * decoder,
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GstVideoCodecFrame * frame, GstVp8Picture * picture)
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{
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GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
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GstBuffer *view_buffer;
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GstD3D11Memory *mem;
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view_buffer = gst_d3d11_decoder_get_output_view_buffer (self->d3d11_decoder);
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if (!view_buffer) {
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GST_ERROR_OBJECT (self, "No available output view buffer");
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return FALSE;
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}
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mem = (GstD3D11Memory *) gst_buffer_peek_memory (view_buffer, 0);
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GST_LOG_OBJECT (self, "New output view buffer %" GST_PTR_FORMAT " (index %d)",
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view_buffer, mem->subresource_index);
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gst_vp8_picture_set_user_data (picture,
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view_buffer, (GDestroyNotify) gst_buffer_unref);
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GST_LOG_OBJECT (self, "New VP8 picture %p", picture);
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return TRUE;
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}
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static GstFlowReturn
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gst_d3d11_vp8_dec_output_picture (GstVp8Decoder * decoder,
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GstVideoCodecFrame * frame, GstVp8Picture * picture)
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{
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GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
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GstVideoDecoder *vdec = GST_VIDEO_DECODER (decoder);
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GstBuffer *output_buffer = NULL;
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GstBuffer *view_buffer;
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g_assert (picture->frame_hdr.show_frame);
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GST_LOG_OBJECT (self, "Outputting picture %p", picture);
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view_buffer = (GstBuffer *) gst_vp8_picture_get_user_data (picture);
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|
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if (!view_buffer) {
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GST_ERROR_OBJECT (self, "Could not get output view");
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goto error;
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}
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|
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/* if downstream is d3d11 element and forward playback case,
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* expose our decoder view without copy. In case of reverse playback, however,
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* we cannot do that since baseclass will store the decoded buffer
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* up to gop size but our dpb pool cannot be increased */
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if (self->use_d3d11_output &&
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gst_d3d11_decoder_supports_direct_rendering (self->d3d11_decoder) &&
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vdec->input_segment.rate > 0) {
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GstMemory *mem;
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|
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output_buffer = gst_buffer_ref (view_buffer);
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mem = gst_buffer_peek_memory (output_buffer, 0);
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GST_MINI_OBJECT_FLAG_SET (mem, GST_D3D11_MEMORY_TRANSFER_NEED_DOWNLOAD);
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} else {
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output_buffer = gst_video_decoder_allocate_output_buffer (vdec);
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}
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|
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if (!output_buffer) {
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GST_ERROR_OBJECT (self, "Couldn't allocate output buffer");
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goto error;
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}
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|
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frame->output_buffer = output_buffer;
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|
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if (!gst_d3d11_decoder_process_output (self->d3d11_decoder,
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&self->output_state->info,
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picture->frame_hdr.width, picture->frame_hdr.height,
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view_buffer, output_buffer)) {
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GST_ERROR_OBJECT (self, "Failed to copy buffer");
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goto error;
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}
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|
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gst_vp8_picture_unref (picture);
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|
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return gst_video_decoder_finish_frame (vdec, frame);
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error:
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gst_video_decoder_drop_frame (vdec, frame);
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gst_vp8_picture_unref (picture);
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|
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return GST_FLOW_ERROR;
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}
|
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|
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static ID3D11VideoDecoderOutputView *
|
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gst_d3d11_vp8_dec_get_output_view_from_picture (GstD3D11Vp8Dec * self,
|
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GstVp8Picture * picture)
|
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{
|
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GstBuffer *view_buffer;
|
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ID3D11VideoDecoderOutputView *view;
|
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|
|
view_buffer = (GstBuffer *) gst_vp8_picture_get_user_data (picture);
|
|
if (!view_buffer) {
|
|
GST_DEBUG_OBJECT (self, "current picture does not have output view buffer");
|
|
return NULL;
|
|
}
|
|
|
|
view =
|
|
gst_d3d11_decoder_get_output_view_from_buffer (self->d3d11_decoder,
|
|
view_buffer);
|
|
if (!view) {
|
|
GST_DEBUG_OBJECT (self, "current picture does not have output view handle");
|
|
return NULL;
|
|
}
|
|
|
|
return view;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_vp8_dec_start_picture (GstVp8Decoder * decoder,
|
|
GstVp8Picture * picture)
|
|
{
|
|
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
|
|
ID3D11VideoDecoderOutputView *view;
|
|
|
|
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self, picture);
|
|
if (!view) {
|
|
GST_ERROR_OBJECT (self, "current picture does not have output view handle");
|
|
return FALSE;
|
|
}
|
|
|
|
GST_TRACE_OBJECT (self, "Begin frame");
|
|
|
|
if (!gst_d3d11_decoder_begin_frame (self->d3d11_decoder, view, 0, NULL)) {
|
|
GST_ERROR_OBJECT (self, "Failed to begin frame");
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_vp8_dec_copy_frame_params (GstD3D11Vp8Dec * self,
|
|
GstVp8Picture * picture, GstVp8Parser * parser, DXVA_PicParams_VP8 * params)
|
|
{
|
|
const GstVp8FrameHdr *frame_hdr = &picture->frame_hdr;
|
|
gint i;
|
|
|
|
/* 0: keyframe, 1: inter */
|
|
params->frame_type = !frame_hdr->key_frame;
|
|
params->version = frame_hdr->version;
|
|
params->show_frame = frame_hdr->show_frame;
|
|
params->clamp_type = frame_hdr->clamping_type;
|
|
|
|
params->filter_type = frame_hdr->filter_type;
|
|
params->filter_level = frame_hdr->loop_filter_level;
|
|
params->sharpness_level = frame_hdr->sharpness_level;
|
|
params->mode_ref_lf_delta_enabled =
|
|
parser->mb_lf_adjust.loop_filter_adj_enable;
|
|
params->mode_ref_lf_delta_update =
|
|
parser->mb_lf_adjust.mode_ref_lf_delta_update;
|
|
for (i = 0; i < 4; i++) {
|
|
params->ref_lf_deltas[i] = parser->mb_lf_adjust.ref_frame_delta[i];
|
|
params->mode_lf_deltas[i] = parser->mb_lf_adjust.mb_mode_delta[i];
|
|
}
|
|
params->log2_nbr_of_dct_partitions = frame_hdr->log2_nbr_of_dct_partitions;
|
|
params->base_qindex = frame_hdr->quant_indices.y_ac_qi;
|
|
params->y1dc_delta_q = frame_hdr->quant_indices.y_dc_delta;
|
|
params->y2dc_delta_q = frame_hdr->quant_indices.y2_dc_delta;
|
|
params->y2ac_delta_q = frame_hdr->quant_indices.y2_ac_delta;
|
|
params->uvdc_delta_q = frame_hdr->quant_indices.uv_dc_delta;
|
|
params->uvac_delta_q = frame_hdr->quant_indices.uv_ac_delta;
|
|
|
|
params->ref_frame_sign_bias_golden = frame_hdr->sign_bias_golden;
|
|
params->ref_frame_sign_bias_altref = frame_hdr->sign_bias_alternate;
|
|
|
|
params->refresh_entropy_probs = frame_hdr->refresh_entropy_probs;
|
|
|
|
memcpy (params->vp8_coef_update_probs, frame_hdr->token_probs.prob,
|
|
sizeof (frame_hdr->token_probs.prob));
|
|
|
|
params->mb_no_coeff_skip = frame_hdr->mb_no_skip_coeff;
|
|
params->prob_skip_false = frame_hdr->prob_skip_false;
|
|
params->prob_intra = frame_hdr->prob_intra;
|
|
params->prob_last = frame_hdr->prob_last;
|
|
params->prob_golden = frame_hdr->prob_gf;
|
|
|
|
memcpy (params->intra_16x16_prob, frame_hdr->mode_probs.y_prob,
|
|
sizeof (frame_hdr->mode_probs.y_prob));
|
|
memcpy (params->intra_chroma_prob, frame_hdr->mode_probs.uv_prob,
|
|
sizeof (frame_hdr->mode_probs.uv_prob));
|
|
memcpy (params->vp8_mv_update_probs, frame_hdr->mv_probs.prob,
|
|
sizeof (frame_hdr->mv_probs.prob));
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_vp8_dec_copy_reference_frames (GstD3D11Vp8Dec * self,
|
|
DXVA_PicParams_VP8 * params)
|
|
{
|
|
GstVp8Decoder *decoder = GST_VP8_DECODER (self);
|
|
ID3D11VideoDecoderOutputView *view;
|
|
|
|
if (decoder->alt_ref_picture) {
|
|
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
|
|
decoder->alt_ref_picture);
|
|
if (!view) {
|
|
GST_ERROR_OBJECT (self, "picture does not have output view handle");
|
|
return;
|
|
}
|
|
|
|
params->alt_fb_idx.Index7Bits =
|
|
gst_d3d11_decoder_get_output_view_index (view);
|
|
} else {
|
|
params->alt_fb_idx.bPicEntry = 0xff;
|
|
}
|
|
|
|
if (decoder->golden_ref_picture) {
|
|
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
|
|
decoder->golden_ref_picture);
|
|
if (!view) {
|
|
GST_ERROR_OBJECT (self, "picture does not have output view handle");
|
|
return;
|
|
}
|
|
|
|
params->gld_fb_idx.Index7Bits =
|
|
gst_d3d11_decoder_get_output_view_index (view);
|
|
} else {
|
|
params->gld_fb_idx.bPicEntry = 0xff;
|
|
}
|
|
|
|
if (decoder->last_picture) {
|
|
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
|
|
decoder->last_picture);
|
|
if (!view) {
|
|
GST_ERROR_OBJECT (self, "picture does not have output view handle");
|
|
return;
|
|
}
|
|
|
|
params->lst_fb_idx.Index7Bits =
|
|
gst_d3d11_decoder_get_output_view_index (view);
|
|
} else {
|
|
params->lst_fb_idx.bPicEntry = 0xff;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_vp8_dec_copy_segmentation_params (GstD3D11Vp8Dec * self,
|
|
GstVp8Parser * parser, DXVA_PicParams_VP8 * params)
|
|
{
|
|
const GstVp8Segmentation *seg = &parser->segmentation;
|
|
gint i;
|
|
|
|
params->stVP8Segments.segmentation_enabled = seg->segmentation_enabled;
|
|
params->stVP8Segments.update_mb_segmentation_map =
|
|
seg->update_mb_segmentation_map;
|
|
params->stVP8Segments.update_mb_segmentation_data =
|
|
seg->update_segment_feature_data;
|
|
params->stVP8Segments.mb_segement_abs_delta = seg->segment_feature_mode;
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
params->stVP8Segments.segment_feature_data[0][i] =
|
|
seg->quantizer_update_value[i];
|
|
}
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
params->stVP8Segments.segment_feature_data[1][i] = seg->lf_update_value[i];
|
|
}
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
params->stVP8Segments.mb_segment_tree_probs[i] = seg->segment_prob[i];
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_vp8_dec_submit_picture_data (GstD3D11Vp8Dec * self,
|
|
GstVp8Picture * picture, DXVA_PicParams_VP8 * params)
|
|
{
|
|
guint d3d11_buffer_size;
|
|
gpointer d3d11_buffer;
|
|
gsize buffer_offset = 0;
|
|
gboolean is_first = TRUE;
|
|
|
|
GST_TRACE_OBJECT (self, "Getting picture params buffer");
|
|
if (!gst_d3d11_decoder_get_decoder_buffer (self->d3d11_decoder,
|
|
D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS, &d3d11_buffer_size,
|
|
&d3d11_buffer)) {
|
|
GST_ERROR_OBJECT (self,
|
|
"Failed to get decoder buffer for picture parameters");
|
|
return FALSE;
|
|
}
|
|
|
|
memcpy (d3d11_buffer, params, sizeof (DXVA_PicParams_VP8));
|
|
|
|
GST_TRACE_OBJECT (self, "Release picture param decoder buffer");
|
|
|
|
if (!gst_d3d11_decoder_release_decoder_buffer (self->d3d11_decoder,
|
|
D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS)) {
|
|
GST_ERROR_OBJECT (self, "Failed to release decoder buffer");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!picture->data || !picture->size) {
|
|
GST_ERROR_OBJECT (self, "No data to submit");
|
|
return FALSE;
|
|
}
|
|
|
|
GST_TRACE_OBJECT (self, "Submit total %" G_GSIZE_FORMAT " bytes",
|
|
picture->size);
|
|
|
|
while (buffer_offset < picture->size) {
|
|
gsize bytes_to_copy = picture->size - buffer_offset;
|
|
gsize written_buffer_size;
|
|
gboolean is_last = TRUE;
|
|
DXVA_Slice_VPx_Short slice_short = { 0, };
|
|
D3D11_VIDEO_DECODER_BUFFER_DESC buffer_desc[3] = { 0, };
|
|
gboolean bad_aligned_bitstream_buffer = FALSE;
|
|
|
|
GST_TRACE_OBJECT (self, "Getting bitstream buffer");
|
|
if (!gst_d3d11_decoder_get_decoder_buffer (self->d3d11_decoder,
|
|
D3D11_VIDEO_DECODER_BUFFER_BITSTREAM, &d3d11_buffer_size,
|
|
&d3d11_buffer)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't get bitstream buffer");
|
|
goto error;
|
|
}
|
|
|
|
if ((d3d11_buffer_size & 127) != 0) {
|
|
GST_WARNING_OBJECT (self,
|
|
"The size of bitstream buffer is not 128 bytes aligned");
|
|
bad_aligned_bitstream_buffer = TRUE;
|
|
}
|
|
|
|
if (bytes_to_copy > d3d11_buffer_size) {
|
|
/* if the size of this slice is larger than the size of remaining d3d11
|
|
* decoder bitstream memory, write the data up to the remaining d3d11
|
|
* decoder bitstream memory size and the rest would be written to the
|
|
* next d3d11 bitstream memory */
|
|
bytes_to_copy = d3d11_buffer_size;
|
|
is_last = FALSE;
|
|
}
|
|
|
|
memcpy (d3d11_buffer, picture->data + buffer_offset, bytes_to_copy);
|
|
written_buffer_size = bytes_to_copy;
|
|
|
|
/* DXVA2 spec is saying that written bitstream data must be 128 bytes
|
|
* aligned if the bitstream buffer contains end of frame
|
|
* (i.e., wBadSliceChopping == 0 or 2) */
|
|
if (is_last) {
|
|
guint padding = MIN (GST_ROUND_UP_128 (bytes_to_copy) - bytes_to_copy,
|
|
d3d11_buffer_size - bytes_to_copy);
|
|
|
|
if (padding) {
|
|
GST_TRACE_OBJECT (self,
|
|
"Written bitstream buffer size %" G_GSIZE_FORMAT
|
|
" is not 128 bytes aligned, add padding %d bytes",
|
|
bytes_to_copy, padding);
|
|
memset ((guint8 *) d3d11_buffer + bytes_to_copy, 0, padding);
|
|
written_buffer_size += padding;
|
|
}
|
|
}
|
|
|
|
GST_TRACE_OBJECT (self, "Release bitstream buffer");
|
|
if (!gst_d3d11_decoder_release_decoder_buffer (self->d3d11_decoder,
|
|
D3D11_VIDEO_DECODER_BUFFER_BITSTREAM)) {
|
|
GST_ERROR_OBJECT (self, "Failed to release bitstream buffer");
|
|
|
|
goto error;
|
|
}
|
|
|
|
slice_short.BSNALunitDataLocation = 0;
|
|
slice_short.SliceBytesInBuffer = (UINT) written_buffer_size;
|
|
|
|
/* wBadSliceChopping: (dxva spec.)
|
|
* 0: All bits for the slice are located within the corresponding
|
|
* bitstream data buffer
|
|
* 1: The bitstream data buffer contains the start of the slice,
|
|
* but not the entire slice, because the buffer is full
|
|
* 2: The bitstream data buffer contains the end of the slice.
|
|
* It does not contain the start of the slice, because the start of
|
|
* the slice was located in the previous bitstream data buffer.
|
|
* 3: The bitstream data buffer does not contain the start of the slice
|
|
* (because the start of the slice was located in the previous
|
|
* bitstream data buffer), and it does not contain the end of the slice
|
|
* (because the current bitstream data buffer is also full).
|
|
*/
|
|
if (is_last && is_first) {
|
|
slice_short.wBadSliceChopping = 0;
|
|
} else if (!is_last && is_first) {
|
|
slice_short.wBadSliceChopping = 1;
|
|
} else if (is_last && !is_first) {
|
|
slice_short.wBadSliceChopping = 2;
|
|
} else {
|
|
slice_short.wBadSliceChopping = 3;
|
|
}
|
|
|
|
GST_TRACE_OBJECT (self, "Getting slice control buffer");
|
|
if (!gst_d3d11_decoder_get_decoder_buffer (self->d3d11_decoder,
|
|
D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL, &d3d11_buffer_size,
|
|
&d3d11_buffer)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't get slice control buffer");
|
|
|
|
goto error;
|
|
}
|
|
|
|
memcpy (d3d11_buffer, &slice_short, sizeof (DXVA_Slice_VPx_Short));
|
|
|
|
GST_TRACE_OBJECT (self, "Release slice control buffer");
|
|
if (!gst_d3d11_decoder_release_decoder_buffer (self->d3d11_decoder,
|
|
D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL)) {
|
|
GST_ERROR_OBJECT (self, "Failed to release slice control buffer");
|
|
|
|
goto error;
|
|
}
|
|
|
|
buffer_desc[0].BufferType = D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS;
|
|
buffer_desc[0].DataOffset = 0;
|
|
buffer_desc[0].DataSize = sizeof (DXVA_PicParams_VP8);
|
|
|
|
buffer_desc[1].BufferType = D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL;
|
|
buffer_desc[1].DataOffset = 0;
|
|
buffer_desc[1].DataSize = sizeof (DXVA_Slice_VPx_Short);
|
|
|
|
if (!bad_aligned_bitstream_buffer && (written_buffer_size & 127) != 0) {
|
|
GST_WARNING_OBJECT (self,
|
|
"Written bitstream buffer size %" G_GSIZE_FORMAT
|
|
" is not 128 bytes aligned", written_buffer_size);
|
|
}
|
|
|
|
buffer_desc[2].BufferType = D3D11_VIDEO_DECODER_BUFFER_BITSTREAM;
|
|
buffer_desc[2].DataOffset = 0;
|
|
buffer_desc[2].DataSize = written_buffer_size;
|
|
|
|
if (!gst_d3d11_decoder_submit_decoder_buffers (self->d3d11_decoder,
|
|
3, buffer_desc)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't submit decoder buffers");
|
|
goto error;
|
|
}
|
|
|
|
buffer_offset += bytes_to_copy;
|
|
is_first = FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_vp8_dec_decode_picture (GstVp8Decoder * decoder,
|
|
GstVp8Picture * picture, GstVp8Parser * parser)
|
|
{
|
|
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
|
|
DXVA_PicParams_VP8 pic_params = { 0, };
|
|
ID3D11VideoDecoderOutputView *view;
|
|
const GstVp8FrameHdr *frame_hdr = &picture->frame_hdr;
|
|
|
|
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self, picture);
|
|
if (!view) {
|
|
GST_ERROR_OBJECT (self, "current picture does not have output view handle");
|
|
return FALSE;
|
|
}
|
|
|
|
pic_params.first_part_size = frame_hdr->first_part_size;
|
|
pic_params.width = self->width;
|
|
pic_params.height = self->height;
|
|
pic_params.CurrPic.Index7Bits =
|
|
gst_d3d11_decoder_get_output_view_index (view);
|
|
pic_params.StatusReportFeedbackNumber = 1;
|
|
|
|
gst_d3d11_vp8_dec_copy_frame_params (self, picture, parser, &pic_params);
|
|
gst_d3d11_vp8_dec_copy_reference_frames (self, &pic_params);
|
|
gst_d3d11_vp8_dec_copy_segmentation_params (self, parser, &pic_params);
|
|
|
|
return gst_d3d11_vp8_dec_submit_picture_data (self, picture, &pic_params);
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_vp8_dec_end_picture (GstVp8Decoder * decoder, GstVp8Picture * picture)
|
|
{
|
|
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
|
|
|
|
if (!gst_d3d11_decoder_end_frame (self->d3d11_decoder)) {
|
|
GST_ERROR_OBJECT (self, "Failed to EndFrame");
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
guint width;
|
|
guint height;
|
|
} GstD3D11Vp8DecResolution;
|
|
|
|
void
|
|
gst_d3d11_vp8_dec_register (GstPlugin * plugin, GstD3D11Device * device,
|
|
GstD3D11Decoder * decoder, guint rank)
|
|
{
|
|
GType type;
|
|
gchar *type_name;
|
|
gchar *feature_name;
|
|
guint index = 0;
|
|
guint i;
|
|
GUID profile;
|
|
GTypeInfo type_info = {
|
|
sizeof (GstD3D11Vp8DecClass),
|
|
NULL,
|
|
NULL,
|
|
(GClassInitFunc) gst_d3d11_vp8_dec_class_init,
|
|
NULL,
|
|
NULL,
|
|
sizeof (GstD3D11Vp8Dec),
|
|
0,
|
|
(GInstanceInitFunc) gst_d3d11_vp8_dec_init,
|
|
};
|
|
static const GUID *profile_guid = &GST_GUID_D3D11_DECODER_PROFILE_VP8_VLD;
|
|
/* values were taken from chromium. See supported_profile_helper.cc */
|
|
GstD3D11Vp8DecResolution resolutions_to_check[] = {
|
|
{1920, 1088}, {2560, 1440}, {3840, 2160}, {4096, 2160}, {4096, 2304}
|
|
};
|
|
GstCaps *sink_caps = NULL;
|
|
GstCaps *src_caps = NULL;
|
|
guint max_width = 0;
|
|
guint max_height = 0;
|
|
guint resolution;
|
|
DXGI_FORMAT format = DXGI_FORMAT_NV12;
|
|
|
|
if (!gst_d3d11_decoder_get_supported_decoder_profile (decoder,
|
|
&profile_guid, 1, &profile)) {
|
|
GST_INFO_OBJECT (device, "device does not support VP8 decoding");
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < G_N_ELEMENTS (resolutions_to_check); i++) {
|
|
if (gst_d3d11_decoder_supports_resolution (decoder, &profile,
|
|
format, resolutions_to_check[i].width,
|
|
resolutions_to_check[i].height)) {
|
|
max_width = resolutions_to_check[i].width;
|
|
max_height = resolutions_to_check[i].height;
|
|
|
|
GST_DEBUG_OBJECT (device,
|
|
"device support resolution %dx%d", max_width, max_height);
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (max_width == 0 || max_height == 0) {
|
|
GST_WARNING_OBJECT (device, "Couldn't query supported resolution");
|
|
return;
|
|
}
|
|
|
|
sink_caps = gst_caps_from_string ("video/x-vp8, "
|
|
"framerate = " GST_VIDEO_FPS_RANGE);
|
|
src_caps = gst_caps_from_string ("video/x-raw("
|
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY "), "
|
|
"framerate = " GST_VIDEO_FPS_RANGE ";"
|
|
"video/x-raw, " "framerate = " GST_VIDEO_FPS_RANGE);
|
|
|
|
gst_caps_set_simple (src_caps, "format", G_TYPE_STRING, "NV12", NULL);
|
|
|
|
/* To cover both landscape and portrait, select max value */
|
|
resolution = MAX (max_width, max_height);
|
|
gst_caps_set_simple (sink_caps,
|
|
"width", GST_TYPE_INT_RANGE, 64, resolution,
|
|
"height", GST_TYPE_INT_RANGE, 64, resolution, NULL);
|
|
gst_caps_set_simple (src_caps,
|
|
"width", GST_TYPE_INT_RANGE, 64, resolution,
|
|
"height", GST_TYPE_INT_RANGE, 64, resolution, NULL);
|
|
|
|
type_info.class_data =
|
|
gst_d3d11_decoder_class_data_new (device, sink_caps, src_caps);
|
|
|
|
type_name = g_strdup ("GstD3D11Vp8Dec");
|
|
feature_name = g_strdup ("d3d11vp8dec");
|
|
|
|
while (g_type_from_name (type_name)) {
|
|
index++;
|
|
g_free (type_name);
|
|
g_free (feature_name);
|
|
type_name = g_strdup_printf ("GstD3D11Vp8Device%dDec", index);
|
|
feature_name = g_strdup_printf ("d3d11vp8device%ddec", index);
|
|
}
|
|
|
|
type = g_type_register_static (GST_TYPE_VP8_DECODER,
|
|
type_name, &type_info, 0);
|
|
|
|
/* make lower rank than default device */
|
|
if (rank > 0 && index != 0)
|
|
rank--;
|
|
|
|
if (!gst_element_register (plugin, feature_name, rank, type))
|
|
GST_WARNING ("Failed to register plugin '%s'", type_name);
|
|
|
|
g_free (type_name);
|
|
g_free (feature_name);
|
|
}
|