mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-03 16:09:39 +00:00
dd906f9610
Holding pointer to struct was unsafe approach because the pointer to d3d11 format will be invalidated once d3d11 device object is released Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1699>
417 lines
13 KiB
C++
417 lines
13 KiB
C++
/* GStreamer
|
|
* Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
/**
|
|
* SECTION:element-d3d11upload
|
|
* @title: d3d11upload
|
|
*
|
|
* Upload video frame to Direct3D11 texture memory
|
|
*
|
|
* ## Example launch line
|
|
* ```
|
|
* gst-launch-1.0 videotestsrc ! d3d11upload ! d3d11videosinkelement
|
|
* ```
|
|
* This pipeline will upload video test frame (system memory) into Direct3D11
|
|
* textures and d3d11videosinkelement will display frames on screen.
|
|
*
|
|
* Since: 1.18
|
|
*
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include <config.h>
|
|
#endif
|
|
|
|
#include "gstd3d11upload.h"
|
|
|
|
#include <string.h>
|
|
|
|
GST_DEBUG_CATEGORY_STATIC (gst_d3d11_upload_debug);
|
|
#define GST_CAT_DEFAULT gst_d3d11_upload_debug
|
|
|
|
static GstStaticCaps sink_template_caps =
|
|
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE (GST_D3D11_ALL_FORMATS) "; "
|
|
GST_VIDEO_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY ","
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
|
|
GST_D3D11_ALL_FORMATS) "; "
|
|
GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY,
|
|
GST_D3D11_ALL_FORMATS) ";"
|
|
GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY
|
|
"," GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
|
|
GST_D3D11_ALL_FORMATS));
|
|
|
|
static GstStaticCaps src_template_caps =
|
|
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_ALL_FORMATS) "; "
|
|
GST_VIDEO_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY ","
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
|
|
GST_D3D11_ALL_FORMATS) ";"
|
|
GST_VIDEO_CAPS_MAKE (GST_D3D11_ALL_FORMATS) "; "
|
|
GST_VIDEO_CAPS_MAKE_WITH_FEATURES
|
|
(GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY ","
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
|
|
GST_D3D11_ALL_FORMATS));
|
|
|
|
struct _GstD3D11Upload
|
|
{
|
|
GstD3D11BaseFilter parent;
|
|
};
|
|
|
|
#define gst_d3d11_upload_parent_class parent_class
|
|
G_DEFINE_TYPE (GstD3D11Upload, gst_d3d11_upload, GST_TYPE_D3D11_BASE_FILTER);
|
|
|
|
static GstCaps *gst_d3d11_upload_transform_caps (GstBaseTransform * trans,
|
|
GstPadDirection direction, GstCaps * caps, GstCaps * filter);
|
|
static gboolean gst_d3d11_upload_propose_allocation (GstBaseTransform * trans,
|
|
GstQuery * decide_query, GstQuery * query);
|
|
static gboolean gst_d3d11_upload_decide_allocation (GstBaseTransform * trans,
|
|
GstQuery * query);
|
|
static GstFlowReturn gst_d3d11_upload_transform (GstBaseTransform * trans,
|
|
GstBuffer * inbuf, GstBuffer * outbuf);
|
|
|
|
static void
|
|
gst_d3d11_upload_class_init (GstD3D11UploadClass * klass)
|
|
{
|
|
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
|
|
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
|
|
GstCaps *caps;
|
|
|
|
caps = gst_d3d11_get_updated_template_caps (&sink_template_caps);
|
|
gst_element_class_add_pad_template (element_class,
|
|
gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, caps));
|
|
gst_caps_unref (caps);
|
|
|
|
caps = gst_d3d11_get_updated_template_caps (&src_template_caps);
|
|
gst_element_class_add_pad_template (element_class,
|
|
gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS, caps));
|
|
gst_caps_unref (caps);
|
|
|
|
gst_element_class_set_static_metadata (element_class,
|
|
"Direct3D11 uploader", "Filter/Video",
|
|
"Uploads data into Direct3D11 texture memory",
|
|
"Seungha Yang <seungha.yang@navercorp.com>");
|
|
|
|
trans_class->passthrough_on_same_caps = TRUE;
|
|
|
|
trans_class->transform_caps =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_upload_transform_caps);
|
|
trans_class->propose_allocation =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_upload_propose_allocation);
|
|
trans_class->decide_allocation =
|
|
GST_DEBUG_FUNCPTR (gst_d3d11_upload_decide_allocation);
|
|
trans_class->transform = GST_DEBUG_FUNCPTR (gst_d3d11_upload_transform);
|
|
|
|
GST_DEBUG_CATEGORY_INIT (gst_d3d11_upload_debug,
|
|
"d3d11upload", 0, "d3d11upload Element");
|
|
}
|
|
|
|
static void
|
|
gst_d3d11_upload_init (GstD3D11Upload * upload)
|
|
{
|
|
}
|
|
|
|
static GstCaps *
|
|
_set_caps_features (const GstCaps * caps, const gchar * feature_name)
|
|
{
|
|
guint i, j, m, n;
|
|
GstCaps *tmp;
|
|
GstCapsFeatures *overlay_feature =
|
|
gst_caps_features_from_string
|
|
(GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION);
|
|
|
|
tmp = gst_caps_new_empty ();
|
|
|
|
n = gst_caps_get_size (caps);
|
|
for (i = 0; i < n; i++) {
|
|
GstCapsFeatures *features, *orig_features;
|
|
GstStructure *s = gst_caps_get_structure (caps, i);
|
|
|
|
orig_features = gst_caps_get_features (caps, i);
|
|
features = gst_caps_features_new (feature_name, NULL);
|
|
|
|
if (gst_caps_features_is_any (orig_features)) {
|
|
gst_caps_append_structure_full (tmp, gst_structure_copy (s),
|
|
gst_caps_features_copy (features));
|
|
|
|
if (!gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION))
|
|
gst_caps_features_add (features,
|
|
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION);
|
|
} else {
|
|
m = gst_caps_features_get_size (orig_features);
|
|
for (j = 0; j < m; j++) {
|
|
const gchar *feature = gst_caps_features_get_nth (orig_features, j);
|
|
|
|
/* if we already have the features */
|
|
if (gst_caps_features_contains (features, feature))
|
|
continue;
|
|
|
|
if (g_strcmp0 (feature, GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY) == 0)
|
|
continue;
|
|
|
|
if (gst_caps_features_contains (overlay_feature, feature)) {
|
|
gst_caps_features_add (features, feature);
|
|
}
|
|
}
|
|
}
|
|
|
|
gst_caps_append_structure_full (tmp, gst_structure_copy (s), features);
|
|
}
|
|
|
|
gst_caps_features_free (overlay_feature);
|
|
|
|
return tmp;
|
|
}
|
|
|
|
static GstCaps *
|
|
gst_d3d11_upload_transform_caps (GstBaseTransform * trans,
|
|
GstPadDirection direction, GstCaps * caps, GstCaps * filter)
|
|
{
|
|
GstCaps *result, *tmp;
|
|
|
|
GST_DEBUG_OBJECT (trans,
|
|
"Transforming caps %" GST_PTR_FORMAT " in direction %s", caps,
|
|
(direction == GST_PAD_SINK) ? "sink" : "src");
|
|
|
|
if (direction == GST_PAD_SINK) {
|
|
tmp = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
|
|
tmp = gst_caps_merge (gst_caps_ref (caps), tmp);
|
|
} else {
|
|
GstCaps *newcaps;
|
|
tmp = gst_caps_ref (caps);
|
|
newcaps = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY);
|
|
tmp = gst_caps_merge (tmp, newcaps);
|
|
}
|
|
|
|
if (filter) {
|
|
result = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
|
|
gst_caps_unref (tmp);
|
|
} else {
|
|
result = tmp;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (trans, "returning caps: %" GST_PTR_FORMAT, result);
|
|
|
|
return result;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_upload_propose_allocation (GstBaseTransform * trans,
|
|
GstQuery * decide_query, GstQuery * query)
|
|
{
|
|
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
|
|
GstVideoInfo info;
|
|
GstBufferPool *pool;
|
|
GstCaps *caps;
|
|
guint size;
|
|
|
|
if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans,
|
|
decide_query, query))
|
|
return FALSE;
|
|
|
|
/* passthrough, we're done */
|
|
if (decide_query == NULL)
|
|
return TRUE;
|
|
|
|
gst_query_parse_allocation (query, &caps, NULL);
|
|
|
|
if (caps == NULL)
|
|
return FALSE;
|
|
|
|
if (!gst_video_info_from_caps (&info, caps))
|
|
return FALSE;
|
|
|
|
if (gst_query_get_n_allocation_pools (query) == 0) {
|
|
GstCapsFeatures *features;
|
|
GstStructure *config;
|
|
features = gst_caps_get_features (caps, 0);
|
|
|
|
if (features && gst_caps_features_contains (features,
|
|
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
|
|
GST_DEBUG_OBJECT (filter, "upstream support d3d11 memory");
|
|
pool = gst_d3d11_buffer_pool_new (filter->device);
|
|
} else {
|
|
pool = gst_d3d11_staging_buffer_pool_new (filter->device);
|
|
}
|
|
|
|
config = gst_buffer_pool_get_config (pool);
|
|
|
|
gst_buffer_pool_config_add_option (config,
|
|
GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
|
|
size = GST_VIDEO_INFO_SIZE (&info);
|
|
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
|
|
|
|
if (!gst_buffer_pool_set_config (pool, config))
|
|
goto config_failed;
|
|
|
|
/* d3d11 buffer pool will update buffer size based on allocated texture,
|
|
* get size from config again */
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_get_params (config,
|
|
nullptr, &size, nullptr, nullptr);
|
|
gst_structure_free (config);
|
|
|
|
gst_query_add_allocation_pool (query, pool, size, 0, 0);
|
|
gst_object_unref (pool);
|
|
}
|
|
|
|
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, NULL);
|
|
gst_query_add_allocation_meta (query,
|
|
GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, NULL);
|
|
|
|
return TRUE;
|
|
|
|
/* ERRORS */
|
|
config_failed:
|
|
{
|
|
GST_ERROR_OBJECT (filter, "failed to set config");
|
|
gst_object_unref (pool);
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_upload_decide_allocation (GstBaseTransform * trans, GstQuery * query)
|
|
{
|
|
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
|
|
GstCaps *outcaps = NULL;
|
|
GstBufferPool *pool = NULL;
|
|
guint size, min, max;
|
|
GstStructure *config;
|
|
gboolean update_pool = FALSE;
|
|
GstVideoInfo vinfo;
|
|
GstD3D11Format d3d11_format;
|
|
GstD3D11AllocationParams *d3d11_params;
|
|
guint bind_flags = 0;
|
|
guint i;
|
|
DXGI_FORMAT dxgi_format = DXGI_FORMAT_UNKNOWN;
|
|
UINT supported = 0;
|
|
HRESULT hr;
|
|
ID3D11Device *device_handle;
|
|
|
|
gst_query_parse_allocation (query, &outcaps, NULL);
|
|
|
|
if (!outcaps)
|
|
return FALSE;
|
|
|
|
gst_video_info_from_caps (&vinfo, outcaps);
|
|
|
|
if (!gst_d3d11_device_get_format (filter->device,
|
|
GST_VIDEO_INFO_FORMAT (&vinfo), &d3d11_format)) {
|
|
GST_ERROR_OBJECT (filter, "Unknown format caps %" GST_PTR_FORMAT, outcaps);
|
|
return FALSE;
|
|
}
|
|
|
|
if (d3d11_format.dxgi_format == DXGI_FORMAT_UNKNOWN) {
|
|
dxgi_format = d3d11_format.resource_format[0];
|
|
} else {
|
|
dxgi_format = d3d11_format.dxgi_format;
|
|
}
|
|
|
|
device_handle = gst_d3d11_device_get_device_handle (filter->device);
|
|
hr = device_handle->CheckFormatSupport (dxgi_format, &supported);
|
|
if (gst_d3d11_result (hr, filter->device)) {
|
|
if ((supported & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) ==
|
|
D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) {
|
|
bind_flags |= D3D11_BIND_SHADER_RESOURCE;
|
|
}
|
|
|
|
if ((supported & D3D11_FORMAT_SUPPORT_RENDER_TARGET) ==
|
|
D3D11_FORMAT_SUPPORT_RENDER_TARGET) {
|
|
bind_flags |= D3D11_BIND_RENDER_TARGET;
|
|
}
|
|
}
|
|
|
|
if (gst_query_get_n_allocation_pools (query) > 0) {
|
|
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
|
|
if (pool) {
|
|
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
|
|
gst_clear_object (&pool);
|
|
} else {
|
|
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
|
|
if (dpool->device != filter->device)
|
|
gst_clear_object (&pool);
|
|
}
|
|
}
|
|
|
|
update_pool = TRUE;
|
|
} else {
|
|
size = GST_VIDEO_INFO_SIZE (&vinfo);
|
|
min = max = 0;
|
|
}
|
|
|
|
if (!pool) {
|
|
GST_DEBUG_OBJECT (trans, "create our pool");
|
|
|
|
pool = gst_d3d11_buffer_pool_new (filter->device);
|
|
}
|
|
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
gst_buffer_pool_config_set_params (config, outcaps, size, min, max);
|
|
|
|
d3d11_params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
|
|
if (!d3d11_params) {
|
|
d3d11_params = gst_d3d11_allocation_params_new (filter->device, &vinfo,
|
|
(GstD3D11AllocationFlags) 0, bind_flags);
|
|
} else {
|
|
/* Set bind flag */
|
|
for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&vinfo); i++) {
|
|
d3d11_params->desc[i].BindFlags |= bind_flags;
|
|
}
|
|
}
|
|
|
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params);
|
|
gst_d3d11_allocation_params_free (d3d11_params);
|
|
|
|
gst_buffer_pool_set_config (pool, config);
|
|
|
|
/* d3d11 buffer pool will update buffer size based on allocated texture,
|
|
* get size from config again */
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr);
|
|
gst_structure_free (config);
|
|
|
|
if (update_pool)
|
|
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
|
|
else
|
|
gst_query_add_allocation_pool (query, pool, size, min, max);
|
|
|
|
gst_object_unref (pool);
|
|
|
|
return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans,
|
|
query);
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3d11_upload_transform (GstBaseTransform * trans, GstBuffer * inbuf,
|
|
GstBuffer * outbuf)
|
|
{
|
|
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
|
|
|
|
if (!gst_d3d11_buffer_copy_into (outbuf, inbuf, &filter->in_info)) {
|
|
GST_ERROR_OBJECT (filter, "Failed to copy buffer");
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
return GST_FLOW_OK;
|
|
}
|