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c5b5ef16d3
We need different export decorators for the different libs. For now no actual change though, just rename before the release, and add prelude headers to define the new decorator to GST_EXPORT.
141 lines
4.4 KiB
C
141 lines
4.4 KiB
C
/*
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* GStreamer
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* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef _GST_GL_BUFFER_H_
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#define _GST_GL_BUFFER_H_
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#include <gst/gl/gstglbasememory.h>
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G_BEGIN_DECLS
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#define GST_TYPE_GL_BUFFER_ALLOCATOR (gst_gl_buffer_allocator_get_type())
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GST_GL_API
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GType gst_gl_buffer_allocator_get_type(void);
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#define GST_IS_GL_BUFFER_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_GL_ALLOCATOR))
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#define GST_IS_GL_BUFFER_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_GL_BUFFER_ALLOCATOR))
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#define GST_GL_BUFFER_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_GL_BUFFER_ALLOCATOR, GstGLBufferAllocatorClass))
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#define GST_GL_BUFFER_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_GL_BUFFER_ALLOCATOR, GstGLBufferAllocator))
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#define GST_GL_BUFFER_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_GL_BUFFER_ALLOCATOR, GstGLBufferAllocatorClass))
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#define GST_GL_BUFFER_ALLOCATOR_CAST(obj) ((GstGLBufferAllocator *)(obj))
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/**
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* GstGLBuffer:
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* @mem: the parent object
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* @id: the buffer id for this memory
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* @target: the OpenGL target of this texture for binding purposes
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* @usage_hints: the OpenGL usage hints this buffer was created with
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*
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* Represents information about a GL buffer
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*/
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struct _GstGLBuffer
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{
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GstGLBaseMemory mem;
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guint id;
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guint target; /* XXX: put this in the allocator? */
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guint usage_hints; /* XXX: put this in the allocator? */
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};
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typedef struct _GstGLBufferAllocationParams GstGLBufferAllocationParams;
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#define GST_TYPE_GL_BUFFER_ALLOCATION_PARAMS (gst_gl_buffer_allocation_params_get_type())
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GST_GL_API
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GType gst_gl_buffer_allocation_params_get_type (void);
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/**
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* GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_BUFFER:
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*
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* GL allocation flag indicating the allocation of a GL buffer.
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*/
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#define GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_BUFFER (1 << 4)
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/**
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* GstGLBufferAllocationParams:
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* @parent: parent object
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* @gl_target: the OpenGL target to bind the buffer to
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* @gl_usage: the OpenGL usage hint to create the buffer with
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*/
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struct _GstGLBufferAllocationParams
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{
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GstGLAllocationParams parent;
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guint gl_target;
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guint gl_usage;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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GST_GL_API
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GstGLBufferAllocationParams * gst_gl_buffer_allocation_params_new (GstGLContext * context,
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gsize alloc_size,
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GstAllocationParams * alloc_params,
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guint gl_target,
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guint gl_usage);
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/**
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* GstGLBufferAllocator
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*
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* Opaque #GstGLAllocator struct
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*/
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struct _GstGLBufferAllocator
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{
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GstGLBaseMemoryAllocator parent;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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/**
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* GstGLBufferAllocatorClass:
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*
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* The #GstGLBufferAllocatorClass only contains private data
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*/
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struct _GstGLBufferAllocatorClass
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{
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GstGLBaseMemoryAllocatorClass parent_class;
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/* <private> */
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gpointer _padding[GST_PADDING];
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};
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/**
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* GST_CAPS_FEATURE_MEMORY_GL_BUFFER:
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*
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* Name of the caps feature indicating the use of GL buffers
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*/
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#define GST_CAPS_FEATURE_MEMORY_GL_BUFFER "memory:GLBuffer"
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/**
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* GST_GL_BUFFER_ALLOCATOR_NAME:
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*
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* The name of the GL buffer allocator
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*/
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#define GST_GL_BUFFER_ALLOCATOR_NAME "GLBuffer"
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GST_GL_API
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void gst_gl_buffer_init_once (void);
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GST_GL_API
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gboolean gst_is_gl_buffer (GstMemory * mem);
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G_END_DECLS
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#endif /* _GST_GL_BUFFER_H_ */
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