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GStreamer 1.8 is minimum version, and remove paragraph about 32 vs 64-bit build https://bugzilla.gnome.org/show_bug.cgi?id=797338
38 lines
1.1 KiB
Text
38 lines
1.1 KiB
Text
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== Dependencies ==
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* CMake (tested with 3.9, likely >=3.0 will work)
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* GStreamer (1.8 or newer)
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* Microsoft SDK
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(http://www.microsoft.com/en-us/download/details.aspx?id=8279). Don't
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use any after 7.1, they don't include the samples. You can uncheck
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the .NET stuff.
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* Visual Studio, in theory any version will do; tested with 2013
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Express
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(http://www.visualstudio.com/en-us/products/visual-studio-express-vs.aspx).
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== Build ==
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First build the SDK "baseclasses" sample; they should have been
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installed in <SDK>/Samples/multimedia/directshow/baseclasses. Just
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open the SLN and build both Debug_MBCS and Release_MBCS.
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Then go to sys/dshowsrcwrapper and use CMake to generate the project
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file for your chosen version of Visual Studio. There are two influential
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variables:
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* GST_INSTALL_BASE: your GStreamer installation directory
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(default C:\gstreamer\1.0\x86 or C:\gstreamer\1.0\x86_64)
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* SDK_INSTALL_BASE: the Windows SDK installation path (default
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C:\Program Files\Microsoft SDKs\Windows\v7.0).
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mkdir build
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cd build
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cmake -G "Visual Studio 12" ..
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Open the SLN and build the project. Copy the DLL to the GStreamer
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plugins directory.
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