gstreamer/sys/osxaudio/gstosxcoreaudiocommon.c

430 lines
13 KiB
C

/*
* GStreamer
* Copyright (C) 2012-2013 Fluendo S.A. <support@fluendo.com>
* Authors: Josep Torra Vallès <josep@fluendo.com>
* Andoni Morales Alastruey <amorales@fluendo.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
*/
#include "gstosxcoreaudiocommon.h"
void
gst_core_audio_remove_render_callback (GstCoreAudio * core_audio)
{
AURenderCallbackStruct input;
OSStatus status;
/* Deactivate the render callback by calling SetRenderCallback
* with a NULL inputProc.
*/
input.inputProc = NULL;
input.inputProcRefCon = NULL;
status = AudioUnitSetProperty (core_audio->audiounit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Global, 0, /* N/A for global */
&input, sizeof (input));
if (status) {
GST_WARNING_OBJECT (core_audio->osxbuf,
"Failed to remove render callback %d", (int) status);
}
/* Remove the RenderNotify too */
status = AudioUnitRemoveRenderNotify (core_audio->audiounit,
(AURenderCallback) gst_core_audio_render_notify, core_audio);
if (status) {
GST_WARNING_OBJECT (core_audio->osxbuf,
"Failed to remove render notify callback %d", (int) status);
}
/* We're deactivated.. */
core_audio->io_proc_needs_deactivation = FALSE;
core_audio->io_proc_active = FALSE;
}
OSStatus
gst_core_audio_render_notify (GstCoreAudio * core_audio,
AudioUnitRenderActionFlags * ioActionFlags,
const AudioTimeStamp * inTimeStamp,
unsigned int inBusNumber,
unsigned int inNumberFrames, AudioBufferList * ioData)
{
/* Before rendering a frame, we get the PreRender notification.
* Here, we detach the RenderCallback if we've been paused.
*
* This is necessary (rather than just directly detaching it) to
* work around some thread-safety issues in CoreAudio
*/
if ((*ioActionFlags) & kAudioUnitRenderAction_PreRender) {
if (core_audio->io_proc_needs_deactivation) {
gst_core_audio_remove_render_callback (core_audio);
}
}
return noErr;
}
gboolean
gst_core_audio_io_proc_start (GstCoreAudio * core_audio)
{
OSStatus status;
AURenderCallbackStruct input;
AudioUnitPropertyID callback_type;
GST_DEBUG_OBJECT (core_audio->osxbuf,
"osx ring buffer start ioproc: %p device_id %lu",
core_audio->element->io_proc, (gulong) core_audio->device_id);
if (!core_audio->io_proc_active) {
callback_type = core_audio->is_src ?
kAudioOutputUnitProperty_SetInputCallback :
kAudioUnitProperty_SetRenderCallback;
input.inputProc = (AURenderCallback) core_audio->element->io_proc;
input.inputProcRefCon = core_audio->osxbuf;
status = AudioUnitSetProperty (core_audio->audiounit, callback_type, kAudioUnitScope_Global, 0, /* N/A for global */
&input, sizeof (input));
if (status) {
GST_ERROR_OBJECT (core_audio->osxbuf,
"AudioUnitSetProperty failed: %d", (int) status);
return FALSE;
}
// ### does it make sense to do this notify stuff for input mode?
status = AudioUnitAddRenderNotify (core_audio->audiounit,
(AURenderCallback) gst_core_audio_render_notify, core_audio);
if (status) {
GST_ERROR_OBJECT (core_audio->osxbuf,
"AudioUnitAddRenderNotify failed %d", (int) status);
return FALSE;
}
core_audio->io_proc_active = TRUE;
}
core_audio->io_proc_needs_deactivation = FALSE;
status = AudioOutputUnitStart (core_audio->audiounit);
if (status) {
GST_ERROR_OBJECT (core_audio->osxbuf, "AudioOutputUnitStart failed: %d",
(int) status);
return FALSE;
}
return TRUE;
}
gboolean
gst_core_audio_io_proc_stop (GstCoreAudio * core_audio)
{
OSErr status;
GST_DEBUG_OBJECT (core_audio->osxbuf,
"osx ring buffer stop ioproc: %p device_id %lu",
core_audio->element->io_proc, (gulong) core_audio->device_id);
status = AudioOutputUnitStop (core_audio->audiounit);
if (status) {
GST_WARNING_OBJECT (core_audio->osxbuf,
"AudioOutputUnitStop failed: %d", (int) status);
}
// ###: why is it okay to directly remove from here but not from pause() ?
if (core_audio->io_proc_active) {
gst_core_audio_remove_render_callback (core_audio);
}
return TRUE;
}
AudioBufferList *
buffer_list_alloc (int channels, int size)
{
AudioBufferList *list;
int total_size;
int n;
total_size = sizeof (AudioBufferList) + 1 * sizeof (AudioBuffer);
list = (AudioBufferList *) g_malloc (total_size);
list->mNumberBuffers = 1;
for (n = 0; n < (int) list->mNumberBuffers; ++n) {
list->mBuffers[n].mNumberChannels = channels;
list->mBuffers[n].mDataByteSize = size;
list->mBuffers[n].mData = g_malloc (size);
}
return list;
}
void
buffer_list_free (AudioBufferList * list)
{
int n;
for (n = 0; n < (int) list->mNumberBuffers; ++n) {
if (list->mBuffers[n].mData)
g_free (list->mBuffers[n].mData);
}
g_free (list);
}
gboolean
gst_core_audio_bind_device (GstCoreAudio * core_audio)
{
OSStatus status;
/* Specify which device we're using. */
GST_DEBUG_OBJECT (core_audio->osxbuf, "Bind AudioUnit to device %d",
(int) core_audio->device_id);
status = AudioUnitSetProperty (core_audio->audiounit,
kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0,
&core_audio->device_id, sizeof (AudioDeviceID));
if (status) {
GST_ERROR_OBJECT (core_audio->osxbuf, "Failed binding to device: %d",
(int) status);
goto audiounit_error;
}
return TRUE;
audiounit_error:
if (core_audio->recBufferList) {
buffer_list_free (core_audio->recBufferList);
core_audio->recBufferList = NULL;
}
return FALSE;
}
gboolean
gst_core_audio_set_channels_layout (GstCoreAudio * core_audio,
gint channels, GstCaps * caps)
{
/* Configure the output stream and allocate ringbuffer memory */
AudioChannelLayout *layout = NULL;
OSStatus status;
int layoutSize, element, i;
AudioUnitScope scope;
GstStructure *structure;
GstAudioChannelPosition *positions = NULL;
guint64 channel_mask;
/* Describe channels */
layoutSize = sizeof (AudioChannelLayout) +
channels * sizeof (AudioChannelDescription);
layout = g_malloc (layoutSize);
structure = gst_caps_get_structure (caps, 0);
if (gst_structure_get (structure, "channel-mask", GST_TYPE_BITMASK,
&channel_mask, NULL)) {
positions = g_new (GstAudioChannelPosition, channels);
gst_audio_channel_positions_from_mask (channels, channel_mask, positions);
}
layout->mChannelLayoutTag = kAudioChannelLayoutTag_UseChannelDescriptions;
layout->mChannelBitmap = 0; /* Not used */
layout->mNumberChannelDescriptions = channels;
for (i = 0; i < channels; i++) {
if (positions) {
layout->mChannelDescriptions[i].mChannelLabel =
gst_audio_channel_position_to_coreaudio_channel_label (positions[i],
i);
} else {
/* Discrete channel numbers are ORed into this */
layout->mChannelDescriptions[i].mChannelLabel =
kAudioChannelLabel_Discrete_0 | i;
}
/* Others unused */
layout->mChannelDescriptions[i].mChannelFlags = 0;
layout->mChannelDescriptions[i].mCoordinates[0] = 0.f;
layout->mChannelDescriptions[i].mCoordinates[1] = 0.f;
layout->mChannelDescriptions[i].mCoordinates[2] = 0.f;
}
if (positions) {
g_free (positions);
positions = NULL;
}
scope = core_audio->is_src ? kAudioUnitScope_Output : kAudioUnitScope_Input;
element = core_audio->is_src ? 1 : 0;
if (layoutSize) {
status = AudioUnitSetProperty (core_audio->audiounit,
kAudioUnitProperty_AudioChannelLayout,
scope, element, layout, layoutSize);
if (status) {
GST_WARNING_OBJECT (core_audio->osxbuf,
"Failed to set output channel layout: %d", (int) status);
return FALSE;
}
}
g_free (layout);
return TRUE;
}
gboolean
gst_core_audio_set_format (GstCoreAudio * core_audio,
AudioStreamBasicDescription format)
{
/* Configure the output stream and allocate ringbuffer memory */
OSStatus status;
UInt32 propertySize;
int element;
AudioUnitScope scope;
GST_DEBUG_OBJECT (core_audio->osxbuf, "Setting format for AudioUnit");
scope = core_audio->is_src ? kAudioUnitScope_Output : kAudioUnitScope_Input;
element = core_audio->is_src ? 1 : 0;
propertySize = sizeof (AudioStreamBasicDescription);
status = AudioUnitSetProperty (core_audio->audiounit,
kAudioUnitProperty_StreamFormat, scope, element, &format, propertySize);
if (status) {
GST_WARNING_OBJECT (core_audio->osxbuf,
"Failed to set audio description: %d", (int) status);
return FALSE;;
}
return TRUE;
}
gboolean
gst_core_audio_open_device (GstCoreAudio * core_audio, OSType sub_type,
const gchar * adesc)
{
AudioComponentDescription desc;
AudioComponent comp;
OSStatus status;
AudioUnit unit;
UInt32 enableIO;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = sub_type;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
comp = AudioComponentFindNext (NULL, &desc);
if (comp == NULL) {
GST_WARNING_OBJECT (core_audio->osxbuf, "Couldn't find %s component",
adesc);
return FALSE;
}
status = AudioComponentInstanceNew (comp, &unit);
if (status) {
GST_ERROR_OBJECT (core_audio->osxbuf, "Couldn't open %s component %d",
adesc, (int) status);
return FALSE;
}
if (core_audio->is_src) {
/* enable input */
enableIO = 1;
status = AudioUnitSetProperty (unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, 1, /* 1 = input element */
&enableIO, sizeof (enableIO));
if (status) {
AudioComponentInstanceDispose (unit);
GST_WARNING_OBJECT (core_audio->osxbuf, "Failed to enable input: %d",
(int) status);
return FALSE;
}
/* disable output */
enableIO = 0;
status = AudioUnitSetProperty (unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output, 0, /* 0 = output element */
&enableIO, sizeof (enableIO));
if (status) {
AudioComponentInstanceDispose (unit);
GST_WARNING_OBJECT (core_audio->osxbuf, "Failed to disable output: %d",
(int) status);
return FALSE;
}
}
GST_DEBUG_OBJECT (core_audio->osxbuf, "Created %s AudioUnit: %p", adesc,
unit);
core_audio->audiounit = unit;
return TRUE;
}
AudioChannelLabel
gst_audio_channel_position_to_coreaudio_channel_label (GstAudioChannelPosition
position, int channel)
{
switch (position) {
case GST_AUDIO_CHANNEL_POSITION_NONE:
return kAudioChannelLabel_Discrete_0 | channel;
case GST_AUDIO_CHANNEL_POSITION_MONO:
return kAudioChannelLabel_Mono;
case GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT:
return kAudioChannelLabel_Left;
case GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT:
return kAudioChannelLabel_Right;
case GST_AUDIO_CHANNEL_POSITION_REAR_CENTER:
return kAudioChannelLabel_CenterSurround;
case GST_AUDIO_CHANNEL_POSITION_REAR_LEFT:
return kAudioChannelLabel_LeftSurround;
case GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT:
return kAudioChannelLabel_RightSurround;
case GST_AUDIO_CHANNEL_POSITION_LFE1:
return kAudioChannelLabel_LFEScreen;
case GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER:
return kAudioChannelLabel_Center;
case GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER:
return kAudioChannelLabel_Center; // ???
case GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER:
return kAudioChannelLabel_Center; // ???
case GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT:
return kAudioChannelLabel_LeftSurroundDirect;
case GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT:
return kAudioChannelLabel_RightSurroundDirect;
default:
return kAudioChannelLabel_Unknown;
}
}
void
gst_core_audio_dump_channel_layout (AudioChannelLayout * channel_layout)
{
UInt32 i;
GST_DEBUG ("mChannelLayoutTag: 0x%lx",
(unsigned long) channel_layout->mChannelLayoutTag);
GST_DEBUG ("mChannelBitmap: 0x%lx",
(unsigned long) channel_layout->mChannelBitmap);
GST_DEBUG ("mNumberChannelDescriptions: %lu",
(unsigned long) channel_layout->mNumberChannelDescriptions);
for (i = 0; i < channel_layout->mNumberChannelDescriptions; i++) {
AudioChannelDescription *channel_desc =
&channel_layout->mChannelDescriptions[i];
GST_DEBUG (" mChannelLabel: 0x%lx mChannelFlags: 0x%lx "
"mCoordinates[0]: %f mCoordinates[1]: %f "
"mCoordinates[2]: %f",
(unsigned long) channel_desc->mChannelLabel,
(unsigned long) channel_desc->mChannelFlags,
channel_desc->mCoordinates[0], channel_desc->mCoordinates[1],
channel_desc->mCoordinates[2]);
}
}