gstreamer/sys/msdk/gstmsdkbufferpool.c
Hyunjun Ko 2542b2d34d msdk: supports bufferpool
Implements 2 memory allocators:
1\ GstMsdkSystemAllocator: This will allocate system memory.
2\ GstMsdkVideoAllocator: This will allocate device memory depending
on the platform. (eg. VASurface)

Currently GstMsdkBufferPool uses video allocator currently by default
only on linux. On Windows, we should use system memory until d3d
allocator
is implemented.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:44:08 -09:00

274 lines
8.4 KiB
C

/* GStreamer Intel MSDK plugin
* Copyright (c) 2018, Intel Corporation
* Copyright (c) 2018, Igalia S.L.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGDECE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "gstmsdkbufferpool.h"
#include "gstmsdksystemmemory.h"
#include "gstmsdkvideomemory.h"
GST_DEBUG_CATEGORY_STATIC (gst_debug_msdkbufferpool);
#define GST_CAT_DEFAULT gst_debug_msdkbufferpool
#define GST_MSDK_BUFFER_POOL_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), GST_TYPE_MSDK_BUFFER_POOL, \
GstMsdkBufferPoolPrivate))
#define gst_msdk_buffer_pool_parent_class parent_class
G_DEFINE_TYPE_WITH_CODE (GstMsdkBufferPool, gst_msdk_buffer_pool,
GST_TYPE_VIDEO_BUFFER_POOL,
GST_DEBUG_CATEGORY_INIT (gst_debug_msdkbufferpool, "msdkbufferpool", 0,
"MSDK Buffer Pool"));
struct _GstMsdkBufferPoolPrivate
{
GstMsdkContext *context;
GstAllocator *allocator;
mfxFrameAllocResponse *alloc_response;
gboolean use_video_memory;
gboolean add_videometa;
};
static const gchar **
gst_msdk_buffer_pool_get_options (GstBufferPool * pool)
{
static const gchar *options[] = { GST_BUFFER_POOL_OPTION_VIDEO_META,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT,
GST_BUFFER_POOL_OPTION_MSDK_USE_VIDEO_MEMORY,
NULL
};
return options;
}
static gboolean
gst_msdk_buffer_pool_set_config (GstBufferPool * pool, GstStructure * config)
{
GstMsdkBufferPool *msdk_pool = GST_MSDK_BUFFER_POOL_CAST (pool);
GstMsdkBufferPoolPrivate *priv = msdk_pool->priv;
GstCaps *caps = NULL;
GstAllocator *allocator = NULL;
GstVideoInfo video_info;
guint size, min_buffers, max_buffers;
if (!gst_buffer_pool_config_get_params (config, &caps, &size, &min_buffers,
&max_buffers))
goto error_invalid_config;
if (!caps)
goto error_no_caps;
if (!gst_video_info_from_caps (&video_info, caps))
goto error_invalid_caps;
if (!gst_buffer_pool_config_get_allocator (config, &allocator, NULL))
goto error_invalid_allocator;
if (allocator
&& (g_strcmp0 (allocator->mem_type, GST_MSDK_SYSTEM_MEMORY_NAME) != 0
&& g_strcmp0 (allocator->mem_type,
GST_MSDK_VIDEO_MEMORY_NAME) != 0)) {
GST_INFO_OBJECT (pool,
"This is not MSDK allocator. So this will be ignored");
gst_object_unref (allocator);
allocator = NULL;
}
priv->add_videometa = gst_buffer_pool_config_has_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_META);
if (priv->add_videometa && gst_buffer_pool_config_has_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT)) {
GstVideoAlignment alignment;
gst_msdk_set_video_alignment (&video_info, &alignment);
gst_video_info_align (&video_info, &alignment);
gst_buffer_pool_config_set_video_alignment (config, &alignment);
}
priv->use_video_memory = gst_buffer_pool_config_has_option (config,
GST_BUFFER_POOL_OPTION_MSDK_USE_VIDEO_MEMORY);
if (priv->use_video_memory && (!priv->context || !priv->alloc_response)) {
GST_ERROR_OBJECT (pool,
"No MSDK context or Allocation response for using video memory");
goto error_invalid_config;
}
/* create a new allocator if needed */
if (!allocator) {
GstAllocationParams params = { 0, 31, 0, 0, };
if (priv->use_video_memory)
allocator =
gst_msdk_video_allocator_new (priv->context, &video_info,
priv->alloc_response);
else
allocator = gst_msdk_system_allocator_new (&video_info);
if (!allocator)
goto error_no_allocator;
GST_INFO_OBJECT (pool, "created new allocator %" GST_PTR_FORMAT, allocator);
gst_buffer_pool_config_set_allocator (config, allocator, &params);
gst_object_unref (allocator);
}
if (priv->allocator)
gst_object_unref (priv->allocator);
priv->allocator = gst_object_ref (allocator);
return GST_BUFFER_POOL_CLASS
(gst_msdk_buffer_pool_parent_class)->set_config (pool, config);
error_invalid_config:
{
GST_ERROR_OBJECT (pool, "invalid config");
return FALSE;
}
error_no_caps:
{
GST_ERROR_OBJECT (pool, "no caps in config");
return FALSE;
}
error_invalid_caps:
{
GST_ERROR_OBJECT (pool, "invalid caps %" GST_PTR_FORMAT, caps);
return FALSE;
}
error_invalid_allocator:
{
GST_ERROR_OBJECT (pool, "no allocator in config");
return FALSE;
}
error_no_allocator:
{
GST_ERROR_OBJECT (pool, "no allocator defined");
return FALSE;
}
}
static GstFlowReturn
gst_msdk_buffer_pool_alloc_buffer (GstBufferPool * pool,
GstBuffer ** out_buffer_ptr, GstBufferPoolAcquireParams * params)
{
GstMsdkBufferPool *msdk_pool = GST_MSDK_BUFFER_POOL_CAST (pool);
GstMsdkBufferPoolPrivate *priv = msdk_pool->priv;
GstMemory *mem;
GstBuffer *buf;
buf = gst_buffer_new ();
if (priv->use_video_memory)
mem = gst_msdk_video_memory_new (priv->allocator);
else
mem = gst_msdk_system_memory_new (priv->allocator);
if (!mem)
goto no_memory;
gst_buffer_append_memory (buf, mem);
if (priv->add_videometa) {
GstVideoMeta *vmeta;
GstVideoInfo *info;
if (priv->use_video_memory)
info = &GST_MSDK_VIDEO_ALLOCATOR_CAST (priv->allocator)->image_info;
else
info = &GST_MSDK_SYSTEM_ALLOCATOR_CAST (priv->allocator)->image_info;
vmeta = gst_buffer_add_video_meta_full (buf, GST_VIDEO_FRAME_FLAG_NONE,
GST_VIDEO_INFO_FORMAT (info),
GST_VIDEO_INFO_WIDTH (info), GST_VIDEO_INFO_HEIGHT (info),
GST_VIDEO_INFO_N_PLANES (info), info->offset, info->stride);
if (priv->use_video_memory) {
vmeta->map = gst_video_meta_map_msdk_memory;
vmeta->unmap = gst_video_meta_unmap_msdk_memory;
}
}
*out_buffer_ptr = buf;
return GST_FLOW_OK;
no_memory:
{
GST_ERROR_OBJECT (pool, "failed to create new MSDK memory");
return GST_FLOW_ERROR;
}
}
static void
gst_msdk_buffer_pool_finalize (GObject * object)
{
GstMsdkBufferPool *pool = GST_MSDK_BUFFER_POOL_CAST (object);
GstMsdkBufferPoolPrivate *priv = pool->priv;
if (priv->allocator)
gst_object_unref (priv->allocator);
G_OBJECT_CLASS (parent_class)->finalize (object);
}
static void
gst_msdk_buffer_pool_init (GstMsdkBufferPool * pool)
{
pool->priv = GST_MSDK_BUFFER_POOL_GET_PRIVATE (pool);
}
static void
gst_msdk_buffer_pool_class_init (GstMsdkBufferPoolClass * klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GstBufferPoolClass *pool_class = GST_BUFFER_POOL_CLASS (klass);
g_type_class_add_private (klass, sizeof (GstMsdkBufferPoolPrivate));
object_class->finalize = gst_msdk_buffer_pool_finalize;
pool_class->get_options = gst_msdk_buffer_pool_get_options;
pool_class->set_config = gst_msdk_buffer_pool_set_config;
pool_class->alloc_buffer = gst_msdk_buffer_pool_alloc_buffer;
}
GstBufferPool *
gst_msdk_buffer_pool_new (GstMsdkContext * context,
mfxFrameAllocResponse * alloc_resp)
{
GstMsdkBufferPool *pool = g_object_new (GST_TYPE_MSDK_BUFFER_POOL, NULL);
/* Doesn't need to count reference of the context */
pool->priv->context = context;
pool->priv->alloc_response = alloc_resp;
return GST_BUFFER_POOL_CAST (pool);
}