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36f23678d3
Original commit message from CVS: * win32/vs6/autogen.dsp: * win32/vs6/gst_plugins_good.dsw: * win32/vs6/libgstalaw.dsp: * win32/vs6/libgstalpha.dsp: * win32/vs6/libgstalphacolor.dsp: * win32/vs6/libgstapetag.dsp: * win32/vs6/libgstaudiofx.dsp: * win32/vs6/libgstauparse.dsp: * win32/vs6/libgstautodetect.dsp: * win32/vs6/libgstavi.dsp: * win32/vs6/libgstcutter.dsp: * win32/vs6/libgstdirectdraw.dsp: * win32/vs6/libgstdirectsound.dsp: * win32/vs6/libgsteffectv.dsp: * win32/vs6/libgstflx.dsp: * win32/vs6/libgstgoom.dsp: * win32/vs6/libgsticydemux.dsp: * win32/vs6/libgstid3demux.dsp: * win32/vs6/libgstinterleave.dsp: * win32/vs6/libgstjpeg.dsp: * win32/vs6/libgstlevel.dsp: * win32/vs6/libgstmatroska.dsp: * win32/vs6/libgstmedian.dsp: * win32/vs6/libgstmonoscope.dsp: * win32/vs6/libgstmulaw.dsp: * win32/vs6/libgstmultipart.dsp: * win32/vs6/libgstqtdemux.dsp: * win32/vs6/libgstrtp.dsp: * win32/vs6/libgstrtsp.dsp: * win32/vs6/libgstsmpte.dsp: * win32/vs6/libgstspeex.dsp: * win32/vs6/libgstudp.dsp: * win32/vs6/libgstvideobalance.dsp: * win32/vs6/libgstvideobox.dsp: * win32/vs6/libgstvideocrop.dsp: * win32/vs6/libgstvideoflip.dsp: * win32/vs6/libgstvideomixer.dsp: * win32/vs6/libgstwaveform.dsp: * win32/vs6/libgstwavenc.dsp: * win32/vs6/libgstwavparse.dsp: Mark *.dsp & *.dsw as binary files and convert to DOS line endings, as they don't load into VS6 correctly otherwise.
125 lines
5.3 KiB
Text
125 lines
5.3 KiB
Text
# Microsoft Developer Studio Project File - Name="libgstdirectdraw" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=libgstdirectdraw - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "libgstdirectdraw.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "libgstdirectdraw.mak" CFG="libgstdirectdraw - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "libgstdirectdraw - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "libgstdirectdraw - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "libgstdirectdraw - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTDRAW_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTDRAW_EXPORTS" /D "HAVE_CONFIG_H" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x40c /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 glib-2.0.lib gobject-2.0.lib libgstinterfaces-0.10.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib dxguid.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"../../../gst-plugins-base/win32/vs6/release" /libpath:"./release"
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# Begin Special Build Tool
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TargetPath=.\Release\libgstdirectdraw.dll
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SOURCE="$(InputPath)"
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PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\lib\gstreamer-0.10
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "libgstdirectdraw - Win32 Debug"
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# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTDRAW_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTDIRECTDRAW_EXPORTS" /D "HAVE_CONFIG_H" /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x40c /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstinterfaces-0.10.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstvideo-0.10.lib ddraw.lib user32.lib gdi32.lib Rpcrt4.lib dxguid.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug" /libpath:"./debug"
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# Begin Special Build Tool
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TargetPath=.\Debug\libgstdirectdraw.dll
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SOURCE="$(InputPath)"
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PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\debug\lib\gstreamer-0.10
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# End Special Build Tool
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# Begin Target
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# Name "libgstdirectdraw - Win32 Release"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=..\..\sys\directdraw\gstdirectdrawplugin.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\sys\directdraw\gstdirectdrawsink.c
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\..\sys\directdraw\gstdirectdrawsink.h
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