gstreamer/doc/en/Gst/FlagsInfo.xml
Sebastian Dröge e1f1ac7b6e Update docs
2009-05-14 17:15:40 +02:00

69 lines
3 KiB
XML

<Type Name="FlagsInfo" FullName="Gst.FlagsInfo">
<TypeSignature Language="C#" Value="public struct FlagsInfo" />
<AssemblyInfo>
<AssemblyName>gstreamer-sharp</AssemblyName>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.Reflection.DefaultMember("Item")</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public FlagsInfo (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Parameters><Parameter Name="gtype" Type="GLib.GType" /></Parameters>
<Docs><param name="gtype">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="IsFlagsType">
<MemberSignature Language="C#" Value="public static bool IsFlagsType (GLib.GType gtype);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue>
<Parameters><Parameter Name="gtype" Type="GLib.GType" /></Parameters>
<Docs><param name="gtype">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="Item">
<MemberSignature Language="C#" Value="public Gst.FlagsValue[] this[uint flags] { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue><ReturnType>Gst.FlagsValue[]</ReturnType></ReturnValue>
<Parameters><Parameter Name="flags" Type="System.UInt32" /></Parameters>
<Docs><param name="flags">To be added.</param><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="Mask">
<MemberSignature Language="C#" Value="public uint Mask { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
</Member><Member MemberName="Values">
<MemberSignature Language="C#" Value="public Gst.FlagsValue[] Values { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue><ReturnType>Gst.FlagsValue[]</ReturnType></ReturnValue>
<Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
</Member>
</Members>
</Type>