mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 02:01:12 +00:00
cf1286b0e9
Compile HLSL at build time in case of MSVC, and use it if device supports shader model 5. Also cache/reuse pixel shader and vertex shader objects. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5426> |
||
---|---|---|
.. | ||
gst | ||
meson.build |