gstreamer/doc/en/Gst/Pipeline.xml
Aaron Bockover b94528f8e7 Initial import of the sleek new gstreamer-sharp, a massive WIP
git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@60875 e3ebcda4-bce8-0310-ba0a-eca2169e7518
2006-05-19 19:24:35 +00:00

202 lines
6.5 KiB
XML

<Type Name="Pipeline" FullName="Gst.Pipeline">
<TypeSignature Language="C#" Value="public class Pipeline : Gst.Bin" />
<AssemblyInfo>
<AssemblyName>gst-sharp</AssemblyName>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Gst.Bin</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Pipeline (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<param name="gtype">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Pipeline (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Pipeline (string name);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="name" Type="System.String" />
</Parameters>
<Docs>
<param name="name">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="AutoClock">
<MemberSignature Language="C#" Value="public void AutoClock ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="UseClock">
<MemberSignature Language="C#" Value="public void UseClock (Gst.Clock clock);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="clock" Type="Gst.Clock" />
</Parameters>
<Docs>
<param name="clock">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetClock">
<MemberSignature Language="C#" Value="public bool SetClock (Gst.Clock clock);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="clock" Type="Gst.Clock" />
</Parameters>
<Docs>
<param name="clock">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Delay">
<MemberSignature Language="C#" Value="public ulong Delay { set; get; };" />
<MemberType>Property</MemberType>
<Attributes>
<Attribute>
<AttributeName>GLib.Property(Name="delay")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="FixedClock">
<MemberSignature Language="C#" Value="public Gst.Clock FixedClock { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gst.Clock</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="StreamTime">
<MemberSignature Language="C#" Value="public ulong StreamTime { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="LastStreamTime">
<MemberSignature Language="C#" Value="public ulong LastStreamTime { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="NewStreamTime">
<MemberSignature Language="C#" Value="public ulong NewStreamTime { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Bus">
<MemberSignature Language="C#" Value="public Gst.Bus Bus { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gst.Bus</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Clock">
<MemberSignature Language="C#" Value="public Gst.Clock Clock { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gst.Clock</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>