gstreamer/doc/en/Gst/ElementFactory.xml
Aaron Bockover b94528f8e7 Initial import of the sleek new gstreamer-sharp, a massive WIP
git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@60875 e3ebcda4-bce8-0310-ba0a-eca2169e7518
2006-05-19 19:24:35 +00:00

257 lines
8.5 KiB
XML

<Type Name="ElementFactory" FullName="Gst.ElementFactory">
<TypeSignature Language="C#" Value="public class ElementFactory : Gst.PluginFeature" />
<AssemblyInfo>
<AssemblyName>gst-sharp</AssemblyName>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Gst.PluginFeature</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected ElementFactory (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<param name="gtype">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ElementFactory (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected ElementFactory ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Make">
<MemberSignature Language="C#" Value="public static Gst.Element Make (string factoryname, string name);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gst.Element</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="factoryname" Type="System.String" />
<Parameter Name="name" Type="System.String" />
</Parameters>
<Docs>
<param name="factoryname">To be added.</param>
<param name="name">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Find">
<MemberSignature Language="C#" Value="public static Gst.ElementFactory Find (string name);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gst.ElementFactory</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="name" Type="System.String" />
</Parameters>
<Docs>
<param name="name">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CanSrcCaps">
<MemberSignature Language="C#" Value="public bool CanSrcCaps (Gst.Caps caps);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="caps" Type="Gst.Caps" />
</Parameters>
<Docs>
<param name="caps">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CanSinkCaps">
<MemberSignature Language="C#" Value="public bool CanSinkCaps (Gst.Caps caps);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="caps" Type="Gst.Caps" />
</Parameters>
<Docs>
<param name="caps">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Create">
<MemberSignature Language="C#" Value="public Gst.Element Create (string name);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gst.Element</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="name" Type="System.String" />
</Parameters>
<Docs>
<param name="name">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="UriProtocols">
<MemberSignature Language="C#" Value="public string UriProtocols { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="UriType">
<MemberSignature Language="C#" Value="public int UriType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Longname">
<MemberSignature Language="C#" Value="public string Longname { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="NumPadTemplates">
<MemberSignature Language="C#" Value="public uint NumPadTemplates { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ElementType">
<MemberSignature Language="C#" Value="public GLib.GType ElementType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Klass">
<MemberSignature Language="C#" Value="public string Klass { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Description">
<MemberSignature Language="C#" Value="public string Description { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Author">
<MemberSignature Language="C#" Value="public string Author { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="StaticPadTemplates">
<MemberSignature Language="C#" Value="public GLib.List StaticPadTemplates { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.List</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>