gstreamer/doc/en/Gst/Buffer.xml
Aaron Bockover b94528f8e7 Initial import of the sleek new gstreamer-sharp, a massive WIP
git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@60875 e3ebcda4-bce8-0310-ba0a-eca2169e7518
2006-05-19 19:24:35 +00:00

317 lines
10 KiB
XML

<Type Name="Buffer" FullName="Gst.Buffer">
<TypeSignature Language="C#" Value="public class Buffer : Gst.MiniObject" />
<AssemblyInfo>
<AssemblyName>gst-sharp</AssemblyName>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Gst.MiniObject</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Buffer (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<param name="gtype">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Buffer (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Buffer ();" />
<MemberType>Constructor</MemberType>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Buffer (uint size);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="size" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="size">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MakeMetadataWritable">
<MemberSignature Language="C#" Value="public Gst.Buffer MakeMetadataWritable ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gst.Buffer</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Merge">
<MemberSignature Language="C#" Value="public Gst.Buffer Merge (Gst.Buffer buf2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gst.Buffer</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="buf2" Type="Gst.Buffer" />
</Parameters>
<Docs>
<param name="buf2">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CreateSub">
<MemberSignature Language="C#" Value="public Gst.Buffer CreateSub (uint offset, uint size);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gst.Buffer</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="offset" Type="System.UInt32" />
<Parameter Name="size" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="offset">To be added.</param>
<param name="size">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsSpanFast">
<MemberSignature Language="C#" Value="public bool IsSpanFast (Gst.Buffer buf2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="buf2" Type="Gst.Buffer" />
</Parameters>
<Docs>
<param name="buf2">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Span">
<MemberSignature Language="C#" Value="public Gst.Buffer Span (uint offset, Gst.Buffer buf2, uint len);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gst.Buffer</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="offset" Type="System.UInt32" />
<Parameter Name="buf2" Type="Gst.Buffer" />
<Parameter Name="len" Type="System.UInt32" />
</Parameters>
<Docs>
<param name="offset">To be added.</param>
<param name="buf2">To be added.</param>
<param name="len">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Stamp">
<MemberSignature Language="C#" Value="public void Stamp (Gst.Buffer src);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="src" Type="Gst.Buffer" />
</Parameters>
<Docs>
<param name="src">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Join">
<MemberSignature Language="C#" Value="public Gst.Buffer Join (Gst.Buffer buf2);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gst.Buffer</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="buf2" Type="Gst.Buffer" />
</Parameters>
<Docs>
<param name="buf2">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="OffsetEnd">
<MemberSignature Language="C#" Value="public ulong OffsetEnd { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Caps">
<MemberSignature Language="C#" Value="public Gst.Caps Caps { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gst.Caps</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Data">
<MemberSignature Language="C#" Value="public byte Data { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Timestamp">
<MemberSignature Language="C#" Value="public ulong Timestamp { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Duration">
<MemberSignature Language="C#" Value="public ulong Duration { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MallocData">
<MemberSignature Language="C#" Value="public byte MallocData { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Byte</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Offset">
<MemberSignature Language="C#" Value="public ulong Offset { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Size">
<MemberSignature Language="C#" Value="public uint Size { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="IsMetadataWritable">
<MemberSignature Language="C#" Value="public bool IsMetadataWritable { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GetBuffer">
<MemberSignature Language="C#" Value="public static Gst.Buffer GetBuffer (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gst.Buffer</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>