gstreamer/gst-libs/gst/vaapi/gstvaapiwindow.c
Hyunjun Ko ccfbca733d libs: window: add gst_vaapi_window_vpp_convert_internal()
If a backend doesn't support specific format, we can use vpp for conversion
and make it playing.

This api is originated from GstVaapiWindowWayland and moved to GstVaapiWindow,
so that GstVaapiWindowX11 could use it.

https://bugzilla.gnome.org/show_bug.cgi?id=759533
2017-04-11 19:20:24 +02:00

678 lines
17 KiB
C

/*
* gstvaapiwindow.c - VA window abstraction
*
* Copyright (C) 2010-2011 Splitted-Desktop Systems
* Author: Gwenole Beauchesne <gwenole.beauchesne@splitted-desktop.com>
* Copyright (C) 2011-2013 Intel Corporation
* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
/**
* SECTION:gstvaapiwindow
* @short_description: VA window abstraction
*/
#include "sysdeps.h"
#include "gstvaapiwindow.h"
#include "gstvaapiwindow_priv.h"
#include "gstvaapidisplay_priv.h"
#include "gstvaapisurface_priv.h"
#define DEBUG 1
#include "gstvaapidebug.h"
/* Ensure those symbols are actually defined in the resulting libraries */
#undef gst_vaapi_window_ref
#undef gst_vaapi_window_unref
#undef gst_vaapi_window_replace
static void
gst_vaapi_window_ensure_size (GstVaapiWindow * window)
{
const GstVaapiWindowClass *const klass = GST_VAAPI_WINDOW_GET_CLASS (window);
if (!window->check_geometry)
return;
if (klass->get_geometry)
klass->get_geometry (window, NULL, NULL, &window->width, &window->height);
window->check_geometry = FALSE;
window->is_fullscreen = (window->width == window->display_width &&
window->height == window->display_height);
}
static gboolean
ensure_filter (GstVaapiWindow * window)
{
GstVaapiDisplay *const display = GST_VAAPI_OBJECT_DISPLAY (window);
/* Ensure VPP pipeline is built */
if (window->filter)
return TRUE;
window->filter = gst_vaapi_filter_new (display);
if (!window->filter)
goto error_create_filter;
if (!gst_vaapi_filter_set_format (window->filter, window->surface_format))
goto error_unsupported_format;
return TRUE;
error_create_filter:
{
GST_WARNING ("failed to create VPP filter. Disabling");
window->has_vpp = FALSE;
return FALSE;
}
error_unsupported_format:
{
GST_ERROR ("unsupported render target format %s",
gst_vaapi_video_format_to_string (window->surface_format));
window->has_vpp = FALSE;
return FALSE;
}
}
static gboolean
ensure_filter_surface_pool (GstVaapiWindow * window)
{
GstVaapiDisplay *const display = GST_VAAPI_OBJECT_DISPLAY (window);
if (window->surface_pool)
goto ensure_filter;
/* Ensure VA surface pool is created */
/* XXX: optimize the surface format to use. e.g. YUY2 */
window->surface_pool = gst_vaapi_surface_pool_new (display,
window->surface_format, window->width, window->height);
if (!window->surface_pool) {
GST_WARNING ("failed to create surface pool for conversion");
return FALSE;
}
gst_vaapi_filter_replace (&window->filter, NULL);
ensure_filter:
return ensure_filter (window);
}
static gboolean
gst_vaapi_window_create (GstVaapiWindow * window, guint width, guint height)
{
gst_vaapi_display_get_size (GST_VAAPI_OBJECT_DISPLAY (window),
&window->display_width, &window->display_height);
if (!GST_VAAPI_WINDOW_GET_CLASS (window)->create (window, &width, &height))
return FALSE;
if (width != window->width || height != window->height) {
GST_DEBUG ("backend resized window to %ux%u", width, height);
window->width = width;
window->height = height;
}
return TRUE;
}
static void
gst_vaapi_window_finalize (GstVaapiWindow * window)
{
gst_vaapi_video_pool_replace (&window->surface_pool, NULL);
gst_vaapi_filter_replace (&window->filter, NULL);
}
void
gst_vaapi_window_class_init (GstVaapiWindowClass * klass)
{
GstVaapiObjectClass *const object_class = GST_VAAPI_OBJECT_CLASS (klass);
object_class->finalize = (GstVaapiObjectFinalizeFunc)
gst_vaapi_window_finalize;
}
GST_VAAPI_OBJECT_DEFINE_CLASS_WITH_CODE (GstVaapiWindow,
gst_vaapi_window, gst_vaapi_window_class_init (&g_class));
GstVaapiWindow *
gst_vaapi_window_new_internal (const GstVaapiWindowClass * window_class,
GstVaapiDisplay * display, GstVaapiID id, guint width, guint height)
{
GstVaapiWindow *window;
if (id != GST_VAAPI_ID_INVALID) {
g_return_val_if_fail (width == 0, NULL);
g_return_val_if_fail (height == 0, NULL);
} else {
g_return_val_if_fail (width > 0, NULL);
g_return_val_if_fail (height > 0, NULL);
}
window = gst_vaapi_object_new (GST_VAAPI_OBJECT_CLASS (window_class),
display);
if (!window)
return NULL;
window->use_foreign_window = id != GST_VAAPI_ID_INVALID;
GST_VAAPI_OBJECT_ID (window) = window->use_foreign_window ? id : 0;
window->surface_format = GST_VIDEO_FORMAT_ENCODED;
window->has_vpp =
GST_VAAPI_DISPLAY_HAS_VPP (GST_VAAPI_OBJECT_DISPLAY (window));
if (!gst_vaapi_window_create (window, width, height))
goto error;
return window;
/* ERRORS */
error:
{
gst_vaapi_window_unref_internal (window);
return NULL;
}
}
GstVaapiSurface *
gst_vaapi_window_vpp_convert_internal (GstVaapiWindow * window,
GstVaapiSurface * surface, const GstVaapiRectangle * src_rect,
const GstVaapiRectangle * dst_rect, guint flags)
{
GstVaapiSurface *vpp_surface = NULL;
GstVaapiFilterStatus status;
if (!window->has_vpp)
return NULL;
if (!ensure_filter_surface_pool (window))
return NULL;
if (src_rect)
if (!gst_vaapi_filter_set_cropping_rectangle (window->filter, src_rect))
return NULL;
if (dst_rect)
if (!gst_vaapi_filter_set_target_rectangle (window->filter, dst_rect))
return NULL;
/* Post-process the decoded source surface */
vpp_surface = gst_vaapi_video_pool_get_object (window->surface_pool);
if (!vpp_surface)
return NULL;
status =
gst_vaapi_filter_process (window->filter, surface, vpp_surface, flags);
if (status != GST_VAAPI_FILTER_STATUS_SUCCESS)
goto error_process_filter;
return vpp_surface;
/* ERRORS */
error_process_filter:
{
GST_ERROR ("failed to process surface %" GST_VAAPI_ID_FORMAT " (error %d)",
GST_VAAPI_ID_ARGS (GST_VAAPI_OBJECT_ID (surface)), status);
gst_vaapi_video_pool_put_object (window->surface_pool, vpp_surface);
return NULL;
}
}
/**
* gst_vaapi_window_new:
* @display: a #GstVaapiDisplay
* @width: the requested window width, in pixels
* @height: the requested windo height, in pixels
*
* Creates a window with the specified @width and @height. The window
* will be attached to the @display and remains invisible to the user
* until gst_vaapi_window_show() is called.
*
* Return value: the newly allocated #GstVaapiWindow object
*/
GstVaapiWindow *
gst_vaapi_window_new (GstVaapiDisplay * display, guint width, guint height)
{
GstVaapiDisplayClass *dpy_class;
g_return_val_if_fail (display != NULL, NULL);
dpy_class = GST_VAAPI_DISPLAY_GET_CLASS (display);
if (G_UNLIKELY (!dpy_class->create_window))
return NULL;
return dpy_class->create_window (display, GST_VAAPI_ID_INVALID, width,
height);
}
/**
* gst_vaapi_window_ref:
* @window: a #GstVaapiWindow
*
* Atomically increases the reference count of the given @window by one.
*
* Returns: The same @window argument
*/
GstVaapiWindow *
gst_vaapi_window_ref (GstVaapiWindow * window)
{
return gst_vaapi_window_ref_internal (window);
}
/**
* gst_vaapi_window_unref:
* @window: a #GstVaapiWindow
*
* Atomically decreases the reference count of the @window by one. If
* the reference count reaches zero, the window will be free'd.
*/
void
gst_vaapi_window_unref (GstVaapiWindow * window)
{
gst_vaapi_window_unref_internal (window);
}
/**
* gst_vaapi_window_replace:
* @old_window_ptr: a pointer to a #GstVaapiWindow
* @new_window: a #GstVaapiWindow
*
* Atomically replaces the window window held in @old_window_ptr with
* @new_window. This means that @old_window_ptr shall reference a
* valid window. However, @new_window can be NULL.
*/
void
gst_vaapi_window_replace (GstVaapiWindow ** old_window_ptr,
GstVaapiWindow * new_window)
{
gst_vaapi_window_replace_internal (old_window_ptr, new_window);
}
/**
* gst_vaapi_window_get_display:
* @window: a #GstVaapiWindow
*
* Returns the #GstVaapiDisplay this @window is bound to.
*
* Return value: the parent #GstVaapiDisplay object
*/
GstVaapiDisplay *
gst_vaapi_window_get_display (GstVaapiWindow * window)
{
g_return_val_if_fail (window != NULL, NULL);
return GST_VAAPI_OBJECT_DISPLAY (window);
}
/**
* gst_vaapi_window_show:
* @window: a #GstVaapiWindow
*
* Flags a window to be displayed. Any window that is not shown will
* not appear on the screen.
*/
void
gst_vaapi_window_show (GstVaapiWindow * window)
{
g_return_if_fail (window != NULL);
GST_VAAPI_WINDOW_GET_CLASS (window)->show (window);
window->check_geometry = TRUE;
}
/**
* gst_vaapi_window_hide:
* @window: a #GstVaapiWindow
*
* Reverses the effects of gst_vaapi_window_show(), causing the window
* to be hidden (invisible to the user).
*/
void
gst_vaapi_window_hide (GstVaapiWindow * window)
{
g_return_if_fail (window != NULL);
GST_VAAPI_WINDOW_GET_CLASS (window)->hide (window);
}
/**
* gst_vaapi_window_get_fullscreen:
* @window: a #GstVaapiWindow
*
* Retrieves whether the @window is fullscreen or not
*
* Return value: %TRUE if the window is fullscreen
*/
gboolean
gst_vaapi_window_get_fullscreen (GstVaapiWindow * window)
{
g_return_val_if_fail (window != NULL, FALSE);
gst_vaapi_window_ensure_size (window);
return window->is_fullscreen;
}
/**
* gst_vaapi_window_set_fullscreen:
* @window: a #GstVaapiWindow
* @fullscreen: %TRUE to request window to get fullscreen
*
* Requests to place the @window in fullscreen or unfullscreen states.
*/
void
gst_vaapi_window_set_fullscreen (GstVaapiWindow * window, gboolean fullscreen)
{
const GstVaapiWindowClass *klass;
g_return_if_fail (window != NULL);
klass = GST_VAAPI_WINDOW_GET_CLASS (window);
if (window->is_fullscreen != fullscreen &&
klass->set_fullscreen && klass->set_fullscreen (window, fullscreen)) {
window->is_fullscreen = fullscreen;
window->check_geometry = TRUE;
}
}
/**
* gst_vaapi_window_get_width:
* @window: a #GstVaapiWindow
*
* Retrieves the width of a #GstVaapiWindow.
*
* Return value: the width of the @window, in pixels
*/
guint
gst_vaapi_window_get_width (GstVaapiWindow * window)
{
g_return_val_if_fail (window != NULL, 0);
gst_vaapi_window_ensure_size (window);
return window->width;
}
/**
* gst_vaapi_window_get_height:
* @window: a #GstVaapiWindow
*
* Retrieves the height of a #GstVaapiWindow
*
* Return value: the height of the @window, in pixels
*/
guint
gst_vaapi_window_get_height (GstVaapiWindow * window)
{
g_return_val_if_fail (window != NULL, 0);
gst_vaapi_window_ensure_size (window);
return window->height;
}
/**
* gst_vaapi_window_get_size:
* @window: a #GstVaapiWindow
* @width_ptr: return location for the width, or %NULL
* @height_ptr: return location for the height, or %NULL
*
* Retrieves the dimensions of a #GstVaapiWindow.
*/
void
gst_vaapi_window_get_size (GstVaapiWindow * window, guint * width_ptr,
guint * height_ptr)
{
g_return_if_fail (window != NULL);
gst_vaapi_window_ensure_size (window);
if (width_ptr)
*width_ptr = window->width;
if (height_ptr)
*height_ptr = window->height;
}
/**
* gst_vaapi_window_set_width:
* @window: a #GstVaapiWindow
* @width: requested new width for the window, in pixels
*
* Resizes the @window to match the specified @width.
*/
void
gst_vaapi_window_set_width (GstVaapiWindow * window, guint width)
{
g_return_if_fail (window != NULL);
gst_vaapi_window_set_size (window, width, window->height);
}
/**
* gst_vaapi_window_set_height:
* @window: a #GstVaapiWindow
* @height: requested new height for the window, in pixels
*
* Resizes the @window to match the specified @height.
*/
void
gst_vaapi_window_set_height (GstVaapiWindow * window, guint height)
{
g_return_if_fail (window != NULL);
gst_vaapi_window_set_size (window, window->width, height);
}
/**
* gst_vaapi_window_set_size:
* @window: a #GstVaapiWindow
* @width: requested new width for the window, in pixels
* @height: requested new height for the window, in pixels
*
* Resizes the @window to match the specified @width and @height.
*/
void
gst_vaapi_window_set_size (GstVaapiWindow * window, guint width, guint height)
{
g_return_if_fail (window != NULL);
if (width == window->width && height == window->height)
return;
if (!GST_VAAPI_WINDOW_GET_CLASS (window)->resize (window, width, height))
return;
gst_vaapi_video_pool_replace (&window->surface_pool, NULL);
window->width = width;
window->height = height;
}
static inline void
get_surface_rect (GstVaapiSurface * surface, GstVaapiRectangle * rect)
{
rect->x = 0;
rect->y = 0;
rect->width = GST_VAAPI_SURFACE_WIDTH (surface);
rect->height = GST_VAAPI_SURFACE_HEIGHT (surface);
}
static inline void
get_window_rect (GstVaapiWindow * window, GstVaapiRectangle * rect)
{
guint width, height;
gst_vaapi_window_get_size (window, &width, &height);
rect->x = 0;
rect->y = 0;
rect->width = width;
rect->height = height;
}
/**
* gst_vaapi_window_put_surface:
* @window: a #GstVaapiWindow
* @surface: a #GstVaapiSurface
* @src_rect: the sub-rectangle of the source surface to
* extract and process. If %NULL, the entire surface will be used.
* @dst_rect: the sub-rectangle of the destination
* window into which the surface is rendered. If %NULL, the entire
* window will be used.
* @flags: postprocessing flags. See #GstVaapiSurfaceRenderFlags
*
* Renders the @surface region specified by @src_rect into the @window
* region specified by @dst_rect. The @flags specify how de-interlacing
* (if needed), color space conversion, scaling and other postprocessing
* transformations are performed.
*
* Return value: %TRUE on success
*/
gboolean
gst_vaapi_window_put_surface (GstVaapiWindow * window,
GstVaapiSurface * surface,
const GstVaapiRectangle * src_rect,
const GstVaapiRectangle * dst_rect, guint flags)
{
const GstVaapiWindowClass *klass;
GstVaapiRectangle src_rect_default, dst_rect_default;
g_return_val_if_fail (window != NULL, FALSE);
g_return_val_if_fail (surface != NULL, FALSE);
klass = GST_VAAPI_WINDOW_GET_CLASS (window);
if (!klass->render)
return FALSE;
if (!src_rect) {
src_rect = &src_rect_default;
get_surface_rect (surface, &src_rect_default);
}
if (!dst_rect) {
dst_rect = &dst_rect_default;
get_window_rect (window, &dst_rect_default);
}
return klass->render (window, surface, src_rect, dst_rect, flags);
}
static inline void
get_pixmap_rect (GstVaapiPixmap * pixmap, GstVaapiRectangle * rect)
{
guint width, height;
gst_vaapi_pixmap_get_size (pixmap, &width, &height);
rect->x = 0;
rect->y = 0;
rect->width = width;
rect->height = height;
}
/**
* gst_vaapi_window_put_pixmap:
* @window: a #GstVaapiWindow
* @pixmap: a #GstVaapiPixmap
* @src_rect: the sub-rectangle of the source pixmap to
* extract and process. If %NULL, the entire pixmap will be used.
* @dst_rect: the sub-rectangle of the destination
* window into which the pixmap is rendered. If %NULL, the entire
* window will be used.
*
* Renders the @pixmap region specified by @src_rect into the @window
* region specified by @dst_rect.
*
* Return value: %TRUE on success
*/
gboolean
gst_vaapi_window_put_pixmap (GstVaapiWindow * window,
GstVaapiPixmap * pixmap,
const GstVaapiRectangle * src_rect, const GstVaapiRectangle * dst_rect)
{
const GstVaapiWindowClass *klass;
GstVaapiRectangle src_rect_default, dst_rect_default;
g_return_val_if_fail (window != NULL, FALSE);
g_return_val_if_fail (pixmap != NULL, FALSE);
klass = GST_VAAPI_WINDOW_GET_CLASS (window);
if (!klass->render_pixmap)
return FALSE;
if (!src_rect) {
src_rect = &src_rect_default;
get_pixmap_rect (pixmap, &src_rect_default);
}
if (!dst_rect) {
dst_rect = &dst_rect_default;
get_window_rect (window, &dst_rect_default);
}
return klass->render_pixmap (window, pixmap, src_rect, dst_rect);
}
/**
* gst_vaapi_window_reconfigure:
* @window: a #GstVaapiWindow
*
* Updates internal window size from geometry of the underlying window
* implementation if necessary.
*/
void
gst_vaapi_window_reconfigure (GstVaapiWindow * window)
{
g_return_if_fail (window != NULL);
window->check_geometry = TRUE;
gst_vaapi_window_ensure_size (window);
}
/**
* gst_vaapi_window_unblock:
* @window: a #GstVaapiWindow
*
* Unblocks a rendering surface operation.
*/
gboolean
gst_vaapi_window_unblock (GstVaapiWindow * window)
{
const GstVaapiWindowClass *klass;
g_return_val_if_fail (window != NULL, FALSE);
klass = GST_VAAPI_WINDOW_GET_CLASS (window);
if (klass->unblock)
return klass->unblock (window);
return TRUE;
}
/**
* gst_vaapi_window_unblock_cancel:
* @window: a #GstVaapiWindow
*
* Cancels the previous unblock request.
*/
gboolean
gst_vaapi_window_unblock_cancel (GstVaapiWindow * window)
{
const GstVaapiWindowClass *klass;
g_return_val_if_fail (window != NULL, FALSE);
klass = GST_VAAPI_WINDOW_GET_CLASS (window);
if (klass->unblock_cancel)
return klass->unblock_cancel (window);
return TRUE;
}