GStreamer multimedia framework
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Matthew Waters ccbf43987f glshader: add glBindFragDataLocation
There are some cases where it's needed for binding in/out variables in shaders.
e.g. glsl 150 (gl 3.2) doesn't support the 'layout (location = ?)' specifiers in
the shader source so we have to bind them ourselves.
2017-12-09 19:32:18 +00:00
ext/gl bad: use new gst_element_class_add_static_pad_template() 2017-12-09 19:32:18 +00:00
gst-libs/gst/gl glshader: add glBindFragDataLocation 2017-12-09 19:32:18 +00:00
pkgconfig uninstalled.pc: add support for non libtool build systems 2017-12-09 19:32:17 +00:00
tests gl/gtk: Fix compiler warning in example 2017-12-09 19:32:18 +00:00