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7d0e90b7bc
Move buffer pool, converter, and device abstraction layer to public library Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6494>
71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
/* GStreamer
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* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <gst/gst.h>
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#include <gst/d3d12/gstd3d12.h>
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#include <gst/d3d12/gstd3d12device-private.h>
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#include <gst/d3d12/gstd3d12format-private.h>
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#include <gst/d3d12/gstd3d12converter-private.h>
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#include <gst/d3d12/gstd3d12compat.h>
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/*
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* Preferred sorting order in a tier
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* - number of components
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* - depth
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* - subsampling
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* - supports both SRV and RTV
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* - prefer smaller number of planes
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* - prefer non-complex formats
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* - prefer YUV formats over RGB ones
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* - prefer I420 over YV12
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* - format name
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*/
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/* DXGI (semi) native formats */
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#define GST_D3D12_TIER_0_FORMATS \
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"RGBA64_LE, RGB10A2_LE, Y410, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, " \
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"P010_10LE, RGBx, BGRx, NV12"
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/* both SRV and RTV are supported */
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#define GST_D3D12_TIER_1_FORMATS \
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"AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, " \
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"GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, " \
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"I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV21, " \
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"I420, YV12, GRAY16_LE, GRAY8"
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#define GST_D3D12_COMMON_FORMATS \
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GST_D3D12_TIER_0_FORMATS ", " \
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GST_D3D12_TIER_1_FORMATS
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#define GST_D3D12_ALL_FORMATS \
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"{ " GST_D3D12_COMMON_FORMATS " }"
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#ifdef __cplusplus
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#include <mutex>
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#define GST_D3D12_CALL_ONCE_BEGIN \
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static std::once_flag __once_flag; \
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std::call_once (__once_flag, [&]()
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#define GST_D3D12_CALL_ONCE_END )
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#endif /* __cplusplus */
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