gstreamer/subprojects/gst-plugins-bad/sys/qsv/meson.build
Seungha Yang 707ac69f5f qsv: Add support for d3d12 interop in encoder
Since QSV API does not support D3D12, try to import d3d12 resource
into d3d11 texture. Note that resource sharing requires
D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2 for NV12 texure sharing.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6501>
2024-04-02 11:54:39 +00:00

104 lines
2.4 KiB
Meson

qsv_sources = [
'gstqsvallocator.cpp',
'gstqsvav1enc.cpp',
'gstqsvdecoder.cpp',
'gstqsvencoder.cpp',
'gstqsvh264dec.cpp',
'gstqsvh264enc.cpp',
'gstqsvh265dec.cpp',
'gstqsvh265enc.cpp',
'gstqsvjpegdec.cpp',
'gstqsvjpegenc.cpp',
'gstqsvutils.cpp',
'gstqsvvp9dec.cpp',
'gstqsvvp9enc.cpp',
'plugin.cpp',
]
qsv_d3d11_sources = [
'gstqsvallocator_d3d11.cpp',
]
qsv_va_sources = [
'gstqsvallocator_va.cpp',
]
extra_args = [
'-DGST_USE_UNSTABLE_API',
]
qsv_option = get_option('qsv')
if qsv_option.disabled()
subdir_done()
endif
qsv_platform_deps = []
if host_system == 'windows'
if not gstd3d11_dep.found()
if qsv_option.enabled()
error('The qsv was enabled explicitly, but required d3d11 was not found')
else
subdir_done()
endif
endif
code = '''
#include <windows.h>
#if !(WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP))
#error "Not building for UWP"
#endif'''
if cc.compiles(code, name : 'building for UWP')
if qsv_option.enabled()
error('qsv plugin does not support UWP')
else
subdir_done()
endif
endif
qsv_sources += qsv_d3d11_sources
qsv_platform_deps += [gstd3d11_dep]
if gstd3d12_dep.found()
qsv_platform_deps += [gstd3d12_dep]
extra_args += ['-DHAVE_GST_D3D12']
endif
elif host_system == 'linux'
if not gstva_dep.found()
if qsv_option.enabled()
error('The qsv was enabled explicitly, but required va was not found')
else
subdir_done()
endif
endif
qsv_sources += qsv_va_sources
qsv_platform_deps += [gstva_dep]
else
if qsv_option.enabled()
error('QSV plugin supports only Windows or Linux')
else
subdir_done()
endif
endif
# suppress deprecated use of MFXInitEx. We don't use the method,
# but used in "mfxvideo++.h"
# and MinGW 32bits compiler seems to be complaining about redundant-decls
if cc.get_id() != 'msvc'
extra_args += cc.get_supported_arguments([
'-Wno-redundant-decls',
'-Wno-deprecated-declarations',
])
endif
subdir('libmfx')
gstqsv = library('gstqsv',
qsv_sources,
c_args : gst_plugins_bad_args + extra_args,
cpp_args : gst_plugins_bad_args + extra_args,
include_directories : [configinc],
dependencies : [gstbase_dep, gstvideo_dep, gstcodecparsers_dep, libmfx_internal_dep] + qsv_platform_deps,
install : true,
install_dir : plugins_install_dir,
)
plugins += [gstqsv]