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64ed6075b7
A new implementation of Intel Quick Sync Video plugin. This plugin supports both Windows and Linux but optimization for VA/DMABuf is not implemented yet. This new plugin has some notable differences compared with existing MSDK plugin. * Encoder will expose formats which can be natively supported without internal conversion. This will make encoder control/negotiation flow much simpler and cleaner than that of MSDK plugin. * This plugin includes QSV specific library loading helper, called dispatcher, with QSV SDK headers as a part of this plugin. So, there will be no more SDK version dependent #ifdef in the code and also there will be no more build-time MSDK/oneVPL SDK dependency. * Memory allocator interop between GStreamer and QSV is re-designed and decoupled. Instead of implementing QSV specific allocator/bufferpool, this plugin will make use of generic GStreamer memory allocator/bufferpool (e.g., GstD3D11Allocator and GstD3D11BufferPool). Specifically, GstQsvAllocator object will help interop between GstMemory and mfxFrameAllocator memory abstraction layers. Note that because of the design decision, VA/DMABuf support is not made as a part of this initial commit. We can add the optimization for Linux later once GstVA library exposes allocator/bufferpool implementation as an API like GstD3D11. * Initial encoder implementation supports interop with GstD3D11 infrastructure, including zero-copy encoding with upstream D3D11 element. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408>
104 lines
3 KiB
C++
104 lines
3 KiB
C++
/* GStreamer
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* Copyright (C) 2021 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstqsvallocator_va.h"
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GST_DEBUG_CATEGORY_EXTERN (gst_qsv_allocator_debug);
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#define GST_CAT_DEFAULT gst_qsv_allocator_debug
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struct _GstQsvVaAllocator
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{
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GstQsvAllocator parent;
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GstVaDisplay *display;
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};
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#define gst_qsv_va_allocator_parent_class parent_class
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G_DEFINE_TYPE (GstQsvVaAllocator, gst_qsv_va_allocator, GST_TYPE_QSV_ALLOCATOR);
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static void gst_qsv_va_allocator_dispose (GObject * object);
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static mfxStatus gst_qsv_va_allocator_alloc (GstQsvAllocator * allocator,
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mfxFrameAllocRequest * request, mfxFrameAllocResponse * response);
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static GstBuffer *gst_qsv_va_allocator_upload (GstQsvAllocator * allocator,
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const GstVideoInfo * info, GstBuffer * buffer, GstBufferPool * pool);
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static void
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gst_qsv_va_allocator_class_init (GstQsvVaAllocatorClass * klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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GstQsvAllocatorClass *alloc_class = GST_QSV_ALLOCATOR_CLASS (klass);
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object_class->dispose = gst_qsv_va_allocator_dispose;
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alloc_class->alloc = GST_DEBUG_FUNCPTR (gst_qsv_va_allocator_alloc);
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alloc_class->upload = GST_DEBUG_FUNCPTR (gst_qsv_va_allocator_upload);
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}
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static void
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gst_qsv_va_allocator_init (GstQsvVaAllocator * self)
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{
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}
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static void
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gst_qsv_va_allocator_dispose (GObject * object)
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{
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GstQsvVaAllocator *self = GST_QSV_VA_ALLOCATOR (object);
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gst_clear_object (&self->display);
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G_OBJECT_CLASS (parent_class)->dispose (object);
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}
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static mfxStatus
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gst_qsv_va_allocator_alloc (GstQsvAllocator * allocator,
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mfxFrameAllocRequest * request, mfxFrameAllocResponse * response)
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{
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GST_ERROR_OBJECT (allocator, "Not implemented");
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return MFX_ERR_UNSUPPORTED;
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}
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static GstBuffer *
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gst_qsv_va_allocator_upload (GstQsvAllocator * allocator,
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const GstVideoInfo * info, GstBuffer * buffer, GstBufferPool * pool)
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{
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GST_ERROR_OBJECT (allocator, "Not implemented");
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return nullptr;
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}
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GstQsvAllocator *
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gst_qsv_va_allocator_new (GstVaDisplay * display)
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{
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GstQsvVaAllocator *self;
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g_return_val_if_fail (GST_IS_VA_DISPLAY (display), nullptr);
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self = (GstQsvVaAllocator *)
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g_object_new (GST_TYPE_QSV_VA_ALLOCATOR, nullptr);
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self->display = (GstVaDisplay *) gst_object_ref (display);
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gst_object_ref_sink (self);
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return GST_QSV_ALLOCATOR (self);
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}
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