mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-29 19:50:40 +00:00
260 lines
8 KiB
C
260 lines
8 KiB
C
/*
|
|
* GStreamer
|
|
* Copyright (C) 2015 Alessandro Decina <twi@centricular.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "iosurfaceglmemory.h"
|
|
|
|
GST_DEBUG_CATEGORY_STATIC (GST_CAT_IO_SURFACE_GL_MEMORY);
|
|
#define GST_CAT_DEFAULT GST_CAT_IO_SURFACE_GL_MEMORY
|
|
|
|
G_DEFINE_TYPE (GstIOSurfaceGLMemoryAllocator,
|
|
gst_io_surface_gl_memory_allocator, GST_TYPE_GL_MEMORY_ALLOCATOR);
|
|
|
|
typedef struct
|
|
{
|
|
GstIOSurfaceGLMemory *memory;
|
|
IOSurfaceRef surface;
|
|
} ContextThreadData;
|
|
|
|
static void _io_surface_gl_memory_set_surface (GstIOSurfaceGLMemory * memory,
|
|
IOSurfaceRef surface);
|
|
|
|
static GstAllocator *_io_surface_gl_memory_allocator;
|
|
|
|
static gboolean
|
|
_io_surface_gl_memory_create (GstGLBaseMemory * bmem, GError ** error)
|
|
{
|
|
GstGLMemory *gl_mem = (GstGLMemory *) bmem;
|
|
GstGLContext *context = gl_mem->mem.context;
|
|
const GstGLFuncs *gl = context->gl_vtable;
|
|
GLuint target;
|
|
|
|
target = gst_gl_texture_target_to_gl (gl_mem->tex_target);
|
|
gl->GenTextures (1, &gl_mem->tex_id);
|
|
gl->BindTexture (target, gl_mem->tex_id);
|
|
gl->BindTexture (target, 0);
|
|
|
|
GST_LOG ("generated texture id:%d", gl_mem->tex_id);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_io_surface_gl_memory_destroy (GstGLBaseMemory * gl_mem)
|
|
{
|
|
GST_GL_BASE_MEMORY_ALLOCATOR_CLASS
|
|
(gst_io_surface_gl_memory_allocator_parent_class)->destroy (gl_mem);
|
|
_io_surface_gl_memory_set_surface ((GstIOSurfaceGLMemory *) gl_mem, NULL);
|
|
}
|
|
|
|
static gpointer
|
|
_io_surface_gl_memory_allocator_map (GstGLBaseMemory * bmem,
|
|
GstMapInfo * info, gsize size)
|
|
{
|
|
GstGLMemory *gl_mem = (GstGLMemory *) bmem;
|
|
GstIOSurfaceGLMemory *mem = (GstIOSurfaceGLMemory *) gl_mem;
|
|
|
|
GST_LOG ("mapping surface %p flags %d gl? %d",
|
|
mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0));
|
|
|
|
if (info->flags & GST_MAP_GL) {
|
|
return &gl_mem->tex_id;
|
|
} else if (!(info->flags & GST_MAP_WRITE)) {
|
|
IOSurfaceLock (mem->surface, kIOSurfaceLockReadOnly, NULL);
|
|
return IOSurfaceGetBaseAddressOfPlane (mem->surface, gl_mem->plane);
|
|
} else {
|
|
GST_ERROR ("couldn't map IOSurface %p flags %d", mem->surface, info->flags);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static void
|
|
_io_surface_gl_memory_allocator_unmap (GstGLBaseMemory * bmem,
|
|
GstMapInfo * info)
|
|
{
|
|
GstGLMemory *gl_mem = (GstGLMemory *) bmem;
|
|
GstIOSurfaceGLMemory *mem = (GstIOSurfaceGLMemory *) gl_mem;
|
|
|
|
GST_LOG ("unmapping surface %p flags %d gl? %d",
|
|
mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0));
|
|
|
|
if (!(info->flags & GST_MAP_GL)) {
|
|
IOSurfaceUnlock (mem->surface, kIOSurfaceLockReadOnly, NULL);
|
|
}
|
|
}
|
|
|
|
static GstMemory *
|
|
_mem_alloc (GstAllocator * allocator, gsize size, GstAllocationParams * params)
|
|
{
|
|
g_warning ("use gst_io_surface_gl_memory_wrapped () to allocate from this "
|
|
"IOSurface allocator");
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void
|
|
gst_io_surface_gl_memory_allocator_class_init
|
|
(GstIOSurfaceGLMemoryAllocatorClass * klass)
|
|
{
|
|
GstAllocatorClass *allocator_class = (GstAllocatorClass *) klass;
|
|
GstGLBaseMemoryAllocatorClass *gl_base_allocator_class =
|
|
(GstGLBaseMemoryAllocatorClass *) klass;
|
|
|
|
allocator_class->alloc = _mem_alloc;
|
|
|
|
gl_base_allocator_class->create = _io_surface_gl_memory_create;
|
|
gl_base_allocator_class->destroy = _io_surface_gl_memory_destroy;
|
|
gl_base_allocator_class->map = _io_surface_gl_memory_allocator_map;
|
|
gl_base_allocator_class->unmap = _io_surface_gl_memory_allocator_unmap;
|
|
}
|
|
|
|
static void
|
|
gst_io_surface_gl_memory_allocator_init (GstIOSurfaceGLMemoryAllocator *
|
|
allocator)
|
|
{
|
|
GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator);
|
|
|
|
alloc->mem_type = GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_NAME;
|
|
GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC);
|
|
}
|
|
|
|
void
|
|
gst_ios_surface_gl_memory_init (void)
|
|
{
|
|
static gsize _init = 0;
|
|
|
|
if (g_once_init_enter (&_init)) {
|
|
GST_DEBUG_CATEGORY_INIT (GST_CAT_IO_SURFACE_GL_MEMORY, "iosurfacegl", 0,
|
|
"IOSurface Buffer");
|
|
|
|
_io_surface_gl_memory_allocator =
|
|
g_object_new (GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR, NULL);
|
|
gst_object_ref_sink (_io_surface_gl_memory_allocator);
|
|
|
|
gst_allocator_register (GST_IO_SURFACE_GL_MEMORY_ALLOCATOR_NAME,
|
|
gst_object_ref (_io_surface_gl_memory_allocator));
|
|
g_once_init_leave (&_init, 1);
|
|
}
|
|
}
|
|
|
|
gboolean
|
|
gst_is_io_surface_gl_memory (GstMemory * mem)
|
|
{
|
|
return mem != NULL && mem->allocator != NULL &&
|
|
g_type_is_a (G_OBJECT_TYPE (mem->allocator),
|
|
GST_TYPE_IO_SURFACE_GL_MEMORY_ALLOCATOR);
|
|
}
|
|
|
|
static GstIOSurfaceGLMemory *
|
|
_io_surface_gl_memory_new (GstGLContext * context,
|
|
IOSurfaceRef surface,
|
|
GstGLTextureTarget target,
|
|
GstGLFormat tex_format,
|
|
GstVideoInfo * info,
|
|
guint plane,
|
|
GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify)
|
|
{
|
|
GstIOSurfaceGLMemory *mem;
|
|
|
|
g_return_val_if_fail (target == GST_GL_TEXTURE_TARGET_RECTANGLE, NULL);
|
|
|
|
mem = g_new0 (GstIOSurfaceGLMemory, 1);
|
|
gst_gl_memory_init (&mem->gl_mem, _io_surface_gl_memory_allocator, NULL,
|
|
context, target, tex_format, NULL, info, plane, valign, user_data,
|
|
notify);
|
|
|
|
GST_MINI_OBJECT_FLAG_SET (mem, GST_MEMORY_FLAG_READONLY);
|
|
|
|
mem->surface = NULL;
|
|
gst_io_surface_gl_memory_set_surface (mem, surface);
|
|
|
|
return mem;
|
|
}
|
|
|
|
GstIOSurfaceGLMemory *
|
|
gst_io_surface_gl_memory_wrapped (GstGLContext * context,
|
|
IOSurfaceRef surface,
|
|
GstGLTextureTarget target,
|
|
GstGLFormat tex_format,
|
|
GstVideoInfo * info,
|
|
guint plane,
|
|
GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify)
|
|
{
|
|
return _io_surface_gl_memory_new (context, surface, target, tex_format, info,
|
|
plane, valign, user_data, notify);
|
|
}
|
|
|
|
static void
|
|
_io_surface_gl_memory_set_surface (GstIOSurfaceGLMemory * memory,
|
|
IOSurfaceRef surface)
|
|
{
|
|
GstGLMemory *gl_mem = (GstGLMemory *) memory;
|
|
GstGLContext *context = ((GstGLBaseMemory *) gl_mem)->context;
|
|
GstGLFuncs *gl = context->gl_vtable;
|
|
|
|
if (memory->surface)
|
|
IOSurfaceDecrementUseCount (memory->surface);
|
|
memory->surface = surface;
|
|
if (surface) {
|
|
GLuint tex_id, tex_target, texifmt, texfmt;
|
|
guint plane;
|
|
CGLError cglError;
|
|
|
|
plane = gl_mem->plane;
|
|
tex_id = gl_mem->tex_id;
|
|
tex_target = gst_gl_texture_target_to_gl (gl_mem->tex_target);
|
|
texifmt = gst_gl_format_from_video_info (context, &gl_mem->info, plane);
|
|
texfmt =
|
|
gst_gl_sized_gl_format_from_gl_format_type (context, texifmt,
|
|
GL_UNSIGNED_BYTE);
|
|
gl->BindTexture (tex_target, tex_id);
|
|
cglError = CGLTexImageIOSurface2D ((CGLContextObj)
|
|
gst_gl_context_get_gl_context (context), tex_target, texifmt,
|
|
IOSurfaceGetWidthOfPlane (surface, plane),
|
|
IOSurfaceGetHeightOfPlane (surface, plane), texifmt, GL_UNSIGNED_BYTE,
|
|
surface, plane);
|
|
gl->BindTexture (tex_target, 0);
|
|
IOSurfaceIncrementUseCount (surface);
|
|
GST_DEBUG ("bound surface %p to texture %u: %d", surface, tex_id, cglError);
|
|
}
|
|
}
|
|
|
|
static void
|
|
_do_set_surface (GstGLContext * context, ContextThreadData * data)
|
|
{
|
|
_io_surface_gl_memory_set_surface (data->memory, data->surface);
|
|
}
|
|
|
|
void
|
|
gst_io_surface_gl_memory_set_surface (GstIOSurfaceGLMemory * memory,
|
|
IOSurfaceRef surface)
|
|
{
|
|
GstGLContext *context;
|
|
ContextThreadData data = { memory, surface };
|
|
|
|
g_return_if_fail (gst_is_io_surface_gl_memory ((GstMemory *) memory));
|
|
|
|
context = memory->gl_mem.mem.context;
|
|
gst_gl_context_thread_add (context,
|
|
(GstGLContextThreadFunc) _do_set_surface, &data);
|
|
}
|