gstreamer/gst/playback/gstplaybasebin.c
Ronald S. Bultje c82f67606c gst/playback/gstplaybasebin.c: Actually clean up streaminfo if output fails. This would trigger if, for example, ther...
Original commit message from CVS:
* gst/playback/gstplaybasebin.c: (setup_source),
(gst_play_base_bin_change_state):
Actually clean up streaminfo if output fails. This would trigger
if, for example, there was no CD in the drive. No preroll, so
a streaminfo structure is created, but the subsequent state change
of the thread fails.
* gst/playback/gstplaybin.c: (gst_play_bin_change_state):
Don't change state if parent failed.
2004-10-09 13:50:33 +00:00

871 lines
26 KiB
C

/* GStreamer
* Copyright (C) <1999> Erik Walthinsen <omega@cse.ogi.edu>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <string.h>
#include "gstplaybasebin.h"
GST_DEBUG_CATEGORY_STATIC (gst_play_base_bin_debug);
#define GST_CAT_DEFAULT gst_play_base_bin_debug
#define DEFAULT_QUEUE_SIZE (3 * GST_SECOND)
/* props */
enum
{
ARG_0,
ARG_URI,
ARG_THREADED,
ARG_NSTREAMS,
ARG_QUEUE_SIZE,
ARG_STREAMINFO,
};
/* signals */
enum
{
MUTE_STREAM_SIGNAL,
LINK_STREAM_SIGNAL,
UNLINK_STREAM_SIGNAL,
LAST_SIGNAL
};
static void gst_play_base_bin_class_init (GstPlayBaseBinClass * klass);
static void gst_play_base_bin_init (GstPlayBaseBin * play_base_bin);
static void gst_play_base_bin_dispose (GObject * object);
static void gst_play_base_bin_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * spec);
static void gst_play_base_bin_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * spec);
static GstElementStateReturn gst_play_base_bin_change_state (GstElement *
element);
static void gst_play_base_bin_add_element (GstBin * bin, GstElement * element);
static void gst_play_base_bin_remove_element (GstBin * bin,
GstElement * element);
extern GstElementStateReturn gst_element_set_state_func (GstElement * element,
GstElementState state);
static void gst_play_base_bin_error (GstElement * element,
GstElement * source, GError * error, gchar * debug, gpointer data);
static void gst_play_base_bin_found_tag (GstElement * element,
GstElement * source, const GstTagList * taglist, gpointer data);
static GstElementClass *element_class;
static GstElementClass *parent_class;
static guint gst_play_base_bin_signals[LAST_SIGNAL] = { 0 };
GType
gst_play_base_bin_get_type (void)
{
static GType gst_play_base_bin_type = 0;
if (!gst_play_base_bin_type) {
static const GTypeInfo gst_play_base_bin_info = {
sizeof (GstPlayBaseBinClass),
NULL,
NULL,
(GClassInitFunc) gst_play_base_bin_class_init,
NULL,
NULL,
sizeof (GstPlayBaseBin),
0,
(GInstanceInitFunc) gst_play_base_bin_init,
NULL
};
gst_play_base_bin_type = g_type_register_static (GST_TYPE_BIN,
"GstPlayBaseBin", &gst_play_base_bin_info, 0);
}
return gst_play_base_bin_type;
}
static void
gst_play_base_bin_class_init (GstPlayBaseBinClass * klass)
{
GObjectClass *gobject_klass;
GstElementClass *gstelement_klass;
GstBinClass *gstbin_klass;
gobject_klass = (GObjectClass *) klass;
gstelement_klass = (GstElementClass *) klass;
gstbin_klass = (GstBinClass *) klass;
element_class = g_type_class_ref (gst_element_get_type ());
parent_class = g_type_class_ref (gst_bin_get_type ());
gobject_klass->set_property = gst_play_base_bin_set_property;
gobject_klass->get_property = gst_play_base_bin_get_property;
g_object_class_install_property (gobject_klass, ARG_URI,
g_param_spec_string ("uri", "URI", "URI of the media to play",
NULL, G_PARAM_READWRITE));
g_object_class_install_property (gobject_klass, ARG_NSTREAMS,
g_param_spec_int ("nstreams", "NStreams", "number of streams",
0, G_MAXINT, 0, G_PARAM_READABLE));
g_object_class_install_property (gobject_klass, ARG_QUEUE_SIZE,
g_param_spec_uint64 ("queue-size", "Queue size",
"Size of internal queues in nanoseconds", 0, G_MAXINT64,
DEFAULT_QUEUE_SIZE, G_PARAM_READABLE));
g_object_class_install_property (gobject_klass, ARG_STREAMINFO,
g_param_spec_pointer ("stream-info", "Stream info", "List of streaminfo",
G_PARAM_READABLE));
GST_DEBUG_CATEGORY_INIT (gst_play_base_bin_debug, "playbasebin", 0,
"playbasebin");
gst_play_base_bin_signals[LINK_STREAM_SIGNAL] =
g_signal_new ("link-stream", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (GstPlayBaseBinClass, link_stream),
NULL, NULL, gst_marshal_VOID__OBJECT_POINTER, G_TYPE_NONE, 2,
G_TYPE_OBJECT, GST_TYPE_PAD);
gst_play_base_bin_signals[UNLINK_STREAM_SIGNAL] =
g_signal_new ("unlink-stream", G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (GstPlayBaseBinClass, unlink_stream),
NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 1, G_TYPE_OBJECT);
gobject_klass->dispose = GST_DEBUG_FUNCPTR (gst_play_base_bin_dispose);
/* we handle state changes like an element */
gstelement_klass->set_state = GST_ELEMENT_CLASS (element_class)->set_state;
gstelement_klass->change_state =
GST_DEBUG_FUNCPTR (gst_play_base_bin_change_state);
gstbin_klass->add_element = GST_DEBUG_FUNCPTR (gst_play_base_bin_add_element);
gstbin_klass->remove_element =
GST_DEBUG_FUNCPTR (gst_play_base_bin_remove_element);
klass->link_stream = gst_play_base_bin_link_stream;
klass->unlink_stream = gst_play_base_bin_unlink_stream;
}
static void
gst_play_base_bin_init (GstPlayBaseBin * play_base_bin)
{
play_base_bin->uri = NULL;
play_base_bin->threaded = FALSE;
play_base_bin->need_rebuild = TRUE;
play_base_bin->source = NULL;
play_base_bin->decoder = NULL;
play_base_bin->preroll_lock = g_mutex_new ();
play_base_bin->preroll_cond = g_cond_new ();
play_base_bin->preroll_elems = NULL;
play_base_bin->queue_size = DEFAULT_QUEUE_SIZE;
GST_FLAG_SET (play_base_bin, GST_BIN_SELF_SCHEDULABLE);
}
static void
gst_play_base_bin_dispose (GObject * object)
{
GstPlayBaseBin *play_base_bin;
play_base_bin = GST_PLAY_BASE_BIN (object);
g_free (play_base_bin->uri);
play_base_bin->uri = NULL;
if (G_OBJECT_CLASS (parent_class)->dispose) {
G_OBJECT_CLASS (parent_class)->dispose (object);
}
}
/* this signal will be fired when one of the queues with raw
* data is filled. This means that the preroll stage is over and
* playback should start */
static void
queue_overrun (GstElement * element, GstPlayBaseBin * play_base_bin)
{
GST_DEBUG ("queue %s overrun", gst_element_get_name (element));
g_mutex_lock (play_base_bin->preroll_lock);
GST_DEBUG ("signal preroll done");
g_cond_signal (play_base_bin->preroll_cond);
GST_DEBUG ("signaled preroll done");
g_mutex_unlock (play_base_bin->preroll_lock);
}
static GstElement *
gen_preroll_element (GstPlayBaseBin * play_base_bin, GstPad * pad)
{
GstElement *element;
gchar *name;
guint sig;
name = g_strdup_printf ("preroll_%s", gst_pad_get_name (pad));
element = gst_element_factory_make ("queue", name);
g_object_set (G_OBJECT (element), "max-size-buffers", 0, NULL);
g_object_set (G_OBJECT (element), "max-size-bytes", 0, NULL);
g_object_set (G_OBJECT (element), "max-size-time", 3 * GST_SECOND, NULL);
sig = g_signal_connect (G_OBJECT (element), "overrun",
G_CALLBACK (queue_overrun), play_base_bin);
g_object_set_data (G_OBJECT (element), "signal_id", GINT_TO_POINTER (sig));
g_free (name);
return element;
}
static void
remove_prerolls (GstPlayBaseBin * play_base_bin)
{
GList *prerolls, *infos;
for (prerolls = play_base_bin->preroll_elems; prerolls;
prerolls = g_list_next (prerolls)) {
GstElement *element = GST_ELEMENT (prerolls->data);
GST_LOG ("removing preroll element %s", gst_element_get_name (element));
gst_bin_remove (GST_BIN (play_base_bin->thread), element);
}
g_list_free (play_base_bin->preroll_elems);
play_base_bin->preroll_elems = NULL;
for (infos = play_base_bin->streaminfo; infos; infos = g_list_next (infos)) {
GstStreamInfo *info = GST_STREAM_INFO (infos->data);
g_object_unref (info);
}
g_list_free (play_base_bin->streaminfo);
play_base_bin->streaminfo = NULL;
play_base_bin->nstreams = 0;
play_base_bin->naudiopads = 0;
play_base_bin->nvideopads = 0;
play_base_bin->nunknownpads = 0;
}
static void
unknown_type (GstElement * element, GstPad * pad, GstCaps * caps,
GstPlayBaseBin * play_base_bin)
{
gchar *capsstr;
GstStreamInfo *info;
capsstr = gst_caps_to_string (caps);
g_warning ("don't know how to handle %s", capsstr);
/* add the stream to the list */
info = gst_stream_info_new (pad, GST_STREAM_TYPE_UNKNOWN, NULL);
play_base_bin->streaminfo = g_list_append (play_base_bin->streaminfo, info);
g_free (capsstr);
}
static void
no_more_pads (GstElement * element, GstPlayBaseBin * play_base_bin)
{
GST_DEBUG ("no more pads");
g_mutex_lock (play_base_bin->preroll_lock);
GST_DEBUG ("signal preroll done");
g_cond_signal (play_base_bin->preroll_cond);
GST_DEBUG ("signaled preroll done");
g_mutex_unlock (play_base_bin->preroll_lock);
}
static void
new_decoded_pad (GstElement * element, GstPad * pad, gboolean last,
GstPlayBaseBin * play_base_bin)
{
GstStructure *structure;
const gchar *mimetype;
GstCaps *caps;
GstElement *new_element = NULL;
GstStreamInfo *info;
GstStreamType type;
GstPad *srcpad;
gboolean need_preroll;
GST_DEBUG ("play base: new decoded pad %d", last);
caps = gst_pad_get_caps (pad);
if (gst_caps_is_empty (caps)) {
g_warning ("no type on pad %s:%s", GST_DEBUG_PAD_NAME (pad));
return;
}
structure = gst_caps_get_structure (caps, 0);
mimetype = gst_structure_get_name (structure);
play_base_bin->nstreams++;
need_preroll = FALSE;
if (g_str_has_prefix (mimetype, "audio/")) {
type = GST_STREAM_TYPE_AUDIO;
play_base_bin->naudiopads++;
/* first audio pad gets a preroll element */
if (play_base_bin->naudiopads == 1) {
need_preroll = TRUE;
}
} else if (g_str_has_prefix (mimetype, "video/")) {
type = GST_STREAM_TYPE_VIDEO;
play_base_bin->nvideopads++;
/* first video pad gets a preroll element */
if (play_base_bin->nvideopads == 1) {
need_preroll = TRUE;
}
} else {
type = GST_STREAM_TYPE_UNKNOWN;
play_base_bin->nunknownpads++;
}
if (last || !need_preroll) {
GST_DEBUG ("play base: pad does not need preroll");
srcpad = pad;
} else {
GST_DEBUG ("play base: pad needs preroll");
new_element = gen_preroll_element (play_base_bin, pad);
srcpad = gst_element_get_pad (new_element, "src");
gst_bin_add (GST_BIN (play_base_bin->thread), new_element);
play_base_bin->threaded = TRUE;
play_base_bin->preroll_elems =
g_list_prepend (play_base_bin->preroll_elems, new_element);
gst_element_set_state (new_element, GST_STATE_READY);
gst_pad_link (pad, gst_element_get_pad (new_element, "sink"));
gst_element_set_state (new_element, GST_STATE_PAUSED);
}
/* add the stream to the list */
info = gst_stream_info_new (srcpad, type, NULL);
play_base_bin->streaminfo = g_list_append (play_base_bin->streaminfo, info);
/* signal the no more pads after adding the stream */
if (last)
no_more_pads (NULL, play_base_bin);
}
static void
state_change (GstElement * element,
GstElementState old_state, GstElementState new_state, gpointer data)
{
GstPlayBaseBin *play_base_bin = GST_PLAY_BASE_BIN (data);
if (old_state > new_state) {
/* EOS or error occurred */
GST_DEBUG ("state changed downwards");
g_mutex_lock (play_base_bin->preroll_lock);
GST_DEBUG ("signal preroll done");
g_cond_signal (play_base_bin->preroll_cond);
GST_DEBUG ("signaled preroll done");
g_mutex_unlock (play_base_bin->preroll_lock);
}
}
static gboolean
setup_source (GstPlayBaseBin * play_base_bin)
{
GstElement *old_src;
GstPad *srcpad = NULL;
if (!play_base_bin->need_rebuild)
return TRUE;
old_src = play_base_bin->source;
/* create and configure an element that can handle the uri
*/
play_base_bin->source =
gst_element_make_from_uri (GST_URI_SRC, play_base_bin->uri, "source");
if (!play_base_bin->source) {
g_warning ("don't know how to read %s", play_base_bin->uri);
play_base_bin->source = old_src;
return FALSE;
} else {
if (old_src) {
GST_LOG ("removing old src element %s", gst_element_get_name (old_src));
gst_bin_remove (GST_BIN (play_base_bin->thread), old_src);
}
gst_bin_add (GST_BIN (play_base_bin->thread), play_base_bin->source);
if (gst_bin_sync_children_state (GST_BIN (play_base_bin->thread)) ==
GST_STATE_FAILURE) {
return FALSE;
}
}
/* now see if the source element emits raw audio/video all by itself,
* if so, we can create streams for the pads and be done with it
*/
{
const GList *pads;
gboolean is_raw = FALSE;
for (pads = gst_element_get_pad_list (play_base_bin->source);
pads; pads = g_list_next (pads)) {
GstPad *pad = GST_PAD (pads->data);
GstStructure *structure;
const gchar *mimetype;
GstCaps *caps;
if (GST_PAD_IS_SINK (pad))
continue;
srcpad = pad;
caps = gst_pad_get_caps (pad);
if (caps == NULL || gst_caps_is_empty (caps) ||
gst_caps_get_size (caps) == 0)
continue;
structure = gst_caps_get_structure (caps, 0);
mimetype = gst_structure_get_name (structure);
if (g_str_has_prefix (mimetype, "audio/x-raw") ||
g_str_has_prefix (mimetype, "video/x-raw")) {
new_decoded_pad (play_base_bin->source, pad, g_list_next (pad) == NULL,
play_base_bin);
is_raw = TRUE;
}
}
if (is_raw) {
return TRUE;
}
}
if (srcpad == NULL) {
/* FIXME we do not handle this yet, but we should just make sure that
* we don't error on this because there is no streaminfo. A possible element
* without any source pads could be cdaudio, which just plays an audio cd
*/
GST_DEBUG_OBJECT (play_base_bin, "have source element without source pad");
return FALSE;
}
{
gboolean res;
gint sig1, sig2, sig3, sig4;
GstElement *old_dec;
old_dec = play_base_bin->decoder;
play_base_bin->decoder = gst_element_factory_make ("decodebin", "decoder");
if (!play_base_bin->decoder) {
g_warning ("can't find decoder element");
play_base_bin->decoder = old_dec;
return FALSE;
} else {
if (old_dec) {
GST_LOG ("removing old decoder element %s",
gst_element_get_name (old_dec));
gst_bin_remove (GST_BIN (play_base_bin->thread), old_dec);
}
gst_bin_add (GST_BIN (play_base_bin->thread), play_base_bin->decoder);
}
remove_prerolls (play_base_bin);
res = gst_pad_link (srcpad,
gst_element_get_pad (play_base_bin->decoder, "sink"));
if (!res) {
g_warning ("can't link source to decoder element");
return FALSE;
}
sig1 = g_signal_connect (G_OBJECT (play_base_bin->decoder),
"new-decoded-pad", G_CALLBACK (new_decoded_pad), play_base_bin);
sig2 = g_signal_connect (G_OBJECT (play_base_bin->decoder), "no-more-pads",
G_CALLBACK (no_more_pads), play_base_bin);
sig3 = g_signal_connect (G_OBJECT (play_base_bin->decoder), "unknown-type",
G_CALLBACK (unknown_type), play_base_bin);
/* either when the queues are filled or when the decoder element has no more
* dynamic streams, the cond is unlocked. We can remove the signal handlers then
*/
g_mutex_lock (play_base_bin->preroll_lock);
if (gst_element_set_state (play_base_bin->thread, GST_STATE_PLAYING) ==
GST_STATE_SUCCESS) {
GList *prerolls;
GST_DEBUG ("waiting for preroll...");
sig4 = g_signal_connect (G_OBJECT (play_base_bin->thread),
"state-change", G_CALLBACK (state_change), play_base_bin);
g_cond_wait (play_base_bin->preroll_cond, play_base_bin->preroll_lock);
GST_DEBUG ("preroll done !");
/* remove signals */
for (prerolls = play_base_bin->preroll_elems; prerolls;
prerolls = g_list_next (prerolls)) {
GstElement *element = GST_ELEMENT (prerolls->data);
guint sig_id;
sig_id =
GPOINTER_TO_INT (g_object_get_data (G_OBJECT (element),
"signal_id"));
GST_LOG ("removing preroll signal %s", gst_element_get_name (element));
g_signal_handler_disconnect (G_OBJECT (element), sig_id);
}
} else {
GST_DEBUG ("state change failed, media cannot be loaded");
sig4 = 0;
}
g_mutex_unlock (play_base_bin->preroll_lock);
if (sig4 != 0)
g_signal_handler_disconnect (G_OBJECT (play_base_bin->thread), sig4);
g_signal_handler_disconnect (G_OBJECT (play_base_bin->decoder), sig3);
g_signal_handler_disconnect (G_OBJECT (play_base_bin->decoder), sig2);
g_signal_handler_disconnect (G_OBJECT (play_base_bin->decoder), sig1);
play_base_bin->need_rebuild = FALSE;
}
return TRUE;
}
static void
gst_play_base_bin_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstPlayBaseBin *play_base_bin;
g_return_if_fail (GST_IS_PLAY_BASE_BIN (object));
play_base_bin = GST_PLAY_BASE_BIN (object);
switch (prop_id) {
case ARG_URI:
{
const gchar *uri = g_value_get_string (value);
if (uri == NULL) {
g_warning ("cannot set NULL uri");
return;
}
/* if we have no previous uri, or the new uri is different from the
* old one, replug */
if (play_base_bin->uri == NULL || strcmp (play_base_bin->uri, uri) != 0) {
g_free (play_base_bin->uri);
play_base_bin->uri = g_strdup (uri);
GST_DEBUG ("setting new uri to %s", uri);
play_base_bin->need_rebuild = TRUE;
}
break;
}
case ARG_QUEUE_SIZE:
play_base_bin->queue_size = g_value_get_uint64 (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_play_base_bin_get_property (GObject * object, guint prop_id, GValue * value,
GParamSpec * pspec)
{
GstPlayBaseBin *play_base_bin;
g_return_if_fail (GST_IS_PLAY_BASE_BIN (object));
play_base_bin = GST_PLAY_BASE_BIN (object);
switch (prop_id) {
case ARG_URI:
g_value_set_string (value, play_base_bin->uri);
break;
case ARG_NSTREAMS:
g_value_set_int (value, play_base_bin->nstreams);
break;
case ARG_QUEUE_SIZE:
g_value_set_uint64 (value, play_base_bin->queue_size);
break;
case ARG_STREAMINFO:
g_value_set_pointer (value, play_base_bin->streaminfo);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
play_base_eos (GstBin * bin, GstPlayBaseBin * play_base_bin)
{
no_more_pads (GST_ELEMENT (bin), play_base_bin);
gst_element_set_eos (GST_ELEMENT (play_base_bin));
}
static GstElementStateReturn
gst_play_base_bin_change_state (GstElement * element)
{
GstElementStateReturn ret = GST_STATE_SUCCESS;
GstPlayBaseBin *play_base_bin;
play_base_bin = GST_PLAY_BASE_BIN (element);
switch (GST_STATE_TRANSITION (element)) {
case GST_STATE_NULL_TO_READY:
{
GstScheduler *sched;
play_base_bin->thread = gst_thread_new ("internal_thread");
sched = gst_scheduler_factory_make ("opt", play_base_bin->thread);
if (sched) {
gst_element_set_scheduler (play_base_bin->thread, sched);
//gst_object_set_parent (GST_OBJECT (play_base_bin->thread), GST_OBJECT (play_base_bin));
gst_element_set_state (play_base_bin->thread, GST_STATE_READY);
g_signal_connect (G_OBJECT (play_base_bin->thread), "eos",
G_CALLBACK (play_base_eos), play_base_bin);
g_signal_connect (play_base_bin->thread, "found_tag",
G_CALLBACK (gst_play_base_bin_found_tag), play_base_bin);
} else {
g_warning ("could not get 'opt' scheduler");
gst_object_unref (GST_OBJECT (play_base_bin->thread));
play_base_bin->thread = NULL;
ret = GST_STATE_FAILURE;
}
break;
}
case GST_STATE_READY_TO_PAUSED:
{
if (!setup_source (play_base_bin)) {
GST_ELEMENT_ERROR (GST_ELEMENT (play_base_bin), STREAM,
CODEC_NOT_FOUND,
("cannot open file \"%s\"", play_base_bin->uri), (NULL));
ret = GST_STATE_FAILURE;
} else if (!play_base_bin->streaminfo) {
GST_ELEMENT_ERROR (GST_ELEMENT (play_base_bin), STREAM,
CODEC_NOT_FOUND,
("Failed to find any supported stream in file \"%s\"",
play_base_bin->uri), (NULL));
ret = GST_STATE_FAILURE;
} else {
ret = gst_element_set_state (play_base_bin->thread, GST_STATE_PAUSED);
}
if (ret == GST_STATE_SUCCESS) {
/* error forwarding:
* we only connect after the stream has been set up. If that failed,
* we simply emit our own error. This also prevents us from failing
* because one stream was unrecognized. */
g_signal_connect (play_base_bin->thread, "error",
G_CALLBACK (gst_play_base_bin_error), play_base_bin);
} else {
/* in case of no preroll, we might have streaminfo already... */
g_list_foreach (play_base_bin->streaminfo,
(GFunc) g_object_unref, NULL);
g_list_free (play_base_bin->streaminfo);
play_base_bin->streaminfo = NULL;
}
break;
}
case GST_STATE_PAUSED_TO_PLAYING:
ret = gst_element_set_state (play_base_bin->thread, GST_STATE_PLAYING);
break;
case GST_STATE_PLAYING_TO_PAUSED:
ret = gst_element_set_state (play_base_bin->thread, GST_STATE_PAUSED);
break;
case GST_STATE_PAUSED_TO_READY:
g_signal_handlers_disconnect_by_func (play_base_bin->thread,
G_CALLBACK (gst_play_base_bin_error), play_base_bin);
ret = gst_element_set_state (play_base_bin->thread, GST_STATE_READY);
play_base_bin->need_rebuild = TRUE;
break;
case GST_STATE_READY_TO_NULL:
gst_object_unref (GST_OBJECT (play_base_bin->thread));
break;
default:
break;
}
if (ret == GST_STATE_SUCCESS) {
return GST_ELEMENT_CLASS (parent_class)->change_state (element);
}
return ret;
}
static void
gst_play_base_bin_add_element (GstBin * bin, GstElement * element)
{
GstPlayBaseBin *play_base_bin;
play_base_bin = GST_PLAY_BASE_BIN (bin);
if (play_base_bin->thread) {
GstScheduler *sched;
GstClock *clock;
if (play_base_bin->threaded) {
gchar *name;
GstElement *thread;
name = g_strdup_printf ("thread_%s", gst_element_get_name (element));
thread = gst_thread_new (name);
g_free (name);
gst_bin_add (GST_BIN (thread), element);
element = thread;
}
gst_bin_add (GST_BIN (play_base_bin->thread), element);
/* hack */
sched = gst_element_get_scheduler (GST_ELEMENT (play_base_bin->thread));
clock = gst_scheduler_get_clock (sched);
gst_scheduler_set_clock (sched, clock);
/* FIXME set element to READY so that negotiation can happen. This
* currently fails because of weird negotiation problems. */
/* gst_element_set_state (element, GST_STATE_READY); */
} else {
g_warning ("adding elements is not allowed in NULL");
}
}
static void
gst_play_base_bin_remove_element (GstBin * bin, GstElement * element)
{
GstPlayBaseBin *play_base_bin;
play_base_bin = GST_PLAY_BASE_BIN (bin);
if (play_base_bin->thread) {
if (play_base_bin->threaded) {
gchar *name;
GstElement *thread;
name = g_strdup_printf ("thread_%s", gst_element_get_name (element));
thread = gst_bin_get_by_name (GST_BIN (play_base_bin->thread), name);
g_free (name);
if (!thread) {
g_warning ("cannot find element to remove");
} else {
/* we remove the element from the thread first so that the
* state is not affected when someone holds a reference to it */
gst_bin_remove (GST_BIN (thread), element);
element = thread;
}
}
GST_LOG ("removing element %s", gst_element_get_name (element));
gst_bin_remove (GST_BIN (play_base_bin->thread), element);
} else {
g_warning ("removing elements is not allowed in NULL");
}
}
static void
gst_play_base_bin_error (GstElement * element,
GstElement * _source, GError * error, gchar * debug, gpointer data)
{
GstObject *source, *parent;
source = GST_OBJECT (_source);
parent = GST_OBJECT (data);
/* tell ourselves */
gst_object_ref (source);
gst_object_ref (parent);
GST_DEBUG ("forwarding error \"%s\" from %s to %s", error->message,
GST_ELEMENT_NAME (source), GST_OBJECT_NAME (parent));
g_signal_emit_by_name (G_OBJECT (parent), "error", source, error, debug);
GST_DEBUG ("forwarded error \"%s\" from %s to %s", error->message,
GST_ELEMENT_NAME (source), GST_OBJECT_NAME (parent));
gst_object_unref (source);
gst_object_unref (parent);
}
static void
gst_play_base_bin_found_tag (GstElement * element,
GstElement * _source, const GstTagList * taglist, gpointer data)
{
GstObject *source, *parent;
source = GST_OBJECT (_source);
parent = GST_OBJECT (data);
/* tell ourselves */
gst_object_ref (source);
gst_object_ref (parent);
GST_DEBUG ("forwarding taglist %p from %s to %s", taglist,
GST_ELEMENT_NAME (source), GST_OBJECT_NAME (parent));
g_signal_emit_by_name (G_OBJECT (parent), "found-tag", source, taglist);
GST_DEBUG ("forwarded taglist %p from %s to %s", taglist,
GST_ELEMENT_NAME (source), GST_OBJECT_NAME (parent));
gst_object_unref (source);
gst_object_unref (parent);
}
void
gst_play_base_bin_link_stream (GstPlayBaseBin * play_base_bin,
GstStreamInfo * info, GstPad * pad)
{
GST_DEBUG ("link stream");
if (info == NULL) {
GList *streams;
for (streams = play_base_bin->streaminfo; streams;
streams = g_list_next (streams)) {
GstStreamInfo *sinfo = (GstStreamInfo *) streams->data;
if (gst_pad_is_linked (sinfo->pad))
continue;
if (gst_pad_can_link (sinfo->pad, pad)) {
info = sinfo;
break;
}
}
}
if (info) {
if (!gst_pad_link (info->pad, pad)) {
GST_DEBUG ("could not link");
g_object_set (G_OBJECT (info), "mute", TRUE, NULL);
}
} else {
GST_DEBUG ("could not find pad to link");
}
}
void
gst_play_base_bin_unlink_stream (GstPlayBaseBin * play_base_bin,
GstStreamInfo * info)
{
GST_DEBUG ("unlink");
}
const GList *
gst_play_base_bin_get_streaminfo (GstPlayBaseBin * play_base_bin)
{
return play_base_bin->streaminfo;
}