gstreamer/sources/generated/Gst.Video/Gst.VideoSharp.VideoGLTextureUploadNative.cs
Thibault Saunier 2d00f898fb Move generated files to dedicated folders named by namespace
Making it cleaner and simpler to navigate and removing previous
ugly and now useless hack where we were renaming files ourself
to make meson happy.
2018-03-11 21:47:35 -03:00

97 lines
2.5 KiB
C#

// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace Gst.VideoSharp {
using System;
using System.Runtime.InteropServices;
#region Autogenerated code
[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
internal delegate bool VideoGLTextureUploadNative(IntPtr meta, uint texture_id);
internal class VideoGLTextureUploadInvoker {
VideoGLTextureUploadNative native_cb;
IntPtr __data;
GLib.DestroyNotify __notify;
~VideoGLTextureUploadInvoker ()
{
if (__notify == null)
return;
__notify (__data);
}
internal VideoGLTextureUploadInvoker (VideoGLTextureUploadNative native_cb) : this (native_cb, IntPtr.Zero, null) {}
internal VideoGLTextureUploadInvoker (VideoGLTextureUploadNative native_cb, IntPtr data) : this (native_cb, data, null) {}
internal VideoGLTextureUploadInvoker (VideoGLTextureUploadNative native_cb, IntPtr data, GLib.DestroyNotify notify)
{
this.native_cb = native_cb;
__data = data;
__notify = notify;
}
internal Gst.Video.VideoGLTextureUpload Handler {
get {
return new Gst.Video.VideoGLTextureUpload(InvokeNative);
}
}
bool InvokeNative (Gst.Video.VideoGLTextureUploadMeta meta, uint texture_id)
{
IntPtr native_meta = GLib.Marshaller.StructureToPtrAlloc (meta);
bool __result = native_cb (native_meta, texture_id);
Marshal.FreeHGlobal (native_meta);
return __result;
}
}
internal class VideoGLTextureUploadWrapper {
public bool NativeCallback (IntPtr meta, uint texture_id)
{
try {
bool __ret = managed (Gst.Video.VideoGLTextureUploadMeta.New (meta), texture_id);
if (release_on_call)
gch.Free ();
return __ret;
} catch (Exception e) {
GLib.ExceptionManager.RaiseUnhandledException (e, false);
return false;
}
}
bool release_on_call = false;
GCHandle gch;
public void PersistUntilCalled ()
{
release_on_call = true;
gch = GCHandle.Alloc (this);
}
internal VideoGLTextureUploadNative NativeDelegate;
Gst.Video.VideoGLTextureUpload managed;
public VideoGLTextureUploadWrapper (Gst.Video.VideoGLTextureUpload managed)
{
this.managed = managed;
if (managed != null)
NativeDelegate = new VideoGLTextureUploadNative (NativeCallback);
}
public static Gst.Video.VideoGLTextureUpload GetManagedDelegate (VideoGLTextureUploadNative native)
{
if (native == null)
return null;
VideoGLTextureUploadWrapper wrapper = (VideoGLTextureUploadWrapper) native.Target;
if (wrapper == null)
return null;
return wrapper.managed;
}
}
#endregion
}