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ddddb0415b
Instead of using a single value for the texture type, use an array with 4 elements, just as the GstVideoGLTextureUploadMeta, avoiding a buffer overflow. https://bugzilla.gnome.org/show_bug.cgi?id=764231
247 lines
7.1 KiB
C
247 lines
7.1 KiB
C
/*
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* gstvaapivideometa_texture.c - GStreamer/VA video meta (GLTextureUpload)
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*
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* Copyright (C) 2010-2011 Splitted-Desktop Systems
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* Author: Gwenole Beauchesne <gwenole.beauchesne@splitted-desktop.com>
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* Copyright (C) 2011-2014 Intel Corporation
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* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
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* Copyright (C) 2013 Igalia
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* Author: Víctor Manuel Jáquez Leal <vjaquez@igalia.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1
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* of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA
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*/
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#include "gstcompat.h"
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#include "gst/vaapi/ogl_compat.h"
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#include "gstvaapivideometa.h"
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#include "gstvaapivideometa_texture.h"
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#include "gstvaapipluginutil.h"
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#if USE_GLX
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#include <gst/vaapi/gstvaapitexture_glx.h>
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#endif
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#define DEFAULT_FORMAT GST_VIDEO_FORMAT_RGBA
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#if (USE_GLX || USE_EGL)
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struct _GstVaapiVideoMetaTexture
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{
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GstVaapiTexture *texture;
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GstVideoGLTextureType texture_type[4];
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guint gl_format;
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guint width;
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guint height;
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};
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static guint
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get_texture_orientation_flags (GstVideoGLTextureOrientation orientation)
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{
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guint flags;
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switch (orientation) {
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case GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_FLIP:
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flags = GST_VAAPI_TEXTURE_ORIENTATION_FLAG_Y_INVERTED;
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break;
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case GST_VIDEO_GL_TEXTURE_ORIENTATION_X_FLIP_Y_NORMAL:
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flags = GST_VAAPI_TEXTURE_ORIENTATION_FLAG_X_INVERTED;
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break;
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case GST_VIDEO_GL_TEXTURE_ORIENTATION_X_FLIP_Y_FLIP:
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flags = GST_VAAPI_TEXTURE_ORIENTATION_FLAG_X_INVERTED |
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GST_VAAPI_TEXTURE_ORIENTATION_FLAG_Y_INVERTED;
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break;
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default:
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flags = 0;
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break;
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}
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return flags;
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}
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static gboolean
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meta_texture_ensure_format (GstVaapiVideoMetaTexture * meta,
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GstVideoFormat format)
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{
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memset (meta->texture_type, 0, sizeof (meta->texture_type));
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switch (format) {
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case GST_VIDEO_FORMAT_RGBA:
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meta->gl_format = GL_RGBA;
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meta->texture_type[0] = GST_VIDEO_GL_TEXTURE_TYPE_RGBA;
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break;
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case GST_VIDEO_FORMAT_BGRA:
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meta->gl_format = GL_BGRA_EXT;
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/* FIXME: add GST_VIDEO_GL_TEXTURE_TYPE_BGRA extension */
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meta->texture_type[0] = GST_VIDEO_GL_TEXTURE_TYPE_RGBA;
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break;
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default:
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goto error_unsupported_format;
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}
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return TRUE;
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/* ERRORS */
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error_unsupported_format:
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GST_ERROR ("unsupported texture format %s",
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gst_video_format_to_string (format));
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return FALSE;
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}
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static gboolean
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meta_texture_ensure_info_from_buffer (GstVaapiVideoMetaTexture * meta,
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GstBuffer * buffer)
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{
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GstVideoMeta *vmeta;
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GstVideoFormat format;
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if (!buffer || !(vmeta = gst_buffer_get_video_meta (buffer))) {
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format = DEFAULT_FORMAT;
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meta->width = 0;
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meta->height = 0;
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} else {
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const GstVideoFormatInfo *const fmt_info =
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gst_video_format_get_info (vmeta->format);
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format = (fmt_info && GST_VIDEO_FORMAT_INFO_IS_RGB (fmt_info)) ?
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vmeta->format : DEFAULT_FORMAT;
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meta->width = vmeta->width;
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meta->height = vmeta->height;
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}
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return meta_texture_ensure_format (meta, format);
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}
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static void
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meta_texture_free (GstVaapiVideoMetaTexture * meta)
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{
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if (G_UNLIKELY (!meta))
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return;
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gst_vaapi_texture_replace (&meta->texture, NULL);
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g_slice_free (GstVaapiVideoMetaTexture, meta);
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}
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static GstVaapiVideoMetaTexture *
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meta_texture_new (void)
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{
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GstVaapiVideoMetaTexture *meta;
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meta = g_slice_new (GstVaapiVideoMetaTexture);
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if (!meta)
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return NULL;
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meta->texture = NULL;
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if (!meta_texture_ensure_info_from_buffer (meta, NULL))
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goto error;
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return meta;
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error:
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meta_texture_free (meta);
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return NULL;
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}
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static GstVaapiVideoMetaTexture *
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meta_texture_copy (GstVaapiVideoMetaTexture * meta)
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{
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GstVaapiVideoMetaTexture *copy;
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copy = meta_texture_new ();
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if (!copy)
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return NULL;
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memcpy (copy->texture_type, meta->texture_type, sizeof (meta->texture_type));
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copy->gl_format = meta->gl_format;
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copy->width = meta->width;
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copy->height = meta->height;
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gst_vaapi_texture_replace (©->texture, meta->texture);
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return copy;
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}
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static gboolean
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gst_vaapi_texture_upload (GstVideoGLTextureUploadMeta * meta,
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guint texture_id[4])
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{
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GstVaapiVideoMeta *const vmeta =
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gst_buffer_get_vaapi_video_meta (meta->buffer);
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GstVaapiVideoMetaTexture *const meta_texture = meta->user_data;
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GstVaapiSurfaceProxy *const proxy =
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gst_vaapi_video_meta_get_surface_proxy (vmeta);
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GstVaapiSurface *const surface = gst_vaapi_surface_proxy_get_surface (proxy);
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GstVaapiDisplay *const dpy = GST_VAAPI_OBJECT_DISPLAY (surface);
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if (!gst_vaapi_display_has_opengl (dpy))
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return FALSE;
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if (!meta_texture->texture ||
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/* Check whether VA display changed */
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GST_VAAPI_OBJECT_DISPLAY (meta_texture->texture) != dpy ||
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/* Check whether texture id changed */
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gst_vaapi_texture_get_id (meta_texture->texture) != texture_id[0]) {
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/* FIXME: should we assume target? */
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GstVaapiTexture *const texture =
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gst_vaapi_texture_new_wrapped (dpy, texture_id[0],
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GL_TEXTURE_2D, meta_texture->gl_format, meta_texture->width,
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meta_texture->height);
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gst_vaapi_texture_replace (&meta_texture->texture, texture);
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if (!texture)
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return FALSE;
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gst_vaapi_texture_unref (texture);
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}
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gst_vaapi_texture_set_orientation_flags (meta_texture->texture,
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get_texture_orientation_flags (meta->texture_orientation));
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return gst_vaapi_texture_put_surface (meta_texture->texture, surface,
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gst_vaapi_surface_proxy_get_crop_rect (proxy),
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gst_vaapi_video_meta_get_render_flags (vmeta));
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}
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gboolean
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gst_buffer_add_texture_upload_meta (GstBuffer * buffer)
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{
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GstVideoGLTextureUploadMeta *meta = NULL;
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GstVaapiVideoMetaTexture *meta_texture;
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if (!buffer)
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return FALSE;
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meta_texture = meta_texture_new ();
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if (!meta_texture)
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return FALSE;
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if (!meta_texture_ensure_info_from_buffer (meta_texture, buffer))
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goto error;
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meta = gst_buffer_add_video_gl_texture_upload_meta (buffer,
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GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL,
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1, meta_texture->texture_type, gst_vaapi_texture_upload,
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meta_texture, (GBoxedCopyFunc) meta_texture_copy,
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(GBoxedFreeFunc) meta_texture_free);
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if (!meta)
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goto error;
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return TRUE;
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error:
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meta_texture_free (meta_texture);
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return FALSE;
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}
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gboolean
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gst_buffer_ensure_texture_upload_meta (GstBuffer * buffer)
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{
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GstVideoGLTextureUploadMeta *const meta =
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gst_buffer_get_video_gl_texture_upload_meta (buffer);
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return meta ?
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meta_texture_ensure_info_from_buffer (meta->user_data, buffer) :
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gst_buffer_add_texture_upload_meta (buffer);
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}
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#endif
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