gstreamer/gstreamer-sharp/TunerNorm.custom
Sebastian Dröge aa7bb8fa1c Use internal glib-sharp copy everywhere and make it work side-by-side with real glib-sharp
glib-sharp will only get a new release with the new API that we need for
3.0 in a year or something. Instead of waiting a year before we can release
something we now have our own internal copy of glib-sharp trunk that will
be dropped once glib-sharp 3.0 is released.

Everything is now compilable and working without any additional patches.
2009-08-05 16:57:20 +02:00

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[DllImport ("gstreamersharpglue-0.10.dll") ]
extern static uint gst__interfacessharp_gst__interfaces_tunernorm_get_framerate_offset ();
static uint framerate_offset = gst__interfacessharp_gst__interfaces_tunernorm_get_framerate_offset ();
public Gst.Fraction Framerate {
get {
unsafe {
IntPtr raw_ptr = (IntPtr) ( ( (byte*) Handle) + framerate_offset);
Gst.GLib.Value v = (Gst.GLib.Value) Marshal.PtrToStructure (raw_ptr, typeof (Gst.GLib.Value));
return (Gst.Fraction) v.Val;
}
}
}
[DllImport("libgstreamer-0.10.dll") ]
private static extern void gst_value_set_fraction (IntPtr v, int numerator, int denominator);
public TunerNorm (string label, Gst.Fraction framerate) {
unsafe {
IntPtr* raw_ptr = (IntPtr*) ( ( (byte*) Handle) + label_offset);
*raw_ptr = Gst.GLib.Marshaller.StringToPtrGStrdup (label);
}
unsafe {
IntPtr raw_ptr = (IntPtr) ( ( (byte*) Handle) + framerate_offset);
gst_value_set_fraction (raw_ptr, framerate.Numerator, framerate.Denominator);
}
}